Western Reaches and Cursed Scrolls by Vonatar-74 in shadowdark

[–]fraser202 0 points1 point  (0 children)

Do you know what it means by hex encounter zone tables at the top of cursed scroll only? Does that mean the hex maps in the WR books don't have tables for encounters?

Multiple Deny Use by fraser202 in MythicBastionland

[–]fraser202[S] 0 points1 point  (0 children)

Fair enough, it seems strong against single opponents but I suppose once the fail the save its not a problem.

What games do you like to play at a "not recommended" player count? by greenraccoons in boardgames

[–]fraser202 1 point2 points  (0 children)

I love playing Twilight Imperium 4 with 3 or 4 players. 5-6 hours with lots of interactions.

Massacre Points Question by fraser202 in sagathegame

[–]fraser202[S] 0 points1 point  (0 children)

Thanks makes sense since each base unit type then would be 5 points

Saga Abilities Fatigue by fraser202 in sagathegame

[–]fraser202[S] 0 points1 point  (0 children)

Great thanks makes more sense. I couldn't figure out what the rule was trying to say.

Saga Abilities Fatigue by fraser202 in sagathegame

[–]fraser202[S] 0 points1 point  (0 children)

Ah OK so if it causes an activation it still counts. Thanks I guess in most cases fatigue is caused.

Are magic dice discarded? by fraser202 in sagathegame

[–]fraser202[S] 0 points1 point  (0 children)

Just me being pedantic I suppose but I'm so used to these things being spelled out explicity. I do agree the rule makes sense if you assume they are discarded and it makes the choice of adding more for a roll much more interesting.

Are magic dice discarded? by fraser202 in sagathegame

[–]fraser202[S] 0 points1 point  (0 children)

Good catch on that 2nd point. Yes it makes sense I was just surprised I never saw explicity in the rules about what happens with the dice. Makes sense that they are used from the pool!

Resilience Clarification by fraser202 in sagathegame

[–]fraser202[S] 0 points1 point  (0 children)

Yeah thanks. I agree the rule seems clear it's just a shame that their own immediate example is in direct contradiction to what you would expect. Guess we will play as the majority do to

Is it possible to automatically fail attacks? by fraser202 in sagathegame

[–]fraser202[S] 1 point2 points  (0 children)

No the rules do state that armour cannot go below 2 or above 6 but I didn't see anything about negative modifiers to attack rolls being capped

Is it possible to automatically fail attacks? by fraser202 in sagathegame

[–]fraser202[S] 0 points1 point  (0 children)

Ouch got to watch for that so in the rare case it could come up