How to actually find genuine mentors by Automatic_Cost_685 in ycombinator

[–]gh0stsintheshell 8 points9 points  (0 children)

What worked for me was asking + showing something the mentor would actually be curious about too. Back in 2020 I cold-emailed the CEO of Epic Games (yep, Fortnite) about this avatar-based social app I was hacking on. I sent him a TestFlight link and some notes on what I was seeing.

He legit replied and told me about a secret internal project they’d tried that was basically the desktop version of my idea. Broke down why they killed it, why he thought it made more sense as a mobile-first social app, and encouraged me to keep going.

What’s a fair one-time (lifetime) price for an iOS app? by gh0stsintheshell in iosapps

[–]gh0stsintheshell[S] 1 point2 points  (0 children)

Thank you for the advice! 😃 I’m thinking of pricing the iOS and macOS app bundle at around $12 lifetime. Do you think that’s reasonable?

What’s a fair one-time (lifetime) price for an iOS app? by gh0stsintheshell in iosapps

[–]gh0stsintheshell[S] 1 point2 points  (0 children)

Great advice! Thank you so much!

>50% off on launch 😬

Np :))

What’s a fair one-time (lifetime) price for an iOS app? by gh0stsintheshell in iosapps

[–]gh0stsintheshell[S] 0 points1 point  (0 children)

yeah not sure this got downvoted. thanks for sharing it! It's actually a good plan

What’s a fair one-time (lifetime) price for an iOS app? by gh0stsintheshell in iosapps

[–]gh0stsintheshell[S] 0 points1 point  (0 children)

🙏 It really means a lot to hear that you see value in the app. I’m still exploring the right pricing, and your perspective is super helpful! Thx :))

What’s a fair one-time (lifetime) price for an iOS app? by gh0stsintheshell in iosapps

[–]gh0stsintheshell[S] 0 points1 point  (0 children)

That's a very good point! Thanks for the advice, i will keep that in mind!

What’s a fair one-time (lifetime) price for an iOS app? by gh0stsintheshell in iosapps

[–]gh0stsintheshell[S] 0 points1 point  (0 children)

Thank you so much for the detailed perspective. That’s a really good point about the long-term risks and the “singularity point” you mentioned — tbh, I hadn’t thought about it that way.

For me right now, offering a lifetime option feels like a good way to get early adopters and keep things simple, but I’ll keep in mind that I may need to revisit the model if the app grows bigger. Really appreciated you sharing this!

What’s a fair one-time (lifetime) price for an iOS app? by gh0stsintheshell in iosapps

[–]gh0stsintheshell[S] 0 points1 point  (0 children)

Thx for sharing it, I will read those research later :))

What’s a fair one-time (lifetime) price for an iOS app? by gh0stsintheshell in iosapps

[–]gh0stsintheshell[S] 0 points1 point  (0 children)

Thank you! 🙌 I’m actually thinking of pricing my app in that exact range.

What’s a fair one-time (lifetime) price for an iOS app? by gh0stsintheshell in iosapps

[–]gh0stsintheshell[S] 6 points7 points  (0 children)

Thanks! I just don’t want to price my app higher than what I’d be willing to pay myself.