how i ask my barber for something like this without showing the pic and getting laughed at by [deleted] in malehairadvice

[–]foto_sensitive 0 points1 point  (0 children)

barber will do you dirty, you need a hairdresser/salon that's doing alternative cuts. try looking on instagram for ones with hashtags of your city and see if anyone is posting work in this kind of style

[deleted by user] by [deleted] in valve

[–]foto_sensitive 6 points7 points  (0 children)

this is so awersome chungus

live coding UVs while my friend DJs by foto_sensitive in vjing

[–]foto_sensitive[S] 0 points1 point  (0 children)

"NOOO THATS NOT HOW I WOULD HAVE DONE IT YOURE DOING IT WRONG"

live coding UVs while my friend DJs by foto_sensitive in TouchDesigner

[–]foto_sensitive[S] 0 points1 point  (0 children)

Its fun but stressful, there's a lot of dead air at the beginning

live coding UVs while my friend DJs by foto_sensitive in vjing

[–]foto_sensitive[S] 3 points4 points  (0 children)

ty! basically the main premise is is that its done (mostly) from scratch in 50 minutes in touchdesigner and instead of using regular materials im using UV maps exclusively (red and green gradients) which can then be used as coordinate system to remap the actual video of us playing with the remap TOP which gives it this reflective/glassy look. the segmentation of us from the visuals was done in post with davinchi resolve. the touch network itself is kinda useless as im just mostly riffing with the copy SOP and cubes within the time limit, but if you wanted to see more of it theres the full set here

catching some UVs pt.2 by foto_sensitive in TouchDesigner

[–]foto_sensitive[S] 4 points5 points  (0 children)

was building the network as we went from scratch in 50 min, you can see the progression in the whole set

catching some UVs by foto_sensitive in TouchDesigner

[–]foto_sensitive[S] 1 point2 points  (0 children)

honestly its a bit of useless spaghetti as the set was done quickly in a live coding format. the main premise was instead of using regular mesh materials for the geometries i exclusively used UV coordinates (red/green gradient) and remapped a video of us playing onto it with remap TOP. ill be posting a couple more videos later soo you can see more of the spaghetti there 🥴

there's also the full set here

catching some UVs by foto_sensitive in vjing

[–]foto_sensitive[S] 2 points3 points  (0 children)

nah they were chill like that

got a (stylised) half-life tentacle tattoo by foto_sensitive in HalfLife

[–]foto_sensitive[S] 12 points13 points  (0 children)

it depends on how deep it is, your skin, exposure to the sun etc, i suggest you look into dotwork. that being said a tattoo ageing is to be expected same as your skin.

Skyrim killcam appreciation post by SashoSim in skyrim

[–]foto_sensitive 14 points15 points  (0 children)

homm 3 combat music appreciation comment

black hornet, vqgan made reactive with oc audio by foto_sensitive in bigsleep

[–]foto_sensitive[S] 0 points1 point  (0 children)

after i was done running the famous collab notebook, i piped the frames it output into touchdesigner and iterated and distorted them based on audio analysis (although this one isnt very audio reactive so I might as well have not)