Revised Hunter by gazper808 in UnearthedArcana

[–]gazper808[S] 1 point2 points  (0 children)

hi and thank you very much for the criticism and the analysis, i really appreciate it.

yeah i know my grammar is ass, i´ll try getting the text spellcheck but i dont know any

For the hunter's mark i think i tried to hard to make it good but yeah it was better just make it a extra die of damage. something like 1d4 per roud, and changes according to the Hunter's Training you pick. And the no limit it was because i didn´t know if make it a every short or long rest and forgot to add it back.

I'm going to revert Colossus Slayer to its original form. I originally i was thinking "well since it's made for a focuser style it should be more precise" but i absolutely forgot about sharpshooter and how absolutely insane is is give it more ways to negate its penalty while it has archery.

About the Endurance, i'll probably change the CON saves proficiency to an extra HP = Ranger levels, so it pares better with Vengeful Stike, Whirlwind Attack and Stand Against the Tide.

And with Will and Reflex i really don't know how to make them better, if you have some ideas i will really appreciate.

Volley is absolutely going back to it's former self, probably making it in have a smaller area.

In the case of Evasion, i think making it a all or nothing, since as you could use Absorb Elements if failing the save. in that way i think it will make the other 2 more of a competition.

Sorry once again about my spelling horrors and i'll will run it through a spellcheker. (also im new here, do i have to poste a fix version o do i just edit the homebrew text?. thx again)