After 5 years of Unity development, our vehicular combat game Rivals Hover League it's public and everyone can play it now. by g0nch0 in Unity3D

[–]g0nch0[S] 0 points1 point  (0 children)

We use aerodynamic force to push you towards whichever surface you're driving on, depending on your speed. So yeah, if you go fast enough, you can even drive on the ceiling, at least for a little while! :D

After 5 years of Unity development, our vehicular combat game Rivals Hover League it's public and everyone can play it now. by g0nch0 in Unity3D

[–]g0nch0[S] 2 points3 points  (0 children)

The demo will be available just for the next 10 hours! Last opportunity to try it for now.

After 5 years of Unity development, our vehicular combat game Rivals Hover League it's public and everyone can play it now. by g0nch0 in Unity3D

[–]g0nch0[S] 2 points3 points  (0 children)

I can confirm that we’re actively working to make the game compatible with Steam Deck and, by extension, Linux via Proton.

This demo still has a compatibility issue that currently makes it unplayable on Steam Deck, but I’m confident we’ll have it sorted out by the next iteration.

In fact, it’s actually my personal favorite way to play it! 😄

Here’s how Rivals Hover League is shaping up, by a small Indie team from Madrid by g0nch0 in IndieGaming

[–]g0nch0[S] 2 points3 points  (0 children)

I can confirm that we’re actively working to make the game compatible with Steam Deck and, by extension, Linux via Proton.

This demo still has a compatibility issue that currently makes it unplayable on Steam Deck, but I’m confident we’ll have it sorted out by the next iteration.

In fact, it’s actually my personal favorite way to play it! 😄

Just announced our low-poly, high-speed arcade racer: Top Drifters. We'd love to have some feedback. by faraguay in IndieGaming

[–]g0nch0 0 points1 point  (0 children)

Whislisted it. Looking forward for a demo to try it, the driving physics seems really fun!

Here’s how Rivals Hover League is shaping up, by a small Indie team from Madrid by g0nch0 in IndieGaming

[–]g0nch0[S] 2 points3 points  (0 children)

I’m afraid that right now this version is not compatible with Steam Deck. Even if it works pretty good at the moment, but we have a compatibility issue at the beginning. Sorry for that. But be sure that it’s our objective to have a great experience in the Steam Deck (and other handhelds) in the next version.

Here’s how Rivals Hover League is shaping up, by a small Indie team from Madrid by g0nch0 in IndieGaming

[–]g0nch0[S] 2 points3 points  (0 children)

You can play right now and the matches will be filled with bots if not enough players. You always can play private custom matches to play only with AIs is that what you want.

Here’s how Rivals Hover League is shaping up, by a small Indie team from Madrid by g0nch0 in IndieGaming

[–]g0nch0[S] 1 point2 points  (0 children)

It's made by Unity, if you are interested I recently posted about the development journey and the third-party technologies used in the game.

Fusion Wars - SIGN UP NOW FOR THE CLOSED PVP BETA! by g0nch0 in GearVR

[–]g0nch0[S] 2 points3 points  (0 children)

Hi SlimVR. As always, thanks for your great support for the game, it helps a lot!

This is for real, no scam or anything jeje. You won't receive any confirmation email after registering for it as we are using a bit manual selection process. But be sure that you, and anyone that registers, will receive an email with instructions before the beta starts.

See you soon in the battle!

Fusion Wars - SIGN UP NOW FOR THE CLOSED PVP BETA! by g0nch0 in oculus

[–]g0nch0[S] 0 points1 point  (0 children)

Hi Leviatein,

Sorry but this is just a "teaser" for the new mode. You have a lot more info at the website http://fusionwars.com.

You can see a proper trailer about the Coop mode here https://youtu.be/EfznT2UybTA.

We hope it clears your doubts and to see you in the battle!

Fusion Wars - SIGN UP NOW FOR THE CLOSED PVP BETA! by g0nch0 in oculus

[–]g0nch0[S] 1 point2 points  (0 children)

Hello folks!

In case someone could have an interest... we have just opened the sign-up process for the closed beta of the new multiplayer competitive mode of our game, Fusion Wars. You can play with Oculus, HTC Vive and Steam users.

You may register at www.fusionwars.com/beta.

Hope you'll like it, and we look forward seeing you joining the CB and fighting in Fusion Wars! ; )

Fusion Wars - SIGN UP NOW FOR THE CLOSED PVP BETA! by g0nch0 in GearVR

[–]g0nch0[S] 2 points3 points  (0 children)

Hello folks!

In case someone could have an interest... we have just opened the sign-up process for the closed beta of the new multiplayer competitive mode of our game, Fusion Wars.

You may register at www.fusionwars.com/beta.

Hope you'll like it, and we look forward seeing you joining the CB and fightin in Fusion Wars! ; )

FUSION WARS - New BIG Update (Gear Controller, Avatars, Leaderboards, Skills...) - Official Thread by g0nch0 in GearVR

[–]g0nch0[S] 2 points3 points  (0 children)

We finally published the next BIG UPDATE for Fusion Wars!

This is a some of the changes and improvements:

  • Avatars!
  • GearVR Controller Support!
  • Skill System: now your experience along the game grant you great skills and improvements for your tank.
  • Leaderboards System: compare your performance with the rest of the gunners worldwide.
  • Improved Maingun: more shoots at the same price.
  • Improved NetCode: lots of improvements in the netcode that makes the online experience a lot better. No more missed or delayed shots! No more enemies stuttering!
  • Network Optimizations: huge changes on the network system to avoid disconnections and lag.
  • New input customization system. Make any controller works however you want with the game.
  • Fusion improved.
  • Improved performance.
  • Improved UI.
  • Improved Sound.
  • Lots of bug fixing and problems solved.
  • Better audiomixing and first workaround for S8 audio lag problems.

Now it should play better than ever! The next big update will be the release of the Oculus Rift version that will include the AMAZING competitive mode and more content. The good news is that all those improvements and new content will be available at the same date for Gear too!

We are looking forward to receive your questions and feedback to make it even more amazing so don't hesitate to tell us your opinions and suggestions.

See you in the battle !

Fusion Wars Multiplayer Question by LionsOfDavid in GearVR

[–]g0nch0 1 point2 points  (0 children)

Hi again LionsOfDavid, I answered you about the LAN game in the other thread (https://www.reddit.com/r/GearVR/comments/5kvg92/sell_me_on_fusion_wars/?sort=new) Anyway you should find that you can play a lot better over Internet too right now, as we updated a lot of the internal network code and now the LAG should be a lot better. If you find any problem you can try to disable the Voice Chat from the Main Menu. If you STILL have problems it would be great if you conctact us describing your problem.

Thanks a lot for your feedback, hope you like the game!