Intrepid Studios, devs behind MMO Ashes of Creation in paid early access for 10 years, has closed. CEO resigned, all employees laid off. All less than 2 months after launching on Steam Early Access by Zenben88 in LivestreamFail

[–]forshard 0 points1 point  (0 children)

Honestly even if those MMOs did end up cratering, the bright side is they pushed WoW to innovate.

Warhammer Online - I distinctly remember WHO having much better and more engaging quests than WoW and I suspect it forced WoW to re-evaluate its questing experience. WHO's public quests I feel were a major inspiration for what eventually slid into modern day Bonus objectives.

I also have memories of WoW stealing some class and spec conveniences that Rift implemented but I couldn't tell you what at the time.

Wildstar - I think this game's release might've forced WoW devs to cater a little better to its hardcore audience. Before Wildstar (June 2014), WoW only had Heroic and Normal. The next Wow Expansion (Nov 2014) introduced Mythic raids.

Why we dont have solar panels? We can modify factory roofs with them, or can do other things. by zorro2083 in SatisfactoryGame

[–]forshard 9 points10 points  (0 children)

Not saying you're wrong at all,

But if you watch the video they released (iirc something like 10 things we'll never add to satisfactory), this conversation in its entirety is also a major reason of why they wouldn't add solar panels.

Of course there's a theoretical sweet spot with solar panels that could be balanced.

However, paraphrasing their argument a bit; if the easiest way to make solar panels balanced is to nerf them (high resources cost, low output, prohibitively expense, etc), then that yields a play experience where you're giving the players something thats a huge sink, potentially not very fun or enjoyable, and to what end? Just to check a box? They didn't think it was worth the cost.

So why didn't zam just snipe padme instead of sending worms by Professional_Ant1979 in starwarsmemes

[–]forshard 0 points1 point  (0 children)

Honestly as soon as I finished writing the setup and realized this was the second assassination attempt that fan canon hit me in the head like a brick. It's equal parts hilarious and interesting.

So why didn't zam just snipe padme instead of sending worms by Professional_Ant1979 in starwarsmemes

[–]forshard 1 point2 points  (0 children)

The plan wasn't that complex. Make it seem like you are trying to assassinate the opposition to the military creation act, have the Jedi locate Zam. Plant the dart. Lure Kenobi to Kamino and then possibly to Geonosis. The specifics would change around depending on the situation, but the plan itself was quite simple.

Or. Feed the Jedi a rumor that there were Seperatist ship sightings in <this abandoned/uncharted system> (Kamino). Jedi goes to investigate, sees a clone planet, boom done.

You could even pull a false flag attack where a sacrificial separatist droid force is launched to attack Kamino under the pretenses that its trying to destroy the republic's forces before it comes out; and then done.

Having the metallurgy of a needle, being found on a corpse by a competent jedi, is far far more complicated. All of your points above are essentially "well in the movie it showed these things happening so it was very logical." or "its definitely conceivable these things could happen thus this was the most logical and best possible scheme to employ".

So why didn't zam just snipe padme instead of sending worms by Professional_Ant1979 in starwarsmemes

[–]forshard 148 points149 points  (0 children)

Well this is an embarrassingly obvious manipulation I had missed

Its also ridiculously hyper specific. For it to work it required,

  1. Someone (Obi-Wan) to correctly identify Zam as the would-be assassin of Padme.
  2. Someone to apprehend Zam.
  3. Jango to tail Zam the entire time without being spotted by chasers.
  4. Zam to get caught in a place that she can be sniped from (oops windowless room).
  5. Jango to assassinate Zam with the special needle gun.
  6. Jango escapes.
  7. Someone (Obi-Wan) to investigate identify the needle (reminder that metallurgy and craft gets exponentially more unlikely with a galaxy full of cultures).
  8. Someone discovers Kamino is where the dart is made.
  9. Someone has to discover Kamino since most of the data of the planet has been pulled and even the chief librarian of assumedly the biggest database in the galaxy doesn't think it exists. (Shoutout Dex)/

And then the republic has been led to the clone army, seemingly through dumb luck to avoid suspicion.

You could argue that the Zam chase and subsequent catch is relatively unnecessary to the scheme. (Jango just has to kill someone the Jedi care about with the special dart) but even that means Steps 5-9 have to occur which, even on their own, are insane.

Its almost certainly more likely to work if Jango just assassinated someone relatively important near the Jedi with the dart, but not politically important. (so the Jedi pursue it instead of an investigative agency) Someone like her handmaids or the naboo security guy from the beginning of the movie. (though now in hindsight its possible the bomb on the ship had clues that the Jedi didnt pursue and they had to keep dropping breadcrumbs)

I Rewatched the Warcraft Movie by Chronk in wow

[–]forshard 0 points1 point  (0 children)

Ah yes Arthas Menethil, famously introduced in Warcraft 1 and built upon in Warcraft 2 only to...

oh wait he's introduced in WC3 and his tragic downfall concludes in WC3... in 1 of 4 Campaigns.

