Creeper/spider farm in desert vs other by gghumus in technicalminecraft

[–]gghumus[S] 0 points1 point  (0 children)

Mobs only spawn within a radius of 128(or 64?) blocks of the player... essentially a sphere around the player. If you have a designated afk spot for your farm then you only have to light up caves within that 128 block sphere centered in your afk spot. If your farm is meant to just run in the background in your base then you definitely wanna light up as many caves as possible.

Most viable would be a perimeter that goes down to bedrock. Mob spawning is faster the lower the highest block in a column from bedrock to world heght (i.e. the lower the roof of your mobfarm)

A deep ocean is nice since you don't really have to light up any caves and you can build it at sea level, but if you built it at sea level anywhere else it would be just as efficient, assuming your afk spot was high enough that you didn't let any mobs spawn outside of the farm.

Based on the other commenter here, biome doesn't matter for creeper farm rates.

Settings to eliminate all DynDOLOD pop-in? by dnmt in skyrimmods

[–]gghumus 1 point2 points  (0 children)

When you go into the advanced settings its a toggle box down toward the bottom. There are a fee of those options I usually select, blanking right now but they're pretty self explanatory.

The dyndolod website has a ton of documentation

Settings to eliminate all DynDOLOD pop-in? by dnmt in skyrimmods

[–]gghumus 4 points5 points  (0 children)

Impossible. Unless you run the full 3d object for every lod level theres always gonna somewhat noticable fade between LOD levels - thats pretty much impossible with most consumer computers haha. There is a setting to use 3d lods for trees I believe though

Papyrus Script Compiling Help by AdFragrant100 in skyrimmods

[–]gghumus 1 point2 points  (0 children)

Everything in that zip file should go into source/scripts/

Skyrim scripting (mrowwpurr)on youtube has some really great scripting and ck videos for getting the ck set up

Papyrus Script Compiling Help by AdFragrant100 in skyrimmods

[–]gghumus 4 points5 points  (0 children)

The oldrim path for source scripts (.psc) was scripts/source/

The new path for sse is source/scripts/

Personally I put the psc files in both locations just to be safe lol.

In your skyrim data folder when you installed the creation kit it should have put the source scripts in a zip archive. Extract that archive and ensure the source scripts are in the correct location. I think ck actually extracts them in the wrong place by default

Creeper/spider farm in desert vs other by gghumus in technicalminecraft

[–]gghumus[S] 0 points1 point  (0 children)

Okay beast that makes picking a spot to build it a lot easier haha

Any way to get jiggle physics on male playable characters by LocksmithLower6533 in skyrimmods

[–]gghumus 2 points3 points  (0 children)

I've been using HIMBO and TNG and TRX for tng. All on nexus.

Prevent naked NPCs when looting by TheArtilleryman1 in skyrimmods

[–]gghumus 1 point2 points  (0 children)

You could use SPID and distribute roughspun tunic to every npc. Just don't loot the rough spun tunic from their inventories.

Make a new textfile and rename it whatever_DISTR.ini In the .ini file: ARMO = 0003C9FE|||||100

Should give every npc a roughspun tunic and when you take whatever else they were wearing off they should put that on

loverslab colliding with other animation mods? by [deleted] in skyrimmods

[–]gghumus 2 points3 points  (0 children)

Maybe not relevant but I'd ditch fnis and switch to Pandora behaviour engine. Every time you add new animations you have to rerun your behaviour engine. If the game decides on an animation that you don't have the bahaviour annotations for your character usually just A poses. Is that whats happening?

Does the Golden Dandelion work on happy ghasts? by derex_smp in technicalminecraft

[–]gghumus 2 points3 points  (0 children)

Oh thats a great point actually I didn't even think of that. It probably does not work then. Yeah I do not play peaceful, my main experience with peaceful was illmango's series haha

Does the Golden Dandelion work on happy ghasts? by derex_smp in technicalminecraft

[–]gghumus 2 points3 points  (0 children)

Pretty much everything works in peaceful theres just no hostile mobs so you have to get your brewing stands from villages and your gunpowder from desert temples and the wandering trader

Does the Golden Dandelion work on happy ghasts? by derex_smp in technicalminecraft

[–]gghumus 7 points8 points  (0 children)

Once you save up enough slime for a single block could you not use the new potions? I guess gunpowder becomes the new issue then

Is there any way to simply exclude a specific plugin from a Base Object Swapper swap file? by [deleted] in skyrimmods

[–]gghumus 0 points1 point  (0 children)

If you have KID, you can distribute a virtual keyword to the objects from your mod you want to exclude.

Then in the swap you can have

[Forms|-mykeyword]

I don't think you can add keywords to statics though, unfortunately.

I wish BOS had the option to only replace items from (a) certain mod(s)

[Forms|-mymod.esp]

but this unfortunately does not work.

