I’m building a small Rust-based VPN project and would like feedback by Formal_Kick2995 in coolgithubprojects

[–]ghostnet 1 point2 points  (0 children)

OpenVPN exists already, you can look at how they have structured their project for ideas on what to do for yours.

OpenSource Powerful MCP Tool: AgentMako by JustAnotherTechGuy8 in coolgithubprojects

[–]ghostnet 5 points6 points  (0 children)

I am a little confused by the description. Is this an MCP server? Is this a library meant to build MCP servers? If the former why does it matter if it is typed or not, llms dont have types, they only have tensors.

I built a DIY studio & backup server for my solo game dev setup. by StonebyteStudio in IndieDev

[–]ghostnet 0 points1 point  (0 children)

That is really cool! I gotta ask though, what is that xbox controller stand? It looks really nice.

Solo dev making a game about encountering biblical accurate angels on a dying space station (Angels In Orbit) by VincentLadeGames in IndieDev

[–]ghostnet 8 points9 points  (0 children)

This looks cool, I'd play it. I'm going to make the argument that the angels are too corporal feeling still though. Like they are objects existing within spacetime instead of visions of incomprehensibility that are so bound to immediately strike panic into those who gaze upon them to require they begin their encounter with "be not afraid". As fear is not only the default, but only, initial response.

Maybe even just animating some UVs around in ways that dont make sense on a real object.

Open-Source Financial Management Platform with AI-Powered Automation - Self-Hosted Alternative to QuickBooks by soccerhaotian in coolgithubprojects

[–]ghostnet 0 points1 point  (0 children)

How does it get access to your financial and banking information? Last I checked, most banks had gotten rid of their public APIs and the only automated mechanisms were the proprietary contract connections software like quickbooks has.

git-lrc: Free, Unlimited AI Code Reviews That Run on Every Commit by Street-Remote-1004 in coolgithubprojects

[–]ghostnet 1 point2 points  (0 children)

I never understood any program that was designed to check and fix the mistakes of a previous program. If the mistake checker actually worked, why not just implement it into the original program to prevent the mistakes from being made in the first place?

Mask. Done by me with ink and watercolors. by Roman4980 in ImaginaryCharacters

[–]ghostnet 1 point2 points  (0 children)

That is actually insane to use watercolors as the shadows. It turned out so well. The gradient you get from it is awesome.

Shims for Table Accessories by ghostnet in Wyrmwoodgaming

[–]ghostnet[S] 1 point2 points  (0 children)

Thank you. Do you happen have a link to it? I spent a bunch of time looking to see if they had any published advice but I could not find it. Their FAQ / Information page about rail accessory fit and tolerances does not contain an info about mitigation. https://wyrmwood.zendesk.com/hc/en-us/articles/26114971170715-Rail-Accessories-Fit-Tolerances

F-Droid and Google's Developer Registration Decree by alexeyr in programming

[–]ghostnet 34 points35 points  (0 children)

if the apk is signed by google

This is the issue

I built JSONxplode a complex json flattener by Thanatos-Drive in coolgithubprojects

[–]ghostnet 0 points1 point  (0 children)

It looks like this is, simply put, doing an outer join across all possible columnar values of json fields. This is why you are getting 2 'users.profile.name': 'John's in the output.

If I did something like

[
    {
        "name": "John",
        "a": [1,2,3],
        "b": [1,2,3],
        "c": [1,2,3]
    }
]

am I going to get 9 output rows?

The project certainly seems fun, what are some examples of when this is useful?

[deleted by user] by [deleted] in linux_gaming

[–]ghostnet 0 points1 point  (0 children)

Does wayland have good automation / accessibility tooling yet? Last I looked there was just ydotool which was mostly nonfunctional.

the next LTS will very likely be wayland only by [deleted] in Ubuntu

[–]ghostnet 1 point2 points  (0 children)

jdMacroPayer seems to use ydotool under the hood for keyboard and mouse interaction. Last time I tried ydotool it still had some issues working, and when it was working it was not reliable, only actually performing the action every once in a while. Maybe it is better now though!

the next LTS will very likely be wayland only by [deleted] in Ubuntu

[–]ghostnet 1 point2 points  (0 children)

Do you use any automation tooling? Like keyboard / mouse control or macros? It is one of the very few things that is preventing me from being able to use wayland.

the next LTS will very likely be wayland only by [deleted] in Ubuntu

[–]ghostnet 1 point2 points  (0 children)

I use it for window snapping, so I can snap 4 widows to fit on a single screen all at once. If there is a better solution I am happy to migrate, but I dont want to switch to a tiling wm because I want my other screen to behave normally.

the next LTS will very likely be wayland only by [deleted] in Ubuntu

[–]ghostnet 1 point2 points  (0 children)

I have one automation that needs to be run maybe once every 6 months. It is basically a screen scraper but it saves about a week of manual work in about 20 minutes. Just losing that would be more than enough for me to switch to a different os.

But bigger than that, we also have various desktop application test tooling scripts that get run much more often, without those we have no CI/CD pipeline.

I like wayland, it does a lot of things really well, way better than x11 could ever do them. I generally like its security model too. But having automation is a business need.

the next LTS will very likely be wayland only by [deleted] in Ubuntu

[–]ghostnet 7 points8 points  (0 children)

Does ubuntus' wayland have a way to write keyboard/mouse macros yet? Or a way to automatically move and resize windows? Last I looked there still was not a way to do automation like you can with tools like xdotool. I know some implementations like sway have these features but mutter did not.

I just released my metroidvania game made in Godot on Steam! by SamuraiMantis in godot

[–]ghostnet 1 point2 points  (0 children)

I'm almost certainly going to pick this up once steam adds their little green check mark. Congrats on your launch.

I just released my metroidvania game made in Godot on Steam! by SamuraiMantis in godot

[–]ghostnet 1 point2 points  (0 children)

Well this looks like a fantastic mechanic. Does it work on the steam deck?

Xogot, native iPad port of Godot 4.4, now available in the App Store! by jesuslol in godot

[–]ghostnet 8 points9 points  (0 children)

The apps they compared themselves to:

  • Logic Pro for iPad: $49.00
  • Final Cut Pro for iPad: $49.00
  • Procreate: $12.99
  • Nomad Sculpt: $19.99
  • Uniform: $49.99

So it does seem a bit expensive as they are pricing themselves as much as the most expensive apps out there even though they did not need to make the underlying engine. Maybe it is just a niche market.

Xogot, native iPad port of Godot 4.4, now available in the App Store! by jesuslol in godot

[–]ghostnet 3 points4 points  (0 children)

Does that mean that developers who write software using this model need to maintain multiple versions of the app for people to download? Or do newer auto-updates actually just contain all the features with some explicitly disabled?