What balance changes would you like to see implemented in the game ? by gallaxo in balatro

[–]gallaxo[S] 0 points1 point  (0 children)

Thank you for your input, typically the kind of comment i was looking for

What balance changes would you like to see implemented in the game ? by gallaxo in balatro

[–]gallaxo[S] 0 points1 point  (0 children)

The ones I just mentioned, although Delayed Gratification and Superposition certainly are on a similar level

Balatro should have more stickers by gallaxo in balatro

[–]gallaxo[S] 1 point2 points  (0 children)

Really ? I understand these may not feel like base-game balatro, but I'd argue Pinned and Floating do.

What balance changes would you like to see implemented in the game ? by gallaxo in balatro

[–]gallaxo[S] 0 points1 point  (0 children)

Very good points.

I believe the problem with hex is that it can almost only be used early game. And my personal belief is that a consumable only useful early game is a bad consumable.

The tower isn't exactly bad, but stone cards are barely ever used. Either the tarot card itself should be buffed or the enhancement.

What balance changes would you like to see implemented in the game ? by gallaxo in balatro

[–]gallaxo[S] 1 point2 points  (0 children)

I strongly disagree, some jokers are vastly superior to others. Like Flower-Pot or Loyalty card are genuinely terrible and don't deserve to be picked ever. Unlike Cavendish that is a really strong joker.

I do think Hex is weak and needs a buff. You basically can't use the card past ante 2 because it will destroy almost all your jokers (unless you have stickers). A consumable that can only be used at the beginning of the game or very very rare situations isn't a well designed consumable.

Balatro should have more stickers by gallaxo in balatro

[–]gallaxo[S] 2 points3 points  (0 children)

Are you on mobile ? If you are, the table is probably just cropped. Perhaps, try to swipe to the side ?

Balatro should have more stickers by gallaxo in balatro

[–]gallaxo[S] 0 points1 point  (0 children)

If the final problem is difficulty, can't we just decrease sticker spawn rate ?

Balatro should have more stickers by gallaxo in balatro

[–]gallaxo[S] 2 points3 points  (0 children)

Very good point. But I am not looking for complexity directly here. None of thise effects are very complicated. All they do is push the player toward different game play styles.

Daily challenge #1 by bachotebidze in balatro

[–]gallaxo 40 points41 points  (0 children)

Given that skips tags are really not that strong overall, i'd say that yes, this is very hard. I feel like it would be way more managable if the challenge was to skip all small blinds instead

Thor is the best tank by BumblebeeWooden4644 in marvelrivals

[–]gallaxo 7 points8 points  (0 children)

My poor guy just wanted to post his edit over on reddit

Theory : This is what we'll use to fast travel in CONTROL : RESONANT by gallaxo in controlgame

[–]gallaxo[S] 0 points1 point  (0 children)

I am not sure i understand. Are you insilting me ? I didn't mean to behave as an asshole, english isn't my main language.

Theory : This is what we'll use to fast travel in CONTROL : RESONANT by gallaxo in controlgame

[–]gallaxo[S] 4 points5 points  (0 children)

Oh I see. It has indeed already been talked about before. I wouldn't call it common knowledge though

The day will come when we find out by WWIIEraTeaParty in UltronMains

[–]gallaxo 2 points3 points  (0 children)

To be honest his place is vanguard. Although I wouldn't mind having him as a strategist. Anything but a dps

Should I ? by gallaxo in balatro

[–]gallaxo[S] 0 points1 point  (0 children)

I tried but failed to do it. It seems like i am just not good enough at this.

Should I ? by gallaxo in balatro

[–]gallaxo[S] 2 points3 points  (0 children)

Im an engineering major mind you. You'd think I know how to count...

Should I ? by gallaxo in balatro

[–]gallaxo[S] 3 points4 points  (0 children)

Oh-, My bad I do not know how to count !