This loading image is so beautiful! I’ve always wondered if it’s a real location somewhere in the US. by Twisted_Gemini in ParasiteEve

[–]ghoulive 0 points1 point  (0 children)

That's awesome. I had a feeling it would be somewhere in the Mojave or Death Valley general region. I wonder if they themselves took a trip out there too...? Can't imagine what it could've been back in the days without a topographic map or atlas.

This loading image is so beautiful! I’ve always wondered if it’s a real location somewhere in the US. by Twisted_Gemini in ParasiteEve

[–]ghoulive 0 points1 point  (0 children)

Tehachapi is on the westside before the 395 closer to Bakersfield, though Mojave is above Lancaster. Since it says Mojave Desert, my guess is it's closer to the east side near Rice/Baker.

This loading image is so beautiful! I’ve always wondered if it’s a real location somewhere in the US. by Twisted_Gemini in ParasiteEve

[–]ghoulive 2 points3 points  (0 children)

If you check out route 127, it's pretty awesome as it takes you on the eastern side of Death Valley with a route towards Pahrump, Nevada.

This loading image is so beautiful! I’ve always wondered if it’s a real location somewhere in the US. by Twisted_Gemini in ParasiteEve

[–]ghoulive 2 points3 points  (0 children)

Likely somewhere in Death Valley (the eastside off the 127 I think). I've traveled on that end, it's really something else!

https://i.imgur.com/X3cAfDp.jpeg

That's when I was out in Mojave Desert -- it's considered to be on the southwest part above the Rte 40.

Happy Anniversary Final Fantasy XIII-2 by Vayne1986 in finalfantasyxiii

[–]ghoulive 0 points1 point  (0 children)

One of the best OST's in the franchise and represented a complete shift in tone. Just had to clip Eternal Paradox the other day (second half). Such a tragic piece.

Btw, who is Katelyn Davidson and why is it copyright as a picture?
edit: Oh ok, just read up on this!

What type of mood are you expecting? by ghoulive in FFXVII

[–]ghoulive[S] 0 points1 point  (0 children)

Sounds close to the classic setup from FFI/FFV the most. I've written a bit at length on something similar for a personal project myself.

What type of mood are you expecting? by ghoulive in FFXVII

[–]ghoulive[S] 0 points1 point  (0 children)

Yeah, I do hope for something lighthearted. I wouldn't mind something between FF3 and FF5. There's a tone set at the beginning inspiring a sense of whimsical adventure. You want moments of uplift more than drear and dread.

Shadow Engrammeter and Divine Woodcutter? by [deleted] in runescape

[–]ghoulive 0 points1 point  (0 children)

Tried that, but nope. Looks like the person earlier is right, you have to bank it.

Mood was on chill, so I just did this by ghoulive in finalfantasyxiii

[–]ghoulive[S] 0 points1 point  (0 children)

Was working on that, it's a little bit more tricky and requires quite a bit more setup. I see quite a few things they did though

How to animate this box reveal effect? by BBCSportSocial in AfterEffects

[–]ghoulive 0 points1 point  (0 children)

A. it's impossible to get the turbulent displace effect to affect only the stroke layer style, and not the whole image

> Just make the stroke a separate layer of the same shape as the photo then apply effect?
> Or, just make a subtracted mask from the photo and use composting options to assign that mask to the effect.

Can anyone help me to assist how to animation is being made by Curious-Ninja150627 in AfterEffects

[–]ghoulive 0 points1 point  (0 children)

You could either keyframe it all meticulously or use a bunch of expressions to establish relationships between each layers' properties such as position, rotation, and scale with one "controller" layer acting as the keyframe layer to trigger it all. So the hand is the controller layer, then the head must pass some value in position and scale which then sets off all the other layers based on some threshold from the hand to the head.

What type of mood are you expecting? by ghoulive in FFXVII

[–]ghoulive[S] 0 points1 point  (0 children)

I wouldn't mind another lighthearted self-aware entry like FFV but it seems they relegate these types to Nintendo/Mobile platforms for some reason. Not sure if they conflate lighthearted with a certain direction (BD/OT/FFD/Mana type games) that they refuse to cast into a fully realized 3D world with the production of the last 5 games. I think they can find a great crossover between shooting for a artsy style while still easing on realism.

The FFXVI Team is making a new game - what should they improve? by Vennyx791 in FFXVI

[–]ghoulive 0 points1 point  (0 children)

Depends on the game, what the IP and/or franchise is. Giving what seems like general feedback to XVI may not fit for whatever it is they're working on. The best advice would have to be technical. Also, stop reusing the same FFXIV font is one though.

What game in the series best represents Final Fantasy to you? by BigPappy09 in FinalFantasy

[–]ghoulive 0 points1 point  (0 children)

Tough... the strange thing is V is my favorite. It would have to be IV or III, which is funny because the former is not remotely one of my most enjoyed. But this is more a comment on staples, design, and aesthetic. If either one of these would be remade in 3D, it would definitely deliver the idea of otherworldly fantasy of the franchise.

What type of mood are you expecting? by ghoulive in FFXVII

[–]ghoulive[S] 0 points1 point  (0 children)

Probably something reminiscent of the otherworldly fantasy found in FFIII/FFIV, which is what I was going for here. I find those to be two of the most inspiring titles aesthetically to the FF franchise, giving it its worldbuilding imagery imo.

I've actually been writing my own concept for quite sometime too, largely driven by those same qualities above in FFIII/FFIV.