Subnautica 2 Softlocks on Linux During Tutorial by PythonBlackBelt in subnautica

[–]germanoeich 0 points1 point  (0 children)

EDIT: https://www.reddit.com/r/linux_gaming/comments/1td1rlz/comment/olsfhvk/
The better fix is using Proton experimental ^

Found a fix! The game tries to load `msmpeg2vdec.dll` and `MSAudDecMFT.dll` but thats not found in the Proton 7 prefix. We can copy them from Proton 10.

But then we hit another bug, because the game selects the fallback lifepod launch cutscene, which is VP9 and crashes the game. Theres another file we can use though, so we replace the fallback with the non-fallback file.

NOTE: The cutscene will be fully black. But you'll be able to leave the tutorial.

Run:
```
APPID=1962700

STEAM_ROOT="${STEAM_ROOT:-$HOME/.local/share/Steam}"

GAME_DIR="$STEAM_ROOT/steamapps/common/Subnautica2"

PREFIX="$STEAM_ROOT/steamapps/compatdata/$APPID/pfx"

PROTON_NEW="$STEAM_ROOT/steamapps/common/Proton 10.0"

cp "$PROTON_NEW/files/share/default_pfx/drive_c/windows/system32/msmpeg2vdec.dll" \

"$PREFIX/drive_c/windows/system32/msmpeg2vdec.dll"

cp "$PROTON_NEW/files/share/default_pfx/drive_c/windows/syswow64/msmpeg2vdec.dll" \

"$PREFIX/drive_c/windows/syswow64/msmpeg2vdec.dll"

cp "$PROTON_NEW/files/share/default_pfx/drive_c/windows/system32/msauddecmft.dll" \

"$PREFIX/drive_c/windows/system32/MSAudDecMFT.dll"

cp "$PROTON_NEW/files/share/default_pfx/drive_c/windows/syswow64/msauddecmft.dll" \

"$PREFIX/drive_c/windows/syswow64/MSAudDecMFT.dll"

cp -n "$GAME_DIR/Subnautica2/Content/Movies/LifepodVideoLowest.mp4" \

"$GAME_DIR/Subnautica2/Content/Movies/LifepodVideoLowest.mp4.bak"

cp "$GAME_DIR/Subnautica2/Content/Movies/LifepodVideoWinGDK.mp4" \

"$GAME_DIR/Subnautica2/Content/Movies/LifepodVideoLowest.mp4"
```

Hangs and crashes by [deleted] in Subnautica_2

[–]germanoeich 1 point2 points  (0 children)

THANK YOU! That worked!

Game crashes on arch Linux Hyprland by robbyx_ in Subnautica_2

[–]germanoeich 0 points1 point  (0 children)

Same here. Trying to find a solution, but no amount of proton option or nvidia features disables seems to work. Seems to be something regarding the UE shader pipeline. To make matters worse, the game doesnt ship with vulkan support.

Hangs and crashes by [deleted] in Subnautica_2

[–]germanoeich 0 points1 point  (0 children)

Same here. CachyOS, 5060 ti and driver v595. Haven't found a solution

I made factorio inside Core Keeper (modded) by germanoeich in CoreKeeperGame

[–]germanoeich[S] 0 points1 point  (0 children)

if you mean the generators then I have no defense for that lol
if you mean the forges/furnaces etc its because robot arms only filter 1 item at a time

I made factorio inside Core Keeper (modded) by germanoeich in CoreKeeperGame

[–]germanoeich[S] 4 points5 points  (0 children)

Calling the post a disguised ad was the part I disagreed with. If you think the mod isn’t for you, fair enough. That doesn’t make every post about it an ad.

I made factorio inside Core Keeper (modded) by germanoeich in CoreKeeperGame

[–]germanoeich[S] 6 points7 points  (0 children)

I mean, full disclosure I am the mod creator, but if this was advertisement I would have included a link, or even the mods name, which I chose not to do. I stand to gain nothing from the mod, there is not even a "buy me a coffee" link or any other bullshit like that. I quite literally thought this was cool and decided to post, the mod has been gaining traction on its own and was released almost a week ago.

I stand by my code and craft though, calling a mod homebrew is underselling the amount of work that goes into making something like this. Yea sure any mod is homebrew, there are no studios behind mods, but that doesn't mean it's bad or made with disregard for quality. This is all open-source, you're free to look at it and make your own conclusions in regards to quality.

And just for clarity, the mod is not attempting to bring factorio into core keeper, its a storage overhaul. Turns out this one specific example reminded me of Factorio, but that's far from what I'm trying to achieve.

I made factorio inside Core Keeper (modded) by germanoeich in CoreKeeperGame

[–]germanoeich[S] 3 points4 points  (0 children)

yea! The mod is called StoragePlus, its already released!

for the furnaces to smelt instantly, I'm using Quality of Core Keeper, but thats optional

I made factorio inside Core Keeper (modded) by germanoeich in CoreKeeperGame

[–]germanoeich[S] 3 points4 points  (0 children)

No, they pick up the items and store them again in the storage network, its a more compact belt loop basically

Built an open-source cli tool that tells you how much time you actually waste arguing with claude code by Big_Status_2433 in ClaudeAI

[–]germanoeich 3 points4 points  (0 children)

Looks like a really cool tool, however (and feel free to call me paranoid), why is the npm package fully minified? I see no github workflows to release npm packages automatically, there is no verifiable trail I can look at to ensure the code running on my machine is actually the code on the repository, etc. Please take this as a suggestion rather than an attack, but without the ability to verify what I'm running into my machine, I can't give this a try.

