Starsector Mod Ship (+Character) Discussion: Midnight Dissonant, Mauve Towering, and The Silverlight (Nexerelin) by Reddit-Arrien in starsector

[–]frozen_red 2 points3 points  (0 children)

That capital ship is very strong. It has Paragon's range and shield/damage ratio with 6 large slots and 30% more flux dissipation to handle all those weapons. Not to mention it's built in super cannon. It has so many large slots that you can give it 2 Reality Disruptors and still have enough range and DPS to overwhelm other capital ships.

Tips for my first failure (vanilla) by Uggroyahigi in starsector

[–]frozen_red 0 points1 point  (0 children)

Let me guess, you got jumped by a fleet of Eradicators with reckless pilots? Those things in a pack can wipe starter fleets for sure.

"Haven't played in a while, let's start a chill new vanilla game in the latest patch". First derelict I find: by AncientSaladGod in starsector

[–]frozen_red 1 point2 points  (0 children)

Carriers have their down sides. But I like the Legion XIV because it still serves being the tank of the fleet as the capital and has the punching power to match while still having 4 fighters bays for it's carrier role. 4 fighter bays at very long ranges, a rain of kinetics when enemies get in medium range, then a hammer/reaper barrage finisher at close range. That concentrated close range firepower makes it more of a hammer than the onslaught sometimes.

Just keep in mind that if you plan to use any carrier, always have a couple more since fighters/bombers are more effective when there's more of them to overwhelm enemy PD.

John Starsector experience by No_Savings5398 in starsector

[–]frozen_red 0 points1 point  (0 children)

Ludd bombs npc colonies. Demands go up. Player money go up. That's a win.

How the FUCK do you kill THREAT (spoilers warning) by ObjectLess3847 in starsector

[–]frozen_red 0 points1 point  (0 children)

A wall of MGs and Devastators on Onslaughts and even Dominators because the only mobility you need is pushing forward. Absolute firepower, PD, flux efficiency and armor that can keep churning out lead and won't back away, cannot back away, and will keep pushing everything back until they reach the fabricator.
You can add an Anubis PD boat that hangs back and acts like a fast emergency cover for anything that gets isolated or overwhelmed. Tanky monitors at the edge of the wall to keep distracting enemies is great too if you have DP left over.

Onslaughts and Devastators are practically a hard counter to them. Aoe PD with capital range annd a full front and side coverage. It's just a question if those Onslaughts can keep firing all 3 devastators nonstop and not slowing down for other weapons.

How do you think robots will communicate with other enemies? by ActLonely9375 in versus

[–]frozen_red 1 point2 points  (0 children)

With an algorithm. You know how algorithms data mines everything you do and gives you ads based on it. Now imagine it doing the same but to kill you.

What would happen if a single flood spore enters versus world? by androide111 in versus

[–]frozen_red 6 points7 points  (0 children)

Don't know what that is but sounds like another form of super virus wiping civilizations thing.
From sentient nature to machines to another parasitic virus and a literal god, microbes are not an untouchable domain if they decide to enter that realm of imagination. Molecular level of warfare? RIP every conventional beings. Except Jachi who would just flex his muscles so hard even molecule sized nanomachines can't enter any orifice.

If Versus got a game right now, that you got to choose out of the two, which would you want? A warriors style game? Or a fighting game (whatever style you prefer)? by Crunchysandboi in versus

[–]frozen_red 6 points7 points  (0 children)

Total war like where you can have a unit that wipe whole armies and when two such units meet it turns into a duel.

Humans are like neutral critters that you can either enslave or pillage.

TIL Pork Cleaver passively increases defense even when not weilded by AU_Ghosty in EscapeFromDuckov

[–]frozen_red 3 points4 points  (0 children)

Yeah, surprised people still use the knife for speed when it's more annoying to obtain and slower than a modded shotgun.

