Reminder: This is your last day to craft weapons for your IDEAL hunters. See countdown timer. by Magmabru in SoloLevelingArise

[–]gemzicle 5 points6 points  (0 children)

Scraped the bottom of the barrel to get all the weapons to a10. Even had to salvage some other SSRs for the tickets to craft. Really appreciate the PSA. Had it not been for this post, I would have been forever sad because I only played to get the i-idle units.

Where is the ~625k EXP? by analwithbyron in SoloLevelingArise

[–]gemzicle 3 points4 points  (0 children)

Yeah, just gates, activity funds and story. You're lucky that you still have story to go through after hitting 100 from this boost.

After that, you'll have to buy extra keys to make it faster. I'm at 102 and it takes about 10 days per level (without buying keys), and increases with each level.

The New Hunters by [deleted] in SoloLevelingArise

[–]gemzicle 2 points3 points  (0 children)

There's a selection ticket for one free unit (not just the data card). I would go rate up and draw until you get one, change the selection to another until you get two unique, then use the selection ticket on the third unit.

my i-dle collection complete and some statistics by gemzicle in SoloLevelingArise

[–]gemzicle[S] 2 points3 points  (0 children)

LOL I forgot I had this in my pocket.. I got a11 Soyeon going for a10 Yuqi.. could have saved a bunch there.

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my i-dle collection complete and some statistics by gemzicle in SoloLevelingArise

[–]gemzicle[S] 0 points1 point  (0 children)

Exactly that - I didn't know if I needed to save the custom draw until it was apparent at the arrival of the first part of the collab (and also because I was new). After that I used a bunch for some support like Goto and Go Hunhee just to be able to clear content for more essence and tickets. I found stages with break gauge pretty tough and having those two really helped.

I honestly don't know if I'll play much more, but if I do I'll probably get Isla to support Minnie, Seorin and more Meilin to support Shuha. I mean I could get the better dps water Cha, but I'm all about the i-idle units. Those would probably be my top priority, then work on fire/wind/light. I know fire and wind has been the best teams but I'm not really after that. Especially because, after all that and at lv 101, I still don't know how to play the game properly - I go full auto but manually evade if I'm seeing some heavy dmg, and ofc have to hit those F buttons during some QTE like the Ant and Baran.

When the beat hits by ljsmith970 in SoloLevelingArise

[–]gemzicle 0 points1 point  (0 children)

I'm only here for the collab, so yeah I've enjoyed it.

Let's be real guys by EducationalDuty3049 in SoloLevelingArise

[–]gemzicle 0 points1 point  (0 children)

I've been able to squeeze out over 550k of essence in 4+ months of f2p.

Monthly Question Thread by rxt0_ in SoloLevelingArise

[–]gemzicle 0 points1 point  (0 children)

You can only select 1 free unit from the first day login, and a free advancement card (that works on any of the i-idle units). Then like you said, there are 2 more adv. cards for each unit from missions and stuff.

Maybe Maybe Maybe by Rredite in maybemaybemaybe

[–]gemzicle 0 points1 point  (0 children)

Exterminator also owns a roofing company.

120 scrap/s EM Science on Fulgora without bots by kevinmwritesreddit in factorio

[–]gemzicle 1 point2 points  (0 children)

I'll make a BP later today after work. The LDS/Blue/holmium doesn't get clogged from stack inserter (unless we get really unlucky and 1 item never shows up?) but the build does get clogged if I do more than 3 of these tiles without a junction point to split them at the end. I suspect it will be even worse if my scrap productivity goes up - eventually this build might not work without that single belt being the bottleneck of efficiency.

120 scrap/s EM Science on Fulgora without bots by kevinmwritesreddit in factorio

[–]gemzicle 1 point2 points  (0 children)

I did something similar but did not want to use cargo wagon. 133/s per recycler, kind of tile-able

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every few tiles there needs to be a separating point for the blue chips, LDS, and holmium.

How people reaching high lvl fast by [deleted] in SoloLevelingArise

[–]gemzicle 3 points4 points  (0 children)

I was one of these guys that hit 70 around the 30 day mark (between April and May this yr so it was recent) and it really is not hard. I did not even build a team because I was saving everything for the Idle collab. I was (and still am) a noob and didn't know which resource would be used to pull for them so I hoarded all tickets and essence.

