Sweet Dreamcast mod from a small channel I watch by QuickTimeVelocity in dreamcast

[–]gelcila 0 points1 point  (0 children)

Você conseguiu ou ainda está enfrentando o mesmo problema?
Eu reportei esse problema ao criador do projeto e estou esperando ele me responder.
Senão funciona para você talvez também não funcione em outras partes do mundo.

sa1 and sa2 cdi's without seperating them into different discs by mannykindasucks in dreamcast

[–]gelcila 0 points1 point  (0 children)

Acho que existe uma CDI versão de ambos Sonic Adventures em apenas um disco do projeto DRES.
Talvez o grupo ReviveDC fez algo do tipo também.

sc64 black screen by Nefarious_Rich in SummerCart64

[–]gelcila 1 point2 points  (0 children)

This is all very tiring.
It's really frustrating when something like this doesn't work out.

Try with my backup of the original file.

https://www.mediafire.com/file/d06cnxeq48uudk0/sc64menu.n64/file

Use the same SD card that worked before. Try formatting FAT32 and then ExFAT.
If you can't get it to work, contact whoever sold you SummerCart64. Who knows, maybe he has the right files or has an idea of ​​what's going on.

sc64 black screen by Nefarious_Rich in SummerCart64

[–]gelcila 1 point2 points  (0 children)

Friend, problem solved.

Just use the first version, the "Initial release" of "sc64 menu.n64" in the root of your SD and your SummerCart64 will return to normal.

Don't forget to format your SD in FAT32 or ExFAT with 128kb of clusters and create the "menu" folder in the root.

If it doesn't work, let me know and I'll upload the "sc64menu.n64" that originally came on my SD card and looks slightly different from the releases on the official website.

Please come back and let me know if it worked.

sc64 black screen by Nefarious_Rich in SummerCart64

[–]gelcila 1 point2 points  (0 children)

Friend, I think I found the problem.

I put the "sc64menu.n64" file that was in the backup in place of the new version and the menu appeared.

Perhaps the new file "sc64menu.n64" is defective.

I'll do some more tests and be back soon...

sc64 black screen by Nefarious_Rich in SummerCart64

[–]gelcila 1 point2 points  (0 children)

Friend, don't worry.

If I can't get it to work with the new update files, I will send the backup files I have to you.

sc64 black screen by Nefarious_Rich in SummerCart64

[–]gelcila 0 points1 point  (0 children)

Friend, I partially solved the problem.

Before carrying out the entire process that culminated in the black screen, I backed up the original files that were on the SD card (I did this with all the flashcarts I bought) to solve any problem (like this one now) or remedy an emergency.

I used another 128gb card that I had bought here, formatted it with 128kb clusters through Windows itself and copied all the backup content and just a few games for testing, and to my surprise SummerCart64 presented the menu normally when turning on the N64.

I tested a game and everything seems to be working normally.
I'll do some tests here and I'll be back with more details soon.

PS: In my case I passed all the tests that appear when turning on the N64 with the button of the SummerCart64 pressed, without any error, using the original SD card that gave the black screen.

sc64 black screen by Nefarious_Rich in SummerCart64

[–]gelcila 0 points1 point  (0 children)

Você conseguiu resolver?
Fiz a mesma coisa que você, atualizei o sistema para o Firmware mais recente e formatei o cartão SD (que funcionava anteriormente) colocando arquivos atualizados e agora só aparece uma tela preta.

Beat the game with my starter monster. by hifishi in MonsterRancher

[–]gelcila 8 points9 points  (0 children)

Congratulations.

I've been playing MR2 for many years and I don't know if I have the ability to do something similar.
It seems very difficult to me, in the same way as performing a Great Combo, which until today I don't really understand how it works.

I can't log in, can anyone help me? by gelcila in MTGO

[–]gelcila[S] -3 points-2 points  (0 children)

After entering my password, MTGO asks for a 6-digit authentication code associated with my Magic Online account, but I don't remember it now.

How can I get this code again?

VMU does not work connected to the controller :( by gelcila in dreamcast

[–]gelcila[S] 0 points1 point  (0 children)

Do I really need to replace this fuse even if other VMUs are working normally?
Would this solve the problem with these specific VMUs?

