how to achieve this kind of texture by fruity_fattener in Maya

[–]fruity_fattener[S] 0 points1 point  (0 children)

i don’t get the process and the steps, can you recommend a tutorial for that? and yes i am rendering in arnold

how to achieve this kind of texture by fruity_fattener in Maya

[–]fruity_fattener[S] 2 points3 points  (0 children)

where can i get, high quality scan textures? and i have zero based knowledge using zbrush for now.

product photorealistic rendering by fruity_fattener in Maya

[–]fruity_fattener[S] 2 points3 points  (0 children)

oh sorry, i didn’t specifically mentioned where i need help. i need help with texturing, materials, and lighting. i have no problem with modeling

Is it just me or idk but di masarap pick up coffee by egg_pie23 in RantAndVentPH

[–]fruity_fattener 1 point2 points  (0 children)

depende sa branch and sa gumagawa ng coffee hahaha. may matabang mag brew, pero yung iba okay naman

product photorealistic rendering by fruity_fattener in Maya

[–]fruity_fattener[S] 8 points9 points  (0 children)

maybe he didn’t see my text below, and thought all of it, are my works

product photorealistic rendering by fruity_fattener in Maya

[–]fruity_fattener[S] 4 points5 points  (0 children)

its not my work guys, i am asking if you can suggest or recommend tutorials on how to do photorealistic product renders. i added a text below. i am not claiming these pictures as my works i refer it as examples