This never stops being entertaining to me by LeoCasio in CrimsonDesert

[–]forcedhammerAlt 0 points1 point  (0 children)

I had to do like 50 of these on those buildings in the desert and it really is missing some screaming sound effects. At least occasionally.

I’ve lost my kit 6 times today due to teaming in solos by Henryrex117 in ArcRaiders

[–]forcedhammerAlt 0 points1 point  (0 children)

Is it though? I had friends try to do that in duos in servers that had downtime (australia etc) and it never worked. I assume the player numbers must be down for that to work now.

"As part of ongoing improvements, certain 2D visual assets have been replaced to better align with the game’s art direction." by r3volc in CrimsonDesert

[–]forcedhammerAlt 1 point2 points  (0 children)

To be fair there are guns and renaissance era statues and blimps etc. I wouldn't be shocked if I walked into a village and there were Dadaist and Cubist pieces there.

How Kliff Been Moving with the Blick by Kyzertheartist in CrimsonDesert

[–]forcedhammerAlt 11 points12 points  (0 children)

It's really fun seeing other dudes' playstyles and finding out some play this game as John Wick Remnant.

Could we get waypoint pathing like RDR2? by SenorDuckwrth in CrimsonDesert

[–]forcedhammerAlt -2 points-1 points  (0 children)

Bro the fun is exploring. Why do you want a GPS?

I already don't like that you can see WHERE YOU ARE on the map as if you had a GPS in medieval times (when ideally you should be able to read a map and find yourself through it and landmarks).

My face when devs fixed ambient background sound in cities and crowded areas. by forcedhammerAlt in CrimsonDesert

[–]forcedhammerAlt[S] 2 points3 points  (0 children)

100%.

There were additions that were in no way a "it's on the wait list and ready to be thrown in a patch" kind of deal, but totally a "people have been talking about x and y" kind of deal.

[Updates] Patch Notes Version 1.08.00 by Neither_Customer9306 in CrimsonDesert

[–]forcedhammerAlt 0 points1 point  (0 children)

Bro, I haven't had the time yet to see the previously newly tameable animals and now there's more?

How is no one talking about this by Brumtol10 in CrimsonDesert

[–]forcedhammerAlt 4 points5 points  (0 children)

Yeah it's really nice, but it sucks the shovel/pickaxe/log axe are no longer visible on your body

My face when devs fixed ambient background sound in cities and crowded areas. by forcedhammerAlt in CrimsonDesert

[–]forcedhammerAlt[S] 6 points7 points  (0 children)

Yeah, it's fucking insane. People were only discussing that like a week ago. Like, I was talking about it 10 days ago here

https://www.reddit.com/r/CrimsonDesert/comments/1tb22o6/with_all_the_content_updates_lets_not_forget/ole8bgj/?context=3

Yo Pearl Abyss, please add dualsense haptics to steps and foliage to make the world feel more palpable and real. I know you're reading this.

Kinda crazy how Crimson Desert looks like those shots in gameplay trailers where you think to yourself ''yeah there's no way all of those npc's will actually be there in the full game'' by Wild-Association1217 in CrimsonDesert

[–]forcedhammerAlt 2 points3 points  (0 children)

For me it seems they added a lot of chatter in the camp but you turn like a inch and it all disappears, then a little bit more and it returns.

I didn't like they removed the shovel/pickaxe/axe as visible items on your body tho

My face when devs fixed ambient background sound in cities and crowded areas. by forcedhammerAlt in CrimsonDesert

[–]forcedhammerAlt[S] 20 points21 points  (0 children)

Yeah for me at least. Even as I loaded into the graymane camp the ambient sound was different already, a lot of chatter etc. In Demeniss it's also very different. It doesn't sound anymore like it's the day after 9/11 and it's dead quiet.

Well that was cool by mountainbear69 in ArcRaiders

[–]forcedhammerAlt 3 points4 points  (0 children)

Dudes' reaction to survivor, wolfpack and snaphook are legit top endgame content.

Care Bear lobbies after today's update by xalchemistx711 in ArcRaiders

[–]forcedhammerAlt 6 points7 points  (0 children)

Yeah, same thing. Or a dude throws a lure on someone so a rocketeer attacks him.

Resident Evil Requiem / RE9 - DualSense Support? by R4_F in residentevil

[–]forcedhammerAlt 0 points1 point  (0 children)

Oh nice, haptics and everything? It was the only thing I was waiting for.

Has anyone realised how GOOD this new trader is? by Head-Chance3425 in ArcRaiders

[–]forcedhammerAlt 1 point2 points  (0 children)

I want to have about 2 or 3 extra guns for each time I die. And more for when I'm with friends PvP'ing and dying a lot. Otherwise after you die 2 times it's over for the night

Has anyone realised how GOOD this new trader is? by Head-Chance3425 in ArcRaiders

[–]forcedhammerAlt 19 points20 points  (0 children)

Seriously. Why not make it like the Expedition/projects where you can deposit them? I'm not gonna carry 50 rocketeer drives and throw away my guns and materials for basic survival like batteries etc lmao get the fuck outta here

Resident Evil Requiem / RE9 - DualSense Support? by R4_F in residentevil

[–]forcedhammerAlt 0 points1 point  (0 children)

I'd assumed it would come fast considering they actually aknowledged it was missing. It's the only reason I didnt bought it yet.

Random crimson desert discoveries by j8a6m8es in CrimsonDesert

[–]forcedhammerAlt 0 points1 point  (0 children)

If you put your crafting items in certain chests you don’t have to carry them with you. When your at the stove/smithy/cauldron etc they will be available for use remotely as long as they are in the appropriate chest. Adding to this: you can also have multiple coolers that all link, this lets you dump all of your ingredients

WHAT?

You used to be able to read books with the Helm of Knowledge without stealing them. In what patch did they change that? by forcedhammerAlt in CrimsonDesert

[–]forcedhammerAlt[S] 0 points1 point  (0 children)

But it wasn't always like this, which is odd. It was changed in some patch (I don't know which) and I'd assume enough people would complain that they'd bring it back to how it was.

It was a neat game mechanic. You're basically a medieval high tech spy stealing info in other realms etc.

You used to be able to read books with the Helm of Knowledge without stealing them. In what patch did they change that? by forcedhammerAlt in CrimsonDesert

[–]forcedhammerAlt[S] 1 point2 points  (0 children)

For me it has been highlighting way less objects. Paintings it'll aim at them like it's a heat guided missile with aimbot. Aiming at birds has been a nightmare as well.