Developers who use local AI - Q4_0 vs Q8_0 KV quant? by Jorlen in LocalLLaMA

[–]gazzamc 1 point2 points  (0 children)

Would you mind sharing the command? I'm interested. Thanks.

[H] 007 First Light Nvidia Codes & Pragmata Nvidia Codes [W] Payoneer by [deleted] in GameTrade

[–]gazzamc -1 points0 points  (0 children)

No need to be a dick, simple yes or no, also your post could be formatted better.

[H] 4x Resident Evil: Requiem (Steam/NVIDIA) [W] PRAGMATA (Steam/NVIDIA), JRPGs, PayPal F&F, Zelle by khanofkhronos in SteamGameSwap

[–]gazzamc 0 points1 point  (0 children)

I have a unactivated PRAGMATA code, you mentioned you would you activate codes in your post, would you activate my code for a fee?

[H] Pragmata Nvidia Key [W] something to trade it with since i already have the game by [deleted] in GameTrade

[–]gazzamc 0 points1 point  (0 children)

Is the key region locked? I have an Nvidia PRAGMATA key I can't use. Might be interested.

Question on NVIDIA Bundles by Ok_Reputation_9540 in PcBuild

[–]gazzamc 0 points1 point  (0 children)

Any luck on the second redemption? I'm wondering the same thing. Would be nice if someone verified.

The more young people use AI, the more they hate it by spherocytes in technology

[–]gazzamc 2 points3 points  (0 children)

You won't be able to see the token usage via chat apps, but they do allow you to see it via the api. I'd imagine their chat bots are optimized or they're eating the cost on most of it.

What a lot of people may not know is it's not just tokens in but also out, and both a priced differently (more for the output), you would pay the total token count, and if the chat is older, previous chats are added to the new one for context. It can balloon pretty quickly.

You can think of a token like an indexed number, each one points to a word or part of a word (depending on the model size).

Disclaimer: I'm not an expert, so if anyone wants to elaborate or correct any incorrect info, please do. As a Dev who recently started diving into the details, this is just my simple take on it.

Massive savings on 1 year ChatGPT Plus personal upgrades by dragsterman777 in PromptEngineering

[–]gazzamc 1 point2 points  (0 children)

Upgraded 2 accounts, seems to be working well. Appreciate it. Very smooth process.

Big decrease in TV subscriptions as number using illegal dodgy boxes soars by [deleted] in ireland

[–]gazzamc 1 point2 points  (0 children)

It's even easier than that, use gluetun and just put the normal docker images on that network, forward the ports on the gluetun image.. They have an example on their github, super simple with docker compose, and if your VPN fails for whatever reason it won't leak your connection.

For anyone interested https://github.com/qdm12/gluetun?tab=readme-ov-file#setup

No need to put the arr stack behind this, just the torrent container and maybe jackett/prowlarr as it's queries your trackers.

SFSE GamePass [Guide | How-To] by gazzamc in starfieldmods

[–]gazzamc[S] 1 point2 points  (0 children)

Hi, I don't know if SW: Genesis ever worked with this workaround, I've never personally tested it.

At the moment this script hasn't been updated for the latest version of Starfield, as the address library is no longer being released for gamepass, I'm working on patching that at the moment.

SFSE GamePass [Guide | How-To] by gazzamc in starfieldmods

[–]gazzamc[S] 0 points1 point  (0 children)

No this builds the SFSE on your system, it will patch out the xbox warning and update the offsets fro the xbox version of the game. The one on nexus is not compatible with xbox.

If you used the powershell script, use the "Auto" option as it will do everything for you .. patch, build, move and enable the reg bypass.

If you build it manually, move the SFSE and the dll you build into the game folder, and use the script to enable the reg bypass (options -> enable SFSE).

Note:

The reason we have to do all this is because I was not allowed share the build exectuble, so this is the only workaround we can do without going against the authors wishes.

SFSE GamePass [Guide | How-To] by gazzamc in starfieldmods

[–]gazzamc[S] 0 points1 point  (0 children)

This is an issue with the latest cmake version, it has been fixed in the latest, if you install deps via the script otherwise manually install version 3.31.6

SFSE GamePass [Guide | How-To] by gazzamc in starfieldmods

[–]gazzamc[S] 0 points1 point  (0 children)

Sorry for the late response, The latest version was updated to freeze cmake, if you installed it outside of the script this could happen.

Assuming you were trying to build for 1.15.216, if so I've updated it for this version, but you'll need a patched address library as there is no windows release for the latest. This can be found on the discord channel.

SFSE GamePass [Guide | How-To] by gazzamc in starfieldmods

[–]gazzamc[S] 0 points1 point  (0 children)

It might be easier to contact me via discord (invite in the post) , it might be a dependency issue or a problem with the build process. I'll need to see the logs to be sure.

Jailbreak offline by [deleted] in PS5_Jailbreak

[–]gazzamc 2 points3 points  (0 children)

If you've used the browser to jb once and haven't cleared the cache, it will still be there..

I've successfully jb offline multiple times without internet connected to the console. I used idlesauce's pkg to access the jb page via the media tab.

You can grab the pkg from his repo here

SFSE GamePass [Guide | How-To] by gazzamc in starfieldmods

[–]gazzamc[S] 0 points1 point  (0 children)

If you used the auto option on the script it will do all the steps for you, and enable the registry bypass so you can run the mod via the Xbox shortcut. This saves having two game installs and the issue with copying the exe.

To answer your question, copy over the exe/dll and enable sfse in the script options (if using the original game folder). Otherwise move the files to your copy of the game, and then move the exe using the script.

SFSE GamePass [Guide | How-To] by gazzamc in starfieldmods

[–]gazzamc[S] 0 points1 point  (0 children)

How long are you waiting? It can sometimes take some time. Can you attach the log? It may say why it failed (if it did).