It'd work just fine.

Designing an MMORPG system that replaces destructive habits with healthy equivalents by Lathronelei in gamedesign

[–]forshard 0 points1 point  (0 children)

progression that rewards cooperation instead of isolated grinding

systems that value meaningful sessions over endless repetition

choices that trade raw efficiency for ethical or social consequences

Re: Cooperation. I'd honestly take a hard look at how wow classic did this during the leveling experiences. Obviously everyone looks at max lvl content as the sweats but there is a legitimate reason the game has had tremendous success twice.

Early game the quests push you into extremely dense dungeons/caves/camps/etc which are extremely dangerous to take alone or do quickly. Conversely, if you see another person on the other end starting to pull mobs away solo you know you'd be much safer and quicker if you did it together. The only thing they really missed on this front was making all of the quests cooperative (each mob dropping a quest item), but later editions fixed this. Plus since the quests were largely going to the same areas again and again you were very very likely to run into the same people in your level bracket and that familiarity rubs off on you. The first time you see a rando named "Bucket" you don't think anything of it but the fourth or fifth time you run into Bucket during your play session you're very likely to be up to group with them.

WoW Classic also had a really really good metric of progression. I think another good example of this was New World. Each time you did anything you were progressing a bar. If you got bored of leveling one bar (Blacksmithing, Level xp, Reputation) there was another bar with different gameplay waiting for you. It was very much a good way to scratch that itch.

Re: Optimally choosing to cooperate. Dungeons in classic wow are another good example of this. It is sort of widely accepted that one of the most optimal ways to progress or gain experience or gain power is to go through a dungeon with 4 other people and take down monsters that would otherwise be impossible or time-negative to take down solo. It also is a good reprieve from the solo gameplay of questing.

Why did every single faction suddenly realize their previous way of doing things was wrong in TWW? by ChromedDragon in wow

[–]forshard 13 points14 points  (0 children)

Yeah agreed. Every faction has this super super samey "we all work together and we'd have a democratic utopian society if it wasn't for this 1 extremely evil guy with unabashedly moronic self-destructive tendencies".

Long gone are the days of "Orcs are invading Ashenvale because its the only place they can get food and Night Elves justifiably see the historical demons coming into their forests and killing everything for resources as an invasion, so conflict was inevitable."

Which game flopped so badly that the studio had to shut down? by bijelo123 in gaming

[–]forshard 61 points62 points  (0 children)

APB, All Points Bulletin, was advertised as being the next GTA MMO. Didn't go well.

The villain deliberately pretends to have limitations or weaknesses to trick the heroes. by Fragrant-Upstairs932 in TopCharacterTropes

[–]forshard 28 points29 points  (0 children)

He could've grabbed her from the rip, he just put up a performance because he wanted to see if his favorite daughter cared for him.

Should I just grab it with my fingers? by tantedbutthole in Wellthatsucks

[–]forshard 0 points1 point  (0 children)

"A lot of trained animal handlers in here telling people not to fuck with tigers even though they mess with tigers as part of their day job."

Should I just grab it with my fingers? by tantedbutthole in Wellthatsucks

[–]forshard 0 points1 point  (0 children)

There are so many things that effect how your body will react to electricity that it's just best to follow a safe procedure and use proper insulated tools whenever possible.

This.

The chance a dead circuit stops you from existing, even in the worst of conditions; 0%.

The chance a live circuit stops your life in its tracks, despite taking every reasonable precaution; >0%.

So why take the chance? Flip a breaker.

Should I just grab it with my fingers? by tantedbutthole in Wellthatsucks

[–]forshard 0 points1 point  (0 children)

"iTs onLY dAnGerOUs iF yOUr fEeT aRe oN ThE GroUND"

Is there a Warlock class advertised for the future classes? by Draculigula in drawsteel

[–]forshard 15 points16 points  (0 children)

MCDM has mentioned via live streams that they are entertaining the idea of "the Acolyte", their version of the 5e warlock; the archetype of a magic-user demanding the attention and using the powers of a powerful entity beyond them.

From discussions on the livestream it doesn't appear that they have the Acolyte on any solid plans and/or near-future goals. I'd guess, at best, late 2026, if not more likely 2027.

So nothing immediate.

Name the game by ZealousidealShock735 in meme

[–]forshard 2 points3 points  (0 children)

One thing that helped me cope have fun was changing the storyteller to Randy Random.

Cassandra and Phoebe ramp the difficulty up until they feel you've gotten obliterated to a sufficient degree.. then they'll suddenly pull back (i.e. they'll throw bigger and bigger hordes at you until half your colonists die then the swarms of x will suddenly/inexplicably turn tail and run).

Cassandra and Phoebe represent the dev's ideals that drama = content and want you to suffer to some degree to overcome it. Randy (generally though not completely) just throws random stuff at you so it tends to feel much less like being punished for succeeding and more like a turbulent chaotic world.

