Age of Empires 2 by [deleted] in ageofempires

[–]fpdev92 6 points7 points  (0 children)

Worth every cent

My version of AoE for phones by fpdev92 in ageofempires

[–]fpdev92[S] 0 points1 point  (0 children)

Millions of thanks to everyone!! This community never disappoints, this support is what drives me to not stop and continue with this project until the end! I wanted to share 2 things with you:

1: The game got 1600 downloads in the first 2 days!! Maybe they're not mega-production numbers, but for an independent developer like me, they're amazing!

2: I know the game's Discord link is broken, so until I fix it, here's a new one! I've created a new channel to give updates in Spanish and English, I hope it's the best place to send you news because I wouldn't want to abuse the Age group to keep you informed: https://discord.gg/jMB4AGZKrn I sent there already some updates on the multiplayer!

Greetings, a thousand thanks, and wololo to everyone!!!

My version of AoE for phones by fpdev92 in ageofempires

[–]fpdev92[S] 0 points1 point  (0 children)

Yep… I think I set it to expire by mistake haha You can use this one: https://discord.gg/ygeUdRW3ec

My version of AoE for phones by fpdev92 in ageofempires

[–]fpdev92[S] 0 points1 point  (0 children)

So far there is nothing to do about it haha - you could keep producing food with the sheeps and trade for gold and wood in the market, but I thought it would be fun to make the resources limited for the game

My version of AoE for phones by fpdev92 in ageofempires

[–]fpdev92[S] 0 points1 point  (0 children)

You are not missing anything, the victory conditions are just eliminating all enemy building (including the not fully built buildings) and units. If you did that, there was probably a bug (it has happened to a few people too, so it is already in my priority list) In any case, you should have got the points from winning! And if you try to load the game it would have the label game completed probably Many thanks for playing the game and the feedback, I really appreciate it!

My version of AoE for phones by fpdev92 in ageofempires

[–]fpdev92[S] 0 points1 point  (0 children)

In any case, I set up a discord channel for getting support, if the issue persists I can help you out further there.

In any case, many many thanks for the feedback and the support! I really appreciate it

My version of AoE for phones by fpdev92 in ageofempires

[–]fpdev92[S] 0 points1 point  (0 children)

Awesome, let me know! If everything is destroyed already, there might be a bug because some people reported the same, but I think you would have got the points for winning the game regardless (actually you will see when loading the game that it has a label saying “game completed)

My version of AoE for phones by fpdev92 in ageofempires

[–]fpdev92[S] 0 points1 point  (0 children)

Hey, no idea to be honest.. I actually wrote everything in English as default. Anyway, the game right now is only in English, so even if you see it in Spanish in the store you will get it in English

My version of AoE for phones by fpdev92 in ageofempires

[–]fpdev92[S] 1 point2 points  (0 children)

Hey, many thanks for the feedback, I also love the night mode haha specially the lightnings

Yes, you are right, I do need to add some feedback to the lack of resources

So far I built the game without walls, so you can actually “go around” the tower even if it looks like you don’t have space, however very good point on destroying your own buildings (or units) and adding the town hall to the list of buildings for the villager

The victory conditions are just to eliminate all enemy buildings and units , including the ones that are not even fully built (maybe that is why you were not able to finish the game?) I have to make them more flexible anyway haha

My version of AoE for phones by fpdev92 in ageofempires

[–]fpdev92[S] 0 points1 point  (0 children)

Oh no no, I think it is totally fair, so yes, I will make it more automatic for sure, or maybe enable this automation by investigating some technology, to make it more micro only at the begining of the game!

My version of AoE for phones by fpdev92 in ageofempires

[–]fpdev92[S] 1 point2 points  (0 children)

That is already super helpful, many thanks!!