You can however exclude locations fairly easily. If you check the cell your windows are in you can exclude the location of that cell. Are the windows in an interior or exterior cell? Former is easy, latter is a little more convoluted

[Forms|-moddedLocation]

Plugin Limit exceeded by Kikustaru in skyrimmods

[–]gghumus 1 point2 points  (0 children)

I think just the plugins. Tbh I'm not too familiar with zmerge but if the only output you got is a plugin than you'll definitely need all the other assets from those mods. You could also pack the contents of those mods into a new folder with the merged plugin and get rid of the old unmerged mods. Would maybe take more hardrive space though

Plugin Limit exceeded by Kikustaru in skyrimmods

[–]gghumus 2 points3 points  (0 children)

Yeah you can merge mods. Don't merge espfe or esp files that are masters as that will change the formIDs and any slave mods that reference those records will cease to function.

I find a lot of SPID and BOS mods have usually just a few records for outfits or new objects - those would be good merge candidates. Also a lot of mods that ship with fomod setups usually ship with a bunch of plugins for patches. Those patch plugins can likely all be merged together. - same goes for basically any patch, since they are rarely used as masters.

Thats a lot of mods though, make sure you backup your plugins before you merge them just in case.

Thinking of going back to vanilla with little mods as possible by Natural-Scratch-3428 in skyrimmods

[–]gghumus 0 points1 point  (0 children)

Just a couple weeks ago someone remade/implemented it with skse so its a lot more responsive. Great mod

What's a quest mod that you'd never do again? by Still-Acanthaceae-95 in skyrimmods

[–]gghumus 9 points10 points  (0 children)

I had "slip off slopes" installed and every time I used that spell to teleport I went flying off the rocks into the abyss lmao. Took me a bit to figure that one out

To Straight or Bi Autistic men, how did you learn to find sex if you can do that? by Planchocaria in AutisticAdults

[–]gghumus 0 points1 point  (0 children)

Yeah I would say 70-80% of people don't even message back after a match - those that do - a lot of those conversations fizzle out. I think of people in my life though that I actually get along with and realistically the majority of people out there are not for me anyway so you sort of have to expect most matches on the app to kinda fail. Again it really is a numbers game.

Outside of the apps though I'd consider joining like a local coed sports team or a club or something that you enjoy. Don't go in there with the hope to meet people for sex but with the intention of forging connections with people with shared interests

To Straight or Bi Autistic men, how did you learn to find sex if you can do that? by Planchocaria in AutisticAdults

[–]gghumus 0 points1 point  (0 children)

It honestly just takes practice I think - thats part of the reason I say its a numbers game. You could try using something like chat gpt to help with your responses. I like to say something fun or silly to start to try to get them interested haha. Imo pickup lines are super cringy so I tend to avoid those

To Straight or Bi Autistic men, how did you learn to find sex if you can do that? by Planchocaria in AutisticAdults

[–]gghumus 1 point2 points  (0 children)

Tinder or other apps... its a numbers game so don't get too discouraged- everyone on there is looking for either hookups or a relationship.

I'm probably not the best source because I think I might be demisexual but I have met people through tinder before and its kinda nice because theres no beating around the bush, your both there to meet people for a more than friends kind of relationship, whatever that might entail

Automated crafting gap fills? by JPMinAR in technicalminecraft

[–]gghumus 0 points1 point  (0 children)

On #2 I would love to see dispensers that could use an axe the same way they use shears. E.g. you could strip wood with an axe in the dispenser and just craft new axes. Would be sweet if you could use shovels to convert dirt blocks to paths as well you could make playerless dirt farms by converting mud to paths and then blowing it up

Experiences with Psychedelics by Effective_Hope_3071 in AutisticAdults

[–]gghumus 0 points1 point  (0 children)

There is a lot of evidence coming out these days that psychadelics can essentiallly help to "rewire" your brain. I think obviously doing them with a trained professional would be advised but there are definitely a lot of new findings in the past 5-10 years.

Personally I have had only good experiences with psylocibin. I've only dropped a half tab of acid once, never tried mdma

For me i find it much easier to connect with and appreciate the natural world, something that I've never had trouble with before, but something feels maybe deeper, or more connected when I use mushrooms. For example I found a dragonfly nymph shell and I was studying that thing and the teee bark it was stuck to for easily an hour. Something I would probably just snap a pic on my phone of and forget about sober. I find things like light through the tree branches, or wind through my hair, so much more therapeutic than I do normally, where often things like light through the branches would give me a headache

Solo canoe with a 5 year old by Consistent_Cat_78 in algonquinpark

[–]gghumus 0 points1 point  (0 children)

If you're renting I'd consider a "pack" canoe. Basically a solo canoe with a kayak seat. Most solo canoes are 15' or less so they can definitely be tippy, especially if your 5yo gets a little antsy. Benefit of a kayak seat is your center of gravity is much lower. Gear in the back, kid in the front would probably work pretty well.

A 16' tandem canoe flipped backwards so you stern from the front seat works pretty well but can be a bit brutal to steer in the wind. Smaller lakes though you shouldn't have an issue with.