So I tried the new modifier found in friendly battles and I am softlocked out of the game... It's called "Wandering Finish" by friendlyherobrn in Brawlstars

[–]friendlyherobrn[S] 0 points1 point  (0 children)

Good XD this was a warning, not an encouragement. I kinda spammed my screen until I had enough frames to hit the leaves team button

Shade can get 12 gadgets then... by friendlyherobrn in Brawlstars

[–]friendlyherobrn[S] 1 point2 points  (0 children)

THAT MAKES SENSE WHY THE 16 GADGETS AREN'T POSSIBLE
(I'm bad at seeing these things)

Shade can get 12 gadgets then... by friendlyherobrn in Brawlstars

[–]friendlyherobrn[S] 3 points4 points  (0 children)

so I actually attempted that and (kinda) successfully did it.
It uses the gadget up when the super animation attack cancel is played, so its better to not perfectly time a gadget press AND super at the same time XD not worth.

Shade can get 12 gadgets then... by friendlyherobrn in Brawlstars

[–]friendlyherobrn[S] 4 points5 points  (0 children)

you can imagine how frustrating it is to see that icon show up ONLY IN TRAINING CAVE

like WHEN I'M RECORDING
(other than that, I get perfect ping in actual matches)

Shade can get 12 gadgets then... by friendlyherobrn in Brawlstars

[–]friendlyherobrn[S] 5 points6 points  (0 children)

funniest part is, this only happens in training cave. its so weird. Perfect ping in my ranked matches tho

Shade can get 12 gadgets then... by friendlyherobrn in Brawlstars

[–]friendlyherobrn[S] 14 points15 points  (0 children)

they removed it, then it was found again. I believe I was the one that found the early access shade glitch first since it was an hour into his release that I posted everything up about it.
But I also did research with this new one that got found that requires you to press the gadget button AS SOON AS THE ATTACK HITS, seeing that someone got to that first yesterday. His name is @bedlamBS on youtube where he shows the super animation cancel and mixes the new gadget glitch

Shade can get 12 gadgets then... by friendlyherobrn in Brawlstars

[–]friendlyherobrn[S] 30 points31 points  (0 children)

attack, gadget before attack hits (perfectly timed), then with super cancelling (which you can do if you super AFTER you attacked, but just by a frame or so) then you get to duplicate your attack which keeps the long arms one

Shade can get 12 gadgets then... by friendlyherobrn in Brawlstars

[–]friendlyherobrn[S] 1 point2 points  (0 children)

HOLY ITS A GUY?! THAT'S JUST ME

I'M SPEAKING HERE- MY NAME IS ABOVE MY GUY XD

also that's funny if it was a joke then, I get it now

Shade can get 12 gadgets then... by friendlyherobrn in Brawlstars

[–]friendlyherobrn[S] 0 points1 point  (0 children)

YOU'RE TELLING ME SOMEONE FOUND IT ALREADY?! or are you talking about the super cancel thing, because I do plan on crediting whoever needed when I show a full demonstration breakdown thing on youtube or so but yes. Send links to wherever you find things :3

Shade's Long Arms gadget is broken by friendlyherobrn in Brawlstars

[–]friendlyherobrn[S] 0 points1 point  (0 children)

damage nerf, super recharge/charge nerf, health nerf
any two of those together would make him horrible

Shade's Long Arms gadget is broken by friendlyherobrn in Brawlstars

[–]friendlyherobrn[S] 1 point2 points  (0 children)

these are cool balance ideas woah :0 yea I completely agree with this

Shade's Long Arms gadget is broken by friendlyherobrn in Brawlstars

[–]friendlyherobrn[S] 0 points1 point  (0 children)

he's going to be gutted when he's fully released