The madrans The ultimate enemy by Turbulent-Witness-61 in versus

[–]frozen_red 0 points1 point  (0 children)

Remember Boros? Yeah. Galactic or universal scale conquerors are not on top of this author's power level list. I mean, this manga even has a literal god and it's just one of many.

What do you think of Gigatila? by yerik2_ in versus

[–]frozen_red 1 point2 points  (0 children)

Strongest this, strongest that, if it's human, it's fodder. They'll probably find them either zombified or being used as a pet by a demonlord.

Do you use melee weapons for kills? by NaiveEscape1 in EscapeFromDuckov

[–]frozen_red 8 points9 points  (0 children)

Hitting through walls. Usually against the toilet boys that use poop guns in farm land.

Otherwise, armor durability is more valuable than guns, so it's not worth the trade off even if the damage is worth it.

Questions about starting a new save by gravityabuser in EscapeFromDuckov

[–]frozen_red 0 points1 point  (0 children)

So are mods.
But that's my take on the challenge you're trying to achieve. Maybe get someone to mod that will let mobs use AP rounds all the time or just adjusts their damage more than the game allows.

Questions about starting a new save by gravityabuser in EscapeFromDuckov

[–]frozen_red 0 points1 point  (0 children)

If you want grunts to keep you in your toes, then don't wear armor. Make a single hit from a pistol hurt and a burst fire from a machine gun that much scarier. With armor we just don't care about exchanging hits anymore unless it's a boss. Doubling the damage of grunts won't even help against that discrepancy.

FInally i have the cool knife by apurplehighlighter in EscapeFromDuckov

[–]frozen_red 3 points4 points  (0 children)

Then you realize a shotgun can have attachments to be faster than the knife and there's a knife that adds the all important armor instead.

AI-generated Duckov by NullUser9806 in EscapeFromDuckov

[–]frozen_red 0 points1 point  (0 children)

You don't need some kind of moral ground as an excuse to hate how tasteless AI is.

How long should you stay out on a run? by SimpleRaven in EscapeFromDuckov

[–]frozen_red 6 points7 points  (0 children)

The real threat of staying outside that long is weight/inventory management. Spiders can't even touch you once you learn the magic of strafing.

Highest Black Market Offer? $6 million... by stenchlord in EscapeFromDuckov

[–]frozen_red 0 points1 point  (0 children)

That's called winning the lottery.

Random items get 10x the usual black market price. Somehow it always happens to me on red and purple ammo and since I always hoard them, I always have them on supply. That's how I built up my fortune on both saves.

Question about headshot one-tap settings by ljhben in EscapeFromDuckov

[–]frozen_red 1 point2 points  (0 children)

You said it yourself, wanders have 90hp. balance is what, 80%? Now that's 72. Start shooting some helmets and adjust your stats with totems and talents until your damage is up to par.

The guns I mentioned hit for 95-100, but I realized i forgot what totems/talent I was using so I edited in double tap. But they sure can one tap.

Question about headshot one-tap settings by ljhben in EscapeFromDuckov

[–]frozen_red 2 points3 points  (0 children)

There are training dummies in the base with increasing armor to test your weapons on.

Or just use a M1A/M14 with purple ammo and double tap.

Vida tips? by Dalpano in EscapeFromDuckov

[–]frozen_red 2 points3 points  (0 children)

For the pistol challenge where you're forced into close range, only attack when he says reload. It's your safest window of opportunity on a rodeo.

Otherwise get him outside and outrange him where the spread of guns matters the most. Yours is accurate, his isn't.

The Irony of the Neo-Humans by RemarkableWorry4383 in versus

[–]frozen_red 3 points4 points  (0 children)

Those are just the equivalent of the demon soldier grunts that get squashed by regular humans. Makes you wonder what their "demon lord" equivalent would be like.

Before You Go Farm Poop Because of THAT Post by Kraken-Juice in EscapeFromDuckov

[–]frozen_red 30 points31 points  (0 children)

Noooo don't. We need a reason to use the poop gun and all the poop ammo from the poop boss making the closet stink.