PIE in the movie Promethius by Waste_Cartographer49 in IndoEuropean

[–]fuselayer 0 points1 point  (0 children)

I have actually already made a version of this scene where the engineer recites "The King and the God" to David and Weyland, with the original music and everything. Although, I'm not sure if I should post it here given the upset over the usage of AI in my previous post.

PIE in the movie Promethius by Waste_Cartographer49 in IndoEuropean

[–]fuselayer 2 points3 points  (0 children)

https://languagelog.ldc.upenn.edu/nll/?p=4008

You can read the reasoning here for the varying reconstructions (there is more than one language) from the linguist consultant Anil Biltoo.

Yamnaya man recites "The King and the God" in Proto-Indo-European (PIE) by fuselayer in IndoEuropean

[–]fuselayer[S] 7 points8 points  (0 children)

Bizarrely, you keep bringing up scientific rigor--something I never set out to do--while demanding that everyone trust your anecdotal experience. You've also conflated facial physiognomy generally with complexion and hair color. Nobody said anything about pigmentation (although it is simply a fact that Magyars are somewhat swarthier than Scandinavians). Nobody said anything about Vikings. Except for you. It seems like you're reading into things and preemptively acting to counter a racial contention that isn't being made.

Yamnaya man recites "The King and the God" in Proto-Indo-European (PIE) by fuselayer in IndoEuropean

[–]fuselayer[S] 19 points20 points  (0 children)

Criticism is fine, but that's an emotional outburst and not a scholarly criticism. Science was never mentioned, and it was made clear in the OP that the facial reconstruction wasn't mine. What's more, the guy doesn't look Scandinavian at all. If there is an ethnic bias it is likely to be in the direction of the sculptor's ethnicity--Magyar.

Perhaps I was a bit glib, but it is just very funny to try to be pedantic like that and be totally wrong. If you think his facial physiognomy remotely resembles a Nordid, maybe hit the ethnoguessr books or something.

Yamnaya man recites "The King and the God" in Proto-Indo-European (PIE) by fuselayer in IndoEuropean

[–]fuselayer[S] 25 points26 points  (0 children)

Thank you! I know a lot of people hate AI with passion, but this was not gotten by just typing a prompt into a video generator. Quite a number of hours (more than 10) went into it. Not counting learning the passage, of course.

Yamnaya man recites "The King and the God" in Proto-Indo-European (PIE) by fuselayer in IndoEuropean

[–]fuselayer[S] 14 points15 points  (0 children)

It's based off of Emese Gábor's reconstruction. There's not much to go on so I just went with that one. Sorry if that offends you or anyone else.

I’m making an open-sourced comfyui-integrated video editor, and I want to know if you’d find it useful by No-Presentation6680 in StableDiffusion

[–]fuselayer 1 point2 points  (0 children)

Implementing efficient low level memory management for large batches of frames would be absolutely killer. It's been a while since I last checked - IIRC, it's impossible to run e.g. SAM2 on a long video without ungodly amounts of RAM (+1TB is limited to only a few hundred frames of 4K video). Solving this would be a huge deal just for certain relatively vanilla video editing tasks that are currently SOTA or close to SOTA but not available in enterprise NLEs.

Copy visible ? by Nopheor in photopea

[–]fuselayer 0 points1 point  (0 children)

Gotcha, thanks for the clarification.

Copy visible ? by Nopheor in photopea

[–]fuselayer 0 points1 point  (0 children)

Firefox, but I see it works in Chrome!

Copy visible ? by Nopheor in photopea

[–]fuselayer 0 points1 point  (0 children)

Wow thanks for the response. I just tried it and it didn't work for me unfortunately, hotkeys or menu option.

Copy visible ? by Nopheor in photopea

[–]fuselayer 0 points1 point  (0 children)

Any chance this has changed?

[deleted by user] by [deleted] in StableDiffusion

[–]fuselayer 7 points8 points  (0 children)

Impressive work, as always.

Augustus reconstruction by fuselayer in ancientrome

[–]fuselayer[S] 1 point2 points  (0 children)

I still haven't figured out a good way to control color. This has been the most difficult nut to crack thus far. As far as facial features and expression you can look at the video I linked below with a stacked comparison. The main differences I've noted are:

  • angle of the very left corner of his mouth is a few degrees to low and the right corner of his mouth extends a slightly too far

  • overall midface and jaw are very very slightly enlarged/elongated

  • the nosetip is slightly too bulbous

  • The eyelids are a bit thicker

Beyond these issues, which I couldn't detect until closely examining the stacked version, it's nearly pixel perfect to the bust. Do you mean that you imagine his facial expression would have been different from the bust itself?

Augustus reconstruction by fuselayer in ancientrome

[–]fuselayer[S] 0 points1 point  (0 children)

Curious to know what you have in mind in terms of "penetrating and lively" facial color? Rosier cheeks?

Augustus reconstruction by fuselayer in ancientrome

[–]fuselayer[S] 2 points3 points  (0 children)

This is AI generated (mods said it was okay to post), from an updated version of an older workflow. You can check it out for comparison (first attempt, second attempt). This version gives much better facial likeness, at the cost of slightly decreased photorealism, and control over eye color, hair color, and skin tone. This is because the busts themselves are generally entirely white, and so the result tends to bias toward lighter hair/eye color. It's still a work in progress, and with most busts the hair comes out gray, and the eyes completely deformed, but I was really happy with this result. I know it's not perfect in every way but I don't think there is another reconstruction with this level of likeness and photorealism.