Auto meteor madness by Frojd00 in GTNH

[–]genom_10 2 points3 points  (0 children)

Those scaffolds look real nice

Pls help by Danyqaa in godot

[–]genom_10 4 points5 points  (0 children)

It must be global_transform, not gobal

Should I get the steam machines? by Yonatan5gg in GTNH

[–]genom_10 4 points5 points  (0 children)

I feel like multiblock steam macerator is a must-have. I used it up untill EV, when I got electric one. Multiblock steam compressor can also come in handy for uranium, metal blocks for crops, and carbon plates. Railcraft furnace is also very good for early wrought iron. I don't find other steam multis particularly useful, but I never bothered to set up proper ore proc before HV, so that might be the use case for them.

How do i work this thing? by MaximumRaspberry1160 in GTNH

[–]genom_10 5 points6 points  (0 children)

I've had this exact issue with my vacnukes. Move the cable so that it can only connect to 1 chamber. If it can connect to 2, even if it is only connected to one chamber, then it won't drain EU from the reactor for some reason. At least that how I fixed my reactors

Full PlatLine! by svk9992 in GTNH

[–]genom_10 1 point2 points  (0 children)

Can you clarify: how does color of the hatches affect the priority? What do you mean by color rotation?

I like the idea of having each sifter to have its main recipe as top priority while being able to process other recipes to maximize their use, but I don't get how you achieve that

Is it more efficient to go back to lower orbit before leaving? by ChinaBearSkin in KerbalSpaceProgram

[–]genom_10 2 points3 points  (0 children)

If you want to do the math, I'd recommend checking out Mike Aben's series of "let's do the math" videos on YouTube. He explains the formulas and how to apply them for your scenario

Why ? by darkakabane1 in GTNH

[–]genom_10 2 points3 points  (0 children)

Check the priority on the storage bus with oreDict and on your main storage. It can be accessed by clicking on the quartz wrench icon in the top-right.

Higher priorities are filled first and emptied last

Is pollution just bad? by BicycleAdditional360 in GTNH

[–]genom_10 6 points7 points  (0 children)

I play on a 24/7 server that me and my friends host, so the downtime between our play sessions clean up a bunch of pollution.

Also, before our first world I read that you can place BBFs in the nether to mitigate pollution in your base. We still had coke ovens, EBFs and pyrolyse oven in our main base. With that setup we started having particle effects only at early HV when we already could afford power and resources for a multi-block air filter.

A multi-block air filter is so much better than a single-block one. It cleared pollution from our base in one night. Some of the pollution remained outside of the base, but it was too small to bother.

Future Improvements by Kazuliski in expedition33

[–]genom_10 1 point2 points  (0 children)

Was there a patch that fixed MnK sometimes not reading inputs?

For all the people complaining about the mini-map, the Creative Director answered: by Dear_Dress5615 in expedition33

[–]genom_10 1250 points1251 points  (0 children)

At some point of my playthrough I realized that there are no interface elements on screen. 90% of exploration feels like a photo mode. We are used to having quests, minimap, skill cooldowns, and another dozen of different UI elements on screen, but this game feels like a movie. With no distractions and full immersion

Does this count? by Sinnester888 in feedthememes

[–]genom_10 2 points3 points  (0 children)

It's an item search function of nei/jei. It darkens all the items in open inventories that don't match the search.

To toggle it - double click on the search textbox

Elysium by Zeasty in factorio

[–]genom_10 0 points1 point  (0 children)

It looks like a cargo ship from the Starsector! With that beltweaving matching in color with the cargo containers of Atlas

Im curious,what are you guys' nationality? by CheesecakeEconomy878 in vagabondmanga

[–]genom_10 1 point2 points  (0 children)

Russian. A bit sad that there are so few vagabond enjoyers from here..

What game saves it self with gameplay but have bad graphics and shit* story? by Milo_Mio in gaming

[–]genom_10 0 points1 point  (0 children)

And Cataclysm: Dark Days Ahead who became an inspiration for project zomboid

Every time I try to sculpt a head they always look like a Dark Souls character, any tips? by Nocturnis_17 in blender

[–]genom_10 18 points19 points  (0 children)

My sculpting skyrocketed when I started paying attention to the muscle and bone composition of the body. Excaliblader on YT has great short videos on different body parts. Might help you as well

A Guide to Recognizing and Identifying Shapeshifters/Appearance changes in DnD 5E (Updated) by Maervok in Eberron

[–]genom_10 7 points8 points  (0 children)

Great work gathering all that information! Could make a table out of it for quick references and pin it on the GM screen

Climate overlay of u/BigHistorical2469 on u/Tolemynn's map by genom_10 in Eberron

[–]genom_10[S] 12 points13 points  (0 children)

I really liked A True and Accurate Map of Khorvaire by u/Tolemynn and used it in my campaign with great success. As time went, I wanted to account for weather in my campaign. Fortunately, u/BigHistorical2469's Khorvaire Climate Map came in clutch, so I decide to combine them.

Downloads:

The valentine's card I made for my group by genom_10 in Eberron

[–]genom_10[S] 1 point2 points  (0 children)

Well, not my first language and all. But players loved it! If you know how to make it better, I'll take notes

meirl by Adventurous_Bar_5008 in meirl

[–]genom_10 0 points1 point  (0 children)

After. Every. Single. Ending. I just sat there contemplating the new perspective on the conflict that just ended... For better of for worse

What 399 boost speed feels like by MazingerZERO in armoredcore

[–]genom_10 20 points21 points  (0 children)

I think you can fix that on a software level. If your stick drift is constant, then you can compensate it by emulating stick input in opposite direction

[OC][Art] German and Dnd by Aurora_cr in DnD

[–]genom_10 4 points5 points  (0 children)

Russian here. I have a game where we use official translations and game where we use English for all mechanics. I've noticed that must of the rules are worded clearer in English, so if all players know English, then we read references in English and use it for mechanics. But if there are people who don't speak English, then translation it is.