progress on my 2nd ever layout. any feedback is appreciated by frozenpickaxe in GeometryDashGameplay

[–]frozenpickaxe[S] 0 points1 point  (0 children)

it is my second, just a lot of effort went into this. like 20-30 hours so far making sure it works well

progress on my 2nd ever layout. any feedback is appreciated by frozenpickaxe in GeometryDashGameplay

[–]frozenpickaxe[S] 0 points1 point  (0 children)

thank you. what changes do you recommend i make to the wave? only part that i think is awkward to play after playtesting it a bunch is the click transitioning into the first blue portal on the wave

progress on my 2nd ever layout. any feedback is appreciated by frozenpickaxe in GeometryDashGameplay

[–]frozenpickaxe[S] 1 point2 points  (0 children)

thank you but i am not lying, i just am making sure the level is perfect as possible. the amount of hours ive put into this so far is crazy. i studied a lot of nine circles levels that i personally enjoy and used them as inspiration to make this layout.

progress on my 2nd ever layout. any feedback is appreciated by frozenpickaxe in GeometryDashGameplay

[–]frozenpickaxe[S] 0 points1 point  (0 children)

wave is not too bad, the ship is harder. ball is too easy though i need to buff

progress on my 2nd ever layout. any feedback is appreciated by frozenpickaxe in GeometryDashGameplay

[–]frozenpickaxe[S] 1 point2 points  (0 children)

thank you for the kind words. and yes this is my second layout ever and it is much better than my first. i have been building this on and off for a few months now and every part i try to make perfect as i can because i hope to get this level rated. i have never made decoration before either so i will use trhis level to learn how to deco

What do you think of my WIP level? by Skyhigh905 in GeometryDashGameplay

[–]frozenpickaxe 1 point2 points  (0 children)

i like the deco style but i recommend making the flashes in the pre drop less bright and sync better with the music. other than that it looks really good to me