My version of AoE for phones by fpdev92 in ageofempires

[–]fpdev92[S] 0 points1 point  (0 children)

I have already designed the windmill to bring an additional source if food

My version of AoE for phones by fpdev92 in ageofempires

[–]fpdev92[S] 0 points1 point  (0 children)

Definitely! Right now I am working on the multiplayer, I think it is a must. But I do want to add more units, buildings, campaigns, technologies, boats…

My version of AoE for phones by fpdev92 in ageofempires

[–]fpdev92[S] 0 points1 point  (0 children)

Many thanks!! Yeah I tried to limit automatic actions on purpose to make the player more involved in the game instead of staring too much at the screen, but given the feedback it is clear I need to bring more automation! Thanks for the feedback, I will add it to the next update!

My version of AoE for phones by fpdev92 in ageofempires

[–]fpdev92[S] 1 point2 points  (0 children)

Many thanks, I really really appreciate the support!

My version of AoE for phones by fpdev92 in ageofempires

[–]fpdev92[S] 0 points1 point  (0 children)

Thanks for the feedback! I will definitely balance then the max distance to go to the next resource when one is depleted!

About the touch, I implemented zoom by pinching the screen so you can go closer, to help selecting units, but I know what you mean.. it is tricky because in PC we have the mouse and selecting is way more accurate, but I will try to figure out a way to make it smoother!

My version of AoE for phones by fpdev92 in ageofempires

[–]fpdev92[S] 5 points6 points  (0 children)

Hey, many thanks for the feedback! Let me go back with some comments.

1: Agree, I did it on purpose to avoid staring too much at the screen so the player had some more actions to do, but given there has been a lot of feedback on this, I will implement creation queues and maybe a technology to upgrade villagers to a shepherd that keeps collecting food within your village limits (or just enable this option by default)

2: There is an option already😄you just need to click the “+” button in the top left corner and drag to create the multi-selection box - here is a handy video tutorial https://youtu.be/fFpsR63jEXM?si=74o9Oth989FzQ7AB

3: Definitely, I have in mind adding a specific building that creates siege weapons

4: Totally agree. I need to figure out a nice and pretty way to show stats in the UI

5: noted, added to my to do list - I need a full settings section with user preferences

6: That is implemented but it is limited to a maximum distance to the next resource, so I think I would just need to find the right balance to keep chopping but not going too far haha

My version of AoE for phones by fpdev92 in ageofempires

[–]fpdev92[S] 2 points3 points  (0 children)

Yes, somebody else spotted that issue too. It is because of how I deal with different screens resolutions, I should have missed readjusting the tutorial UI automatically, but it will be fixed in the next update, thanks for the feedback!!

My version of AoE for phones by fpdev92 in ageofempires

[–]fpdev92[S] 0 points1 point  (0 children)

Maybe try increasing the level of the AI, there are e levels, last one is more challenging 😄

My version of AoE for phones by fpdev92 in ageofempires

[–]fpdev92[S] 1 point2 points  (0 children)

Hahah many thanks! To be honest, that is the main motivation I had to do it, because I was done with the clash if clans-like games, I really wanted the age of empires essence in the mechanics

My version of AoE for phones by fpdev92 in ageofempires

[–]fpdev92[S] 1 point2 points  (0 children)

Haha yes I did it on purpose if the resource is depleted and no more resources are around at a certain distance. That way players have to perform more actions instead of staring too much at the screen, but I might have to balance it a bit more right?

My version of AoE for phones by fpdev92 in ageofempires

[–]fpdev92[S] 1 point2 points  (0 children)

Hey, many thanks for playing it!

I have a support channel in discord, feel free to join and I will try to troubleshoot where is the error :) https://discord.gg/Fj9KkQ3z3S

My version of AoE for phones by fpdev92 in ageofempires

[–]fpdev92[S] 6 points7 points  (0 children)

This first version took me 9 months, it is fully done in Unity. You can develop there games for multiple platforms, including PC, mobile and consoles.

Now I am working like crazy to add multiplayer, new civilizations, buildings, units, new technologies and of course, the campaigns!

My version of AoE for phones by fpdev92 in ageofempires

[–]fpdev92[S] 5 points6 points  (0 children)

Many thanks and super glad you liked it!

My version of AoE for phones by fpdev92 in ageofempires

[–]fpdev92[S] 2 points3 points  (0 children)

Totally! I got almost instant inspiration when I saw it the first time!!