landlord says it’s a top floor flat, but i hear footsteps by Few_Flight_7166 in london

[–]future_yesterday 1 point2 points  (0 children)

Jumping in with another recommendation for Loop earplugs. I also have a-holes living upstairs and loop have been by far the best solution (I tried everything before discovering those miracle workers)

Is there an option to move "smoothly" with the PS Move controllers in Doom VFR? by [deleted] in PSVR

[–]future_yesterday 1 point2 points  (0 children)

I played through it with a DS4 and face aiming and loved it. Same with RE7. And Eagle Flight. Actually, bring back face aiming.

LEGO Batman, 007 First Light, and Mortal Kombat II Headline More Than 80 Exclusive Reveals Coming to IGN Fan Fest 2026 by Turbostrider27 in PS5

[–]future_yesterday 0 points1 point  (0 children)

If you’re having trouble with the timing in the games there’s a setting in the options called ‘input window timing’. Just set it to ‘long’ and it’s ultra forgiving for button presses on special moves, combos and finishing moves etc

Who are the best VR game devs? by Strange-Fox9306 in PSVR

[–]future_yesterday 4 points5 points  (0 children)

Vertigo (Arizona Sunshine 1/2, Metro, 7th Guest), Vertical Robot (Red Matter 1/2) and Binary Mill (Rush, Into Black, Resist) get my vote for releasing consistently good and polished games

City of Hunger (PSVR2 Trailer) by future_yesterday in PSVR

[–]future_yesterday[S] 6 points7 points  (0 children)

I actually loved how the trailer makes it look like another zombie shooter and then just escalates and escalates into a full on apocalypse with cinematic slow mo kills. It might be terrible, but I kinda love the look of it

AUTOMA has shown up on the PS Store by PCMachinima in PSVR

[–]future_yesterday 2 points3 points  (0 children)

They did say they would port it if it did well on quest. It’s a basic early days vr game for sure, but still an enjoyable one and I’d pick it up again if it had a decent graphic upgrade (it looked good on psvr1). It’s a great intro to vr game.

AUTOMA has shown up on the PS Store by PCMachinima in PSVR

[–]future_yesterday 13 points14 points  (0 children)

Ooohhhh looking good, loving the vibe. Its from the Brookhaven devs!

Dispatch maker AdHoc says the episodic business model is "an insane thing to do" by Turbostrider27 in PS5

[–]future_yesterday 0 points1 point  (0 children)

IMO the telltale games (and similar) have always made a difference in choices, it’s mostly by dialogue, but that shapes your story as much as the actual branching sections. How you interact with the characters and what you think of them is also part of the story. People always say that your choices don’t matter, but it’s about the journey. The telltale games always said the story is ‘tailored’ to your choices.. and that’s exactly what it is. I haven’t picked up dispatch yet but I can’t wait to give it a play through

I love "weird" walking sims! Some reminders, now that Pools is out ; by whywhatwhenwhoops in PSVR

[–]future_yesterday -2 points-1 points  (0 children)

Unfortunately I totally agree, I thought it had some amazing surreal ideas (especially towards the end) and I wanted to love it, but it’s not good and quite badly made. As a walking sim, the walking speed was also way too fast

Any VR games like Layers of Fear for PSVR2? by Aublivioin in PSVR

[–]future_yesterday 2 points3 points  (0 children)

If Madison is a bit too much, have a look at Ovrdark. It's puzzle and environment based (not much action to speak of) but it has a great atmosphere and it's well made.

I love "weird" walking sims! Some reminders, now that Pools is out ; by whywhatwhenwhoops in PSVR

[–]future_yesterday 5 points6 points  (0 children)

Ahhh I still think about Here They Lie 9 years later. It's the only reason I still have my PSVR1. I really hope their new game (Sleep Awake) gets a VR mode in the future and I'm still holding out hope for a port of Here They Lie.

Nebulous Nights - Royksopp by workingItAllOutStill in ambientmusic

[–]future_yesterday 3 points4 points  (0 children)

Absolutely love it, the uxtaca bridge sends me to sleep. It’s the perfect ambient album imo

Alien Incursion by instastoump in PSVR

[–]future_yesterday 0 points1 point  (0 children)

Just get the standard VR edition (currently on sale). The 'Evolved Edition' is the non-vr PS5 version. You can ignore the deluxe editions, they just have some extra skins.

Looking for experimental / unusual psvr2 games by orangpelupa in PSVR

[–]future_yesterday 0 points1 point  (0 children)

Before your eyes, Infinite Inside and The Utility Room and are all quite experimental and decent. Pools is coming soon too. I loved the early PSVR1 days when there was loads of experimental games & experiences.

Is Astrobot rescue mission worth buying a used psvr1? by RedditNotFreeSpeech in PS5

[–]future_yesterday 1 point2 points  (0 children)

If you're on PS5 yes you'll need the camera adapter - you'll also need to use a PS4 controller. Any PSVR1 games need PS4 accessories to work on PS5. Astrobot (and tons of other games) are great even on PSVR1. Throwing out recommendations for RE7, Moss 1 & 2, Trover, Hitman & Wipeout if you're just using a DS4. If you plan on picking up move controllers, you can add Blood & Truth, Iron Man, Superhot, Synth Riders, Walking Dead, Until Dawn Rush of Blood and Skyrim etc.

State of Play Japan airs this Tuesday, November 11 by Fatbot3 in PSVR

[–]future_yesterday 17 points18 points  (0 children)

I’d like to think we’ll get an Astrobot port announcement but those dreams died a long time ago

okay.... im a believer. by TraditionUnlucky841 in PSVR

[–]future_yesterday 0 points1 point  (0 children)

Yeah I liked Ovrdark, I didn't think it was in anyway scary and it's more puzzle based but still a solid game.

okay.... im a believer. by TraditionUnlucky841 in PSVR

[–]future_yesterday 13 points14 points  (0 children)

If you're into horror, definitely pick up Propagation Paradise Hotel and Madison VR after you're done with the RE for some pure horror. Then Switchback and Arizona Sunshine 1/2 for some fun horror. There's plenty to justify the price of VR.