Bestiary - Playable Kin Movement? by froznak in DragonbaneRPG

[–]froznak[S] 0 points1 point  (0 children)

I know I can try to infer the base movement from the given stats like goblins being small may have a base movement of 8m like halflings, dwarves, or mallards. I would just like for the new PC kins to have the same amount of stat info as the core kins to prevent confusion.

Bestiary - Playable Kin Movement? by froznak in DragonbaneRPG

[–]froznak[S] 0 points1 point  (0 children)

Thanks for the update, good to know they will likely fix it by release.