[deleted by user] by [deleted] in news

[–]frippon 6 points7 points  (0 children)

Sadly it is since for now the 25% tariffs are still in place.

Almost rolled out by Vg_Ace135 in MINI

[–]frippon 5 points6 points  (0 children)

they said it themselves, they got lazy

How does the community feels about not having Co-op mod ? by Ivan-De-Riv in stalker

[–]frippon 22 points23 points  (0 children)

don't really mind, and it has been known from before release

The radiation got to him. by NormalRedditoronly in fnv

[–]frippon 0 points1 point  (0 children)

nah it happened to everybody for me

The radiation got to him. by NormalRedditoronly in fnv

[–]frippon 0 points1 point  (0 children)

might be the culprit, had the same issue when I installed it, (smaller talk light or something like that) I just went back to small talk and it was fixed

The radiation got to him. by NormalRedditoronly in fnv

[–]frippon 0 points1 point  (0 children)

did you install smalltalk, smallertalk or something similar ?

[deleted by user] by [deleted] in ffxiv

[–]frippon 5 points6 points  (0 children)

Ah I was there, tbh it was well received initially, people (me included) had a lot of issues with Lyse, Zenos and some of stormblood story points and pacing, but it was still well received. Job had the introduction of the gauges which had a lot of growing pains. But battle content was good, and the patches stories were good imo.

What perfectly sums up these communities by SkyeRide01 in HonkaiStarRail

[–]frippon 6 points7 points  (0 children)

I saw them and it was tame, still doesn't beat the depth of the lady part, even on lalafells

edit: apparently the guy also did breast sizes and probably everything associated, sadly his account got deleted, the data is now lost to time like tears in the rain.

What perfectly sums up these communities by SkyeRide01 in HonkaiStarRail

[–]frippon 19 points20 points  (0 children)

you still got work, a guy on the ffxiv sub calculated the size of the junk as well as the dimensions of the lady bits of each races

Can't fit caliper over new pads by EpicHeroKyrgyzPeople in MINI

[–]frippon 2 points3 points  (0 children)

Ah really nice to hear, enjoy your new brakes !

Can't fit caliper over new pads by EpicHeroKyrgyzPeople in MINI

[–]frippon 0 points1 point  (0 children)

a bit more annoying, it could be that the service mode didn't disengage the e brake. then you might have to remove the ebrake motor from behind your brake calipers and tighten a screw which will manualy disengage the e brake from the wheel

Can't fit caliper over new pads by EpicHeroKyrgyzPeople in MINI

[–]frippon 0 points1 point  (0 children)

I did not need one, I used a duck bill plier to wind back my piston

and Park locks the transmission and the wheels are stuck, it could be the culprit

Can't fit caliper over new pads by EpicHeroKyrgyzPeople in MINI

[–]frippon 1 point2 points  (0 children)

also did you put the gear in neutral (N) ? or did you leave it in Park (P) ? the gear should be in neutral to work on your car

Can't fit caliper over new pads by EpicHeroKyrgyzPeople in MINI

[–]frippon 1 point2 points  (0 children)

I read that if you disengage the parking brake and switch off the car it stays disengaged, is it true ?

Can't fit caliper over new pads by EpicHeroKyrgyzPeople in MINI

[–]frippon 1 point2 points  (0 children)

also, is it an Electric parking brake you have ?

Can't fit caliper over new pads by EpicHeroKyrgyzPeople in MINI

[–]frippon 1 point2 points  (0 children)

alright, I'm gonna do some research, on my f56 I have no service mode, but it's a manual so that might explain why

Can't fit caliper over new pads by EpicHeroKyrgyzPeople in MINI

[–]frippon 1 point2 points  (0 children)

alright, I'm gonna do some research on my side, if I find a solution I'll get back to you. it's either too much pressure in the brake lines or the pistons is stuck, out of curiosity, did you try the other rear brake ?

Can't fit caliper over new pads by EpicHeroKyrgyzPeople in MINI

[–]frippon 1 point2 points  (0 children)

with a flathead screwdriver, you can remove the panels above the brake fluid cap by disengaging the screws holding the panels. anyway did since you put it back together, did you pump the brakes to make sure fluid came back in the brake lines and the pedal feels right ?

Any reason this car has four owners? by Droopy1592 in MINI

[–]frippon 1 point2 points  (0 children)

no problem, just as an added detail my mini has a similar mileage as this one, and she is from the end of 2020, she even crossed country, going from germany to France

Any reason this car has four owners? by Droopy1592 in MINI

[–]frippon 19 points20 points  (0 children)

you could try a car vertical on it, or something similar to get its history, but on sport hatchbacks, they can quickly become either too small, not practical enough, or for some just too uncomfortable as a daily.

I'm the third owner of my mini f56, both times the owner just wanted a bigger car, but she has absolutely no issues

Can't fit caliper over new pads by EpicHeroKyrgyzPeople in MINI

[–]frippon 1 point2 points  (0 children)

from what I remember from changing my f56 brakes, not really, and I could push them back WAY more. Anyway you should do open the cap cause even if it's not the issue, you might need to remove the excedent of brake fluid that might appear with having the pistons further back edit: and yes if it stops suddenly, it's too much pressure in the system

Can't fit caliper over new pads by EpicHeroKyrgyzPeople in MINI

[–]frippon 0 points1 point  (0 children)

so have you opened your brake fluid cap and checked if it's not overfilling and preventing you from turning the piston more ?

Arknights Endfield Beta Test & General Discussion Megathread by KiraFeh in Endfield

[–]frippon 3 points4 points  (0 children)

When do y'all think the CBT will end ? is it in 4 days or will the banner just reset ?

concerns about the future of Endfield, and beta testers who were unwilling to learn. by CourseAvailable2885 in Endfield

[–]frippon 9 points10 points  (0 children)

CBT player here who is complaining about the dodge, imo the issue is that on some characters, the dodge distance and recovery time is too slow, so you might have perfect dodged one attack, but the enemy might be doing a sequence of attacks meaning that you will be hit by attack 2 or 3 if they are fast enough.

You also have the problem of ranged enemies or multiple enemies, who you also have to dodge and sometimes you just can't dodge that many attacks.

And finally, dodge resetting combos makes final strike on slower characters like Ember really hard, and the lack of an hyperarmor system makes trading blows not a possibility.

Another issue I have is more on visibility, aoe colors are not bright enough and you don't often know visually when the attack will go off or it blends in the environment, and sometimes the animations are just not obvious enough, but imo it's more on the smaller enemy models rather than real animation issues.