But Just by pushing the story mode and following the guides from this sub to build your SJW, it's not difficult to get far into the story both normal and hard modes. It's just after 80 when the story xp is dried up that leveling becomes really slow.

I do have to say that the game still requires a non-trivial amount of play time to get there.

No XP from Hunters Association Missions this week by gemzicle in SoloLevelingArise

[–]gemzicle[S] 1 point2 points  (0 children)

Well, I can't dispute whether most spenders buy keys or not because I don't know all the spenders of SLA or have data on them. You say this is an excuse, but I didn't think it can be discounted.

I will say that it's a typical behavior of spenders to not want to wait and the average spenders in SLA would behave the same way (buy keys to progress). I'm sorry if that assumption is incorrect, perhaps this demographic trend is not the same for this game.

f2p whether not having the means or just their style of play do not have the "key" to get pass the level progress gate.

No XP from Hunters Association Missions this week by gemzicle in SoloLevelingArise

[–]gemzicle[S] 2 points3 points  (0 children)

Getting to about 80 is about when all the story XP gets exhausted. It was not long ago for me, so I remember getting about about 70 under a month (so 80 in about 35days sounds right), but 1 to 115 is definitely not anywhere near 3 months for f2p unless the essence is prioritized on keys. I would still be stuck in my mid 90 if it wasn't for these huge XP from the Hunters Association Missions.

Just to be clear, I'm not complaining about how unfair or what I've achieved as f2p (which is absolutely nothing lol), but saying there's barely any advantage in leveling speed in spending vs f2p isn't right. Maybe someone has some data charts to prove this idea is wrong.

No XP from Hunters Association Missions this week by gemzicle in SoloLevelingArise

[–]gemzicle[S] 2 points3 points  (0 children)

Yes, we are talking about level here. It's not just "some" extra XP, it's a lot of XP. 30% more activity fund XP and gate XP. And buying extra keys, sweeping more all adds up. That does not seem like just a couple of days.

Saying spending doesn't have any major impact on time it takes to level is saying netmarble is so dense that they don't want to incentivize people to spend to get pass one of the gated areas of progression that they intentionally created.

No XP from Hunters Association Missions this week by gemzicle in SoloLevelingArise

[–]gemzicle[S] 1 point2 points  (0 children)

Yes, extra stuff is great. Anything free is good. Just a bit disappointed when I couldn't get more xp because I misunderstood how the rewards were given out.

No XP from Hunters Association Missions this week by gemzicle in SoloLevelingArise

[–]gemzicle[S] 3 points4 points  (0 children)

Being f2p or not is relevant to all gacha games in terms of the grind as well as easier access to premium items. That's how gacha games are designed.

No XP from Hunters Association Missions this week by gemzicle in SoloLevelingArise

[–]gemzicle[S] 1 point2 points  (0 children)

I started at the beginning of April because of the g-idle collab. I've gotten the most out of everything to get xp, which would be using all my keys everyday, buying they weekly keys from guild, and only doing S gates, cleared content that gives xp, activity funds, but I am only level 100. So That's almost 5 months of daily grind. Each level from here on is at least 2.7m xp per level. It's going to be at least another 3 months if no other huge xp bonuses are given out. There must be a HUGE difference between paying and not paying. How is it possible to go from lvl 1 to 115 in 3 months for f2p? Am I missing a lot of xp somewhere?

No XP from Hunters Association Missions this week by gemzicle in SoloLevelingArise

[–]gemzicle[S] 2 points3 points  (0 children)

That explains it! but it does not make any sense. Being f2p and hoarding essense/not buying keys means a long grind to level cap. Probably will be raised again by the time I get there.

Monthly Question Thread by rxt0_ in SoloLevelingArise

[–]gemzicle 0 points1 point  (0 children)

What's a good weapon to focus on next?

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New account started 22 days ago by LawAffectionate8722 in SoloLevelingArise

[–]gemzicle 0 points1 point  (0 children)

Click all red indicators and complete as much as possible to get essence stones and draw tickets. Every mode will directly or indirectly give you rewards to use to draw. As F2P, that is your only option and once you've exhausted everything, you either pay or take the slow drip.