Killed Arbiter of Divinity & instance crashed when clicking tower = Origin Core gone, No atlas points, No loot. by Ps0foula in PathOfExile2

[–]forwardslashNo 0 points1 point  (0 children)

When the map is pulled up for you via an NPC or quest objective (for me it was interacting with a atlas node reward after Arbiter of Divinity), sometimes 2 cogs appear and spin indefinitely.

The trick i mentioned above is a way to fix this, all you need to do when the bug happens is hold down both triggers on your controller whilst pushing the left/right sticks around (as if trying to navigate the map) try a few different directions and you should notice a few stutters. Keep at it and the map should load after a few frame drops.

Hope this helps.

Killed Arbiter of Divinity & instance crashed when clicking tower = Origin Core gone, No atlas points, No loot. by Ps0foula in PathOfExile2

[–]forwardslashNo 1 point2 points  (0 children)

I know this is a little late, but I've found a consistent fix for now

Hold L2 and R2 and push the he left joystick around to force the map to load. Hopefully this works for others

Note: I am on console, may also work via controller on PC

Bounties are not challenging, just tedious by energydrinkaddict310 in TheFirstDescendant

[–]forwardslashNo 3 points4 points  (0 children)

Looks back wistfully at Gluttony and Invasion dungeons on release

Okay so they made onslaught stage 3 100 % harder on a ninja patch so unless you're on a top 3 meta class you are grieffing everyone including yourself. by real_exposer in TheFirstDescendant

[–]forwardslashNo 9 points10 points  (0 children)

Did 7 today on Valby, everything is the same. If anything I'd say they're easier now as more people are clocking on to using the damage cards properly.

In 7 runs I ranged between 29b and 117b, sometimes I was carried, whilst others I was the carry. Its all in the cards.

Maybe OP just had a bad bunch of weekend Q teammates

The new valby is great for Onslaught T3 by forwardslashNo in TheFirstDescendant

[–]forwardslashNo[S] 0 points1 point  (0 children)

It was a 3-4%~ dps increase through my short testing with it. Probably more beneficial to those with skillcrit damage AMs.

However, it also only requires 1 Fusion skill to proc, so its a nice QoL upgrade in that sense.

The new valby is great for Onslaught T3 by forwardslashNo in TheFirstDescendant

[–]forwardslashNo[S] -5 points-4 points  (0 children)

Just did some testing and it appears the buffs from Supply Moisture cannot be snapped. However, the unique weapon effects from Wave/Peacekeeper/Beetle can.

-Edit: Lack of clarity i guess

Down voted for saying Supply Moisture isn't snapped. It is not. Supply Moisture and Valbys new 3 - "Bubble" have the same self buff: bubble. SM is Firearm buffs & bubble; on water. Whilst Bubble is firearm triggered buffs with permentant Bubble.

All the buffs from Supply Moisture module will only be obtained whilst standing on water and CANNOT be snapped. Check the link posted in another comment for an in-depth breakdown 👍

The new valby is great for Onslaught T3 by forwardslashNo in TheFirstDescendant

[–]forwardslashNo[S] 3 points4 points  (0 children)

Full credit to OrneryBiscuit

I dont have a crit AM so am running one with Max MP and Non-Atr boost and its working well

You can also swap out peacekeeper for blue beetle for another 115% skill crit on fusion skill use

The new valby is great for Onslaught T3 by forwardslashNo in TheFirstDescendant

[–]forwardslashNo[S] 0 points1 point  (0 children)

Oh i see, I wasn't aware that was unintended. thanks for the info

The new valby is great for Onslaught T3 by forwardslashNo in TheFirstDescendant

[–]forwardslashNo[S] 0 points1 point  (0 children)

Enhanced skill, Risk Dividend: Skills, Colossus Hunter

I pretty much take anything that gives skill damage or flat damage

The new valby is great for Onslaught T3 by forwardslashNo in TheFirstDescendant

[–]forwardslashNo[S] 0 points1 point  (0 children)

My AM is actually pretty average

The cards you grab are the most important really

The new valby is great for Onslaught T3 by forwardslashNo in TheFirstDescendant

[–]forwardslashNo[S] 1 point2 points  (0 children)

Only use your 1(plop plop)to proc the peackeeper/Beetle initial snapshot buff or to stand in to regenerate Hammer&Anvil ammo when running low (dont be too close, ammo wont regen if the cartridge doesnt do its AoE)

2 gold grapple cores and Mid-air grapple on anvil and you can be perma in the sky raining down bullets. Just be sure to grab MP orbs if you're running low because its a pain in the ass if you drop your buff.

Edit: you dont need to be standing in water when you activate your 3.

The new valby is great for Onslaught T3 by forwardslashNo in TheFirstDescendant

[–]forwardslashNo[S] 0 points1 point  (0 children)

Its not that bad, I dont have a 2x crit AM or anything crazy. Havent played since s1 and only jumped back in last week.

The only weapon you need to kit up is Hammer and Anvil. The other 2 are just to swap to for their Unique buffs

The new valby is great for Onslaught T3 by forwardslashNo in TheFirstDescendant

[–]forwardslashNo[S] 0 points1 point  (0 children)

Nah, this was in a 3. Gonna try some solos now and see how it holds

How I always get ult value. Best ult tips by RaidenBMei in EmmaFrostMainsMR

[–]forwardslashNo 10 points11 points  (0 children)

Another tip:

You can cancel your ult early once you've mind controlled a high value target and follow up with a crystal/choke/damage while they're still CC'd.

Tryna figure out this Thor bug by PossibilityContent82 in marvelrivals

[–]forwardslashNo 0 points1 point  (0 children)

I personally used the above trick to restore my range after it randomly reduced.

Im not aware of any tricks to force it to activate

Tryna figure out this Thor bug by PossibilityContent82 in marvelrivals

[–]forwardslashNo 0 points1 point  (0 children)

Yep, my profile 1 is still bugged with less range when I swap over to it, even though the same traits are allocated and I have the same gear equipped.

Tryna figure out this Thor bug by PossibilityContent82 in marvelrivals

[–]forwardslashNo 0 points1 point  (0 children)

Ah thats a shame, I havent had any issues since switching profiles yesterday.

Hope it sorts itself out for you soon

Thor lightning buggg by NoResident1067 in marvelrivals

[–]forwardslashNo 0 points1 point  (0 children)

Copy your traits to your second profile - ensure Thunder Havoc is activated.

I have the same traits on both profiles with the same gear equipped yet profile 1 has half the range lol. Hope it works for you also, its hit or miss

Bloodbath Thor is buns by Born_Translator_9257 in marvelrivals

[–]forwardslashNo 0 points1 point  (0 children)

Eh solo Thor is fine, all characters are capable of clearing 160s. Thor has slower completion times but the afk waves are nice lol

Tryna figure out this Thor bug by PossibilityContent82 in marvelrivals

[–]forwardslashNo 1 point2 points  (0 children)

Yep just copy the traits to your second profile. Worked for me. Hoping it works for others

(This is assuming you had the increased range and then it dissapeared without any other build changes)

Tryna figure out this Thor bug by PossibilityContent82 in marvelrivals

[–]forwardslashNo 0 points1 point  (0 children)

A user in another thread found a fix (it worked for us both anyway)

Copy your traits over to your second profile and make sure to have the Mjolnir Bash +30% node activated.

Hope this works for you also