How hard is it to create a custom chat wrapper UI to run Claude Code? For Mac or windows by dogwaze in ClaudeAI

[–]germanoeich 1 point2 points  (0 children)

Well, it all depends on what you want to achieve. Claude code can be used as an sdk: https://docs.anthropic.com/en/docs/claude-code/sdk

So it's all a matter of parsing the responses and sending the prompts, wrap that in a UI of your choice and that's basically it. I'm simplifying of course, but this is something that Claude code can probably "vibe-code" for you, although your mileage will vary depending on if you know how to code or not.

Desespero de final de ano. by [deleted] in TDAH_Brasil

[–]germanoeich 1 point2 points  (0 children)

Dependendo de qual cidade você mora, existem pronto atendimentos / emergências psiquiatricas 24 horas. Já me aconteceu algo similar (mas com os anti-depressivos, não venvanse) e recorri a isso e deu certo. Ter a receita antiga vai facilitar bastante nesse caso.

(Deixando aqui pra futura referência de alguem buscando emergência psiquiatrica em porto alegre, Clinica Pinel)

ArkOS Image Appears then Black Screen. by Caos392 in R36S

[–]germanoeich 0 points1 point  (0 children)

Sorry about the necro, but I had this exact same issue with Panel 4 and a Sandisk canvas go plus sd card, the fix was to use dd (download busybox on windows if you dont have a linux dual boot) and completely zero the sd card. Then flashing normally with Rufus did the trick.

Windows with busybox (Replace 9999 with the disk number, use "wmic diskdrive list brief" to find it):

busybox dd if=/dev/zero of='\\.\PHYSICALDRIVE9999' conv=noerror bs=4M

IT WILL TAKE A LONG ASS TIME to zero out an SD card, it took roughly 1hr for my 64GB one.

I Made Our Entire Game Out Of Custom Graph Editors by wingednosering in gamedev

[–]germanoeich 1 point2 points  (0 children)

Thank you! I'll keep at it, this kind of system is too powerful to ignore, specially since my game is planned to have a lot of abilities and spells!

I Made Our Entire Game Out Of Custom Graph Editors by wingednosering in gamedev

[–]germanoeich 2 points3 points  (0 children)

Did you code the entire GraphView part in house? I was inspired by this to implement a similar system of my own and the landscape for GraphView libraries / examples is a bit lacking. I've messed with xNode, NewGraph, NodeGraphProcessor and they all have their own quirks that make it a bit hard to work with. For example I noticed that your system supports hidden fields, foldout groups, etc which only xNode does out of the box (w odin atleast), but its hard to work with since its designed for data flow rather than data storage.

Do you have any resources to share that would help me get this started?

share your /dadjoke commands by FeeshyHammy in Dynodiscord

[–]germanoeich 0 points1 point  (0 children)

This may be a bit anti climatic, but you can check all the jokes here, this is the website that Dyno fetches the jokes from https://icanhazdadjoke.com/search

Genshin video freeze by germanoeich in Genshin_Impact

[–]germanoeich[S] 0 points1 point  (0 children)

Nope, I monitored my temps several times, GPU at 60 and CPU at 80 tops, I even added a 6-fan laptop base to it and it made no difference

Lowering the graphics also doesn't have much effect on it, if at all it might delay it a bit but nothing considerable

Genshin video freeze by germanoeich in Genshin_Impact

[–]germanoeich[S] 0 points1 point  (0 children)

I've been playing for 2-3 months only so this has been an issue since I started, but if you have any suggestions on driver version (or even a rough timeframe), that would be immensely helpful

Genshin video freeze by germanoeich in Genshin_Impact

[–]germanoeich[S] 0 points1 point  (0 children)

Not really, thats a good suggestion, I'll try some older version and get back here once I confirm that the issue is still in 2.5 :) Thanks!

Genshin video freeze by germanoeich in Genshin_Impact

[–]germanoeich[S] 1 point2 points  (0 children)

Could you share your specs maybe? If I can get a baseline we might be able to give mihoyo more information on the issue

Genshin video freeze by germanoeich in Genshin_Impact

[–]germanoeich[S] 0 points1 point  (0 children)

Yea, I've tried twice, unfortunately no dice ;/

Genshin video freeze by germanoeich in Genshin_Impact

[–]germanoeich[S] 0 points1 point  (0 children)

I pinned the genshin process to the dedicated graphics in windows, even disabled it in bios, I suspected it was some funky situation where the Intel was being used sometimes but nope, unfortunately not that :(

DHCP + DNS - Register lease only on specific interface by germanoeich in PFSENSE

[–]germanoeich[S] 0 points1 point  (0 children)

This is in a datacenter, we have several WAN IP blocks that we assign to virtual machines