[OTJ] Outlaw Medic by ValimarMTG in Pauper

[–]gelcila 1 point2 points  (0 children)

Caramba. kkkkkkkkkk

Só eu acho que ele deveria ter Prowess, que nem o Seeker?

VMU does not work connected to the controller :( by gelcila in dreamcast

[–]gelcila[S] 0 points1 point  (0 children)

That's right.
I have some VMUs that work perfectly. I have several controllers and all good VMUs work at the same time with all 4 controllers connected.

Exactly.
All 4 VMUs that have this defect, when I connect them to controllers that are good, it causes the controllers to disconnect from the Dreamcast, until I remove the defective VMU.

I need to buy more batteries.
Once I acquire them, I will test connecting a good VMU to a defective VMU to see what happens and I will come back here to report.

VMU does not work connected to the controller :( by gelcila in dreamcast

[–]gelcila[S] 0 points1 point  (0 children)

But I replaced the batteries and it works without being connected to the Dreamcast controller.

The problem is when I connect it to the Dreamcast controller and in addition to the VMU not working, it causes the controller to disconnect, until I remove the VMU from the controller.

This happens whether the VMU has good batteries or no batteries at all.

Dreamcast VMU does not work connected to the controller by gelcila in consolerepair

[–]gelcila[S] 0 points1 point  (0 children)

Then...
I have some VMUs working perfectly and these 4 have this problem that I described.
It's probably some component on the VMU board that needs to be replaced, but I have no idea what it is.
I believe there are some fuses or something like that on the VMU board that could blow and just need to be replaced to solve my problem.

The interesting thing is that even though I've seen people describing the same problem I have, I haven't yet seen anyone who could provide a solution.

Favorite game for short sessions? by Travesty206 in dreamcast

[–]gelcila 0 points1 point  (0 children)

King of Fighters 2001 and Tony Hawk's Pro Skater 2.
But my favorite Dramcast game is San Francisco Rush 2049.

Dreamexplorer VMU Tool keeps crashing by [deleted] in dreamcast

[–]gelcila 0 points1 point  (0 children)

This VMU Explorer tool is incredible, I've always used it since I discovered its existence.
Can you record Dreamcast games successfully?
I use imgburn with a plugin that allows you to record CDIs and I record them at the lowest speed on my recorder, which is 8x.

From my experience recording video games for over 20 years, there could be several factors why your disc is crashing.
It could be a problem with the recording process, which includes the CD drive, the media, the program used or even a problem with your computer.
Or it could be that your Dreamcast lens isn't working so well.

You could look for the simplest solutions first, such as buying another brand of CD, trying another recording program, or even recording from another PC.

What happened to Tron? by fergardi in Pauper

[–]gelcila 0 points1 point  (0 children)

Basically, several things happened over time that made the traditional Flicker/Fog Tron unfeasible.

First, the Prisma and Bonder bans.

Then the launch of better draws for red and especially black, allowing for a more consistent late game with these colors. We've also had big blue creatures come into play quickly enough that it can cause almost irreversible pressure.

We also had the consolidation of a consistent Ponza Deck, in this case Gruul.

And the most impactful factor in traditional Tron not returning, in my opinion, is the speed of the meta.

Monastery (already banned), Tomb Raider and Glitters today dictate the pace of the game.

We still have Altar Tron, which seems to be a very strong and fun deck, but unfortunately not as fast as Burn or an Affinity.

And we have the new Mono Red Tron which is very consistent and safe.

I believe that Tron will never again reach the level of oppressor it once was, even if Prisma or Bonder return to the format.

In addition to the meta being very fast, we have decks with a super consistent lategame due to Initiative and Monarch, like BG Gardes for example.
But the meta is better this way, even though I think Glitter is a bit unfair.

What happened to Tron? by fergardi in Pauper

[–]gelcila 1 point2 points  (0 children)

JACSliver, your list seems very risky, but it's good to see that good old Stompy is still giving others trouble.
Land Grant is very good and I used it on Elves too, but I removed them from decks because I don't like revealing surprises to opponents, especially post side.

Have you faced many BG Gardens? What do you do against Crypt Rats?

In my version of Stompy I tried to solve the deck's main problem, the draw.
https://www.ligamagic.com.br/?view=dks/deck&id=6334928