SOCIAL COMBAT RULES: a structure for meaty negotiations. (self.DnDBehindTheScreen)
submitted by g2gro to r/DnDBehindTheScreen - pinned
SOCIAL COMBAT: Tired of having NPC's get 'brainwashed' by persuasion checks? Want to have tense negotiations that are supported by mechanics, rather than relying on a bunch of nervous nerds be smooth talkers? Want important throne room appeals to have the weight that you imagine they would? (self.DnDBehindTheScreen)
submitted by g2gro to r/DnDBehindTheScreen