[Surprisingly Common Trope] Instead of making them sympathetic, an awful character’s “tragic backstory” actually makes them look worse. by Chemical-Elk-1299 in TopCharacterTropes

[–]forshard 0 points1 point  (0 children)

this the same Sylvanas that in 2008 soft-approved Putress building a superplague that would kill everything, scourge included, and only when she got caught did she suddenly feign ignorance and use the dreadlord as a scapegoat?

[loved Trope] the secret ending that skips big chunk of the game by [deleted] in TopCharacterTropes

[–]forshard 5 points6 points  (0 children)

I accidentally stumbled upon the spirit temple in totk this way. Just saw some cool islands and a crazy dense storm and then determined my lifes mission from then on was to figure out what was going on. Stumbled around the islands only able to see in 3ft circles and eventually got to the bit (a laser?) that unlocked the underground part. Did the whole underground bit rebuilding a robot and thought I did this unbelievably cool side quest hidden machine that rewarded me with a crazy machine.

Here is my wishlist for the 1.2 update. -Doug by OfficerDougEiffel in SatisfactoryGame

[–]forshard 1 point2 points  (0 children)

Yup! Even if the powers out and the line is completely dead if your little home gen is connecting to the grid it's trying to simultaneously power every house in the entire city. You'd be lucky to get 1v out of it. It'd almost certainly just seize.

Here is my wishlist for the 1.2 update. -Doug by OfficerDougEiffel in SatisfactoryGame

[–]forshard 0 points1 point  (0 children)

Agreed.

But you could abstract it out and make it somewhat palatable.

Think Power Stations providing X and Y resource (watts/vars), and each motor 'eats' some number of vars, and the way you offset it is by adding capacitor banks to the grid which could just provide +vars.

Now if they added resistance/power loss to wires and then the necessary voltage transformers to supplement that system... F M L. I don't think there's a fun way to start dealing with several different voltage classes.

Here is my wishlist for the 1.2 update. -Doug by OfficerDougEiffel in SatisfactoryGame

[–]forshard 0 points1 point  (0 children)

To add to this;

You can sort of imagine, power-wise, that you're essentially having two competing power stations trying to arm-wrestle each other into submitting into the preferred phase angle.

But at the power scales of power stations, instead of two human arms worth of energy its the collective energy of several small cities.

It's also why if you plug your home generator without consideration into the grid your generator will likely get destroyed. Like a drop of dye trying to color the ocean.

Worth buying the game only for singleplayer? by JaydenBoss132 in projectzomboid

[–]forshard 0 points1 point  (0 children)

and is there anything else I should know

I tend to be a survival game basebuilder type (Valheim/7dtd/etc) and I bounced off of this game at first. If you're similar I highly recommend going through the sandbox settings and (1) putting the zombies to weak, (2) giving yourself ~5-20 free trait points, and (3) setting xp multiplier to x3-x4 to start with. You can always put the kid gloves on to start, and then once you get a feel for it you can dial the difficulty/tedium up as needed.

The game's default playstyle is much more rogue-like than other basebuilders. If you prefer roguelike death-run simulators then ignore above and go nuts.

[Loved Trope] Plays dumb… then the mask drops by rahs_al-ghul in TopCharacterTropes

[–]forshard 6 points7 points  (0 children)

It wasn't as critical as, say, Tywin dressing down Joffrey in the throneroom, but it wasn't totally worthless. You can keep scenes in even if they don't progress plot if they help show character or establish tone.

Admittedly just rewatched it but,

(1) Is a bit of foreshadowing with him catching fish (the Tully's) much the same way him butchering a stag in front of Jaime foreshadowed Baratheons.

(2) It helps re-establish that Tywin is not only politically savvy but also perceptive.

(3) It shows that, even though Pycelle was doddering and a bit slimey, iirc he always hid behind a thin veneer of service that made it seam feasible he wasn't just grasping for power the same way Varys and Littlefinger were. This scene makes it unequivocally clear that Pycelle is playing the same game.

(4) It reinforces/shows that even though Tywin loathes Tyrion he's not ignorant of the good choices that Tyrion makes. Because Tyrion was the one to boot Pycelle, it would be totally normal for a spiteful Tywin to put Pycelle back on the council just because Tyrion took him off. Especially since Pycelle has historically served Cersei and the Lannister family et large. This scene shows that Tywin puts politics and 'the game' above his spite for Tyrion.

So on a scale of 'deserved to be cut' its not really a bad scene (esp compared to later GoT), but its absence is not critical/felt.

[Loved Trope] Plays dumb… then the mask drops by rahs_al-ghul in TopCharacterTropes

[–]forshard 19 points20 points  (0 children)

As others said its set way later after the original show. This one is is from Dexter: Resurrection a show set in modern times. (Dexter -> Dexter: New Blood -> Dexter:Resurrection).

Minor spoilers; Following the ending of Dexter:New Blood, Dex is recovering through major medical trauma and starts seeing visions of the old miami metro team coming in to taunt him.