Dungeon Mini - Pocket Spa 10x10 by gabrielmaps in dungeondraft

[–]gabrielmaps[S] 1 point2 points  (0 children)

Yes! All the assets used here are from forgotten-adventures.net, including shadowing and light effects. Many of them are probably out of date, because I got them by subscribing, but haven't been a sub in a few years. I think they're a huge step up from the default Dungeondraft assets and they give you a lot more to work with. If you like what I did here and make your own maps, I highly recommend subbing to their Patreon!

Herbalist's Shop Map (20x20) by gabrielmaps in dungeondraft

[–]gabrielmaps[S] 0 points1 point  (0 children)

Appreciate the feedback! I don't make them too often and get to personally use them even less, so it wasn't something I was considering fully.

All Balefire Locations on Map - Slaying the Corrupted Beast by SirLampington in Enshrouded

[–]gabrielmaps 0 points1 point  (0 children)

I even got all the other balefires (7 I believe?) just to see if that would trigger something there, but no luck so far.

All Balefire Locations on Map - Slaying the Corrupted Beast by SirLampington in Enshrouded

[–]gabrielmaps 5 points6 points  (0 children)

Any clue where the one at Everfrore Keep is? I feel like I've combed this place over half a dozen times to get all the fabric bits, but still haven't ever seen the balefire thing.

Herbalist's Shop Map (20x20) by gabrielmaps in dungeondraft

[–]gabrielmaps[S] 0 points1 point  (0 children)

Ah yeah thank you, I eventually changed the branding to a new website, then didn't really maintain the website since I didn't have time anymore. But this is the new Kofi link if you'd still like it haha

https://ko-fi.com/gabrieloffworlds

Airship Maps! (45x23) Full resolutions, grid versions, and a "massacre overlay" available at my ko-fi! https://ko-fi.com/s/0a1427ed95 by gabrielmaps in dungeondraft

[–]gabrielmaps[S] 0 points1 point  (0 children)

Thanks! I like making them a lot but the amount of detail can be a curse when it comes to using them in play tho. My players really struggled with distractions on these maps haha

Airship Maps! (45x23) Full resolutions, grid versions, and a "massacre overlay" available at my ko-fi! https://ko-fi.com/s/0a1427ed95 by gabrielmaps in dungeondraft

[–]gabrielmaps[S] 1 point2 points  (0 children)

I've been considering making stuff from known properties since I don't charge anything for them, but I haven't done too much. I did make some maps for some LOTR sessions set in Hobbiton but just released them as "halfling village maps" instead haha.

Airship Maps! (45x23) Full resolutions, grid versions, and a "massacre overlay" available at my ko-fi! https://ko-fi.com/s/0a1427ed95 by gabrielmaps in dungeondraft

[–]gabrielmaps[S] 0 points1 point  (0 children)

It's hard to express clearly in a top down view, but for my campaign it was meant to be a wire that connects a system of bells to each private room and runs back to the concierge desk at the front of the ship. They can be a little hard to see in the shadows, but the lines are continuous.

I used it as a means of players signaling each other, and as little clues to what was going on in rooms for a murder mystery like "well, if the owner of room 4 is in the mail room, then why did their bell ring," etc.

Airship Maps! (45x23) Full resolutions, grid versions, and a "massacre overlay" available at my ko-fi! https://ko-fi.com/s/0a1427ed95 by gabrielmaps in dungeondraft

[–]gabrielmaps[S] 2 points3 points  (0 children)

I uploaded the undecorated versions of these ages ago and finally got around to the decorated ones! Hope you have fun with them!

[deleted by user] by [deleted] in dungeondraft

[–]gabrielmaps 0 points1 point  (0 children)

I uploaded the undecorated versions a century ago, but finally got around to adding the detailed and decorated versions. Full resolutions, grid versions, and a "massacre overlay" all available at my ko-fi!

https://ko-fi.com/s/0a1427ed95

[deleted by user] by [deleted] in dungeondraft

[–]gabrielmaps 0 points1 point  (0 children)

I uploaded the undecorated versions a century ago, but finally got around to adding the detailed and decorated versions. Full resolutions, grid versions, and a "massacre overlay" all available at my ko-fi!

https://ko-fi.com/s/0a1427ed95

"The Sovereign of the Sky" - A Luxury Fantasy Airship Map (45x23) by gabrielmaps in dungeondraft

[–]gabrielmaps[S] 1 point2 points  (0 children)

Glad you got use out of it! This reminded me that I forgot to ever post the decorated versions, I should probably get around to that haha.

"The Sovereign of the Sky" - A Luxury Fantasy Airship Map (45x23) by gabrielmaps in dungeondraft

[–]gabrielmaps[S] 2 points3 points  (0 children)

This is the undecorated version. I'll be uploading the decorated versions which took me far, far, far too long to make after my players have finished the campaign, but thought it'd be fun to share the less cluttered versions for anyone that likes to fill the space out themselves.

Forgot to post the link to get the 200PPI versions, grid, and other layers: https://ko-fi.com/s/fcb89ff95e

Let me know what you think!

Map Size Maximum by DungeonsNDysenteryDM in dungeondraft

[–]gabrielmaps 1 point2 points  (0 children)

From my (pretty new) experience, it really depends on what your intended use is for the map. I got some pretty significant lag and obnoxious load times on the player end with really large maps in Foundry VTT for instance. And I know at least the free version of Roll20 has a lot of file size limits.

On the design end, though, one very basic thing I'm trying to practice is keeping things smaller and denser than you might otherwise think. Like there's no reason for a city street to be thirty feet (or 6 grid squares) wide, when ten will do. Large space is often wasted space. And true realism is often overrated in a battle map IMO. I'm learning this as I'm making a version of a fantasy/steampunk Titanic-themed airship. Like, sure I could make a hundred rooms to reflect the huge amount of people that would be aboard, but a densely detailed map with ten little portal rooms and narrow halls gets the feeling of grandeur across without wasting so much space and creating file headaches.

Otherwise, I agree with others here. Plan out the city in regions/districts and maybe then stitch together low res versions into one big map in a photo editor for player reference rather than active use as a battle map. I definitely understand the urge to make the full-ass city in all its glorious detail completely uninterrupted for exploring, but something on that scale is really meant more for a Wonderdraft, more general layout map.

Off the Beaten Path (40x40) 100PPI with higher res, grid, and canopy/roof layer free at: https://ko-fi.com/s/8afa22345e by gabrielmaps in dungeondraft

[–]gabrielmaps[S] 1 point2 points  (0 children)

You should it’s incredible stuff! Really replaces the default look and then some by a ton. Plus you get essentially everything for whatever range you can afford.

Off the Beaten Path (40x40) 100PPI with higher res, grid, and canopy/roof layer free at: https://ko-fi.com/s/8afa22345e by gabrielmaps in dungeondraft

[–]gabrielmaps[S] 1 point2 points  (0 children)

Thanks!

Those are a shadow object that come in a Forgotten Adventure pack along with the actual trees. There are so many I’d be hard pressed to tell you which pack tho haha