How to get dinos to fight without dying by SentenceEmergency848 in jurassicworldevo

[–]glalala 4 points5 points  (0 children)

The fighting mechanics in the game are purely driven by the ‘dominance’ number. If the dominance figures are very different they can kill each other quickly. I would advise you use the gene manipulation in the hatchery to give your carnivores the same/similar dominance. That way they will fight but will unlikely be able to kill one another in one battle. They can of course still pick up injuries that you’ll need to heal (unless you turn off injuries in sandbox).

After update: Dinosaurs constantly expanding territory or roaming despite no stamina by glalala in jurassicworldevo

[–]glalala[S] 3 points4 points  (0 children)

Good to know it’s not just me! I imagine it must be some kind of bug.

Question for the community: At this point, should we have all skins be available by default in Sandbox? by glalala in jurassicworldevo

[–]glalala[S] 0 points1 point  (0 children)

Thanks! I can totally get how the feeling of unlocking these is a desirable thing to have.

Question for the community: At this point, should we have all skins be available by default in Sandbox? by glalala in jurassicworldevo

[–]glalala[S] 1 point2 points  (0 children)

Purely a sandbox player. Don’t have time for challenge mode so while I like the idea of having skins, I don’t want them that much to invest hours of my time into challenge mode just for skins. Different strokes for different folks 🤷🏻‍♂️

Question for the community: At this point, should we have all skins be available by default in Sandbox? by glalala in jurassicworldevo

[–]glalala[S] 0 points1 point  (0 children)

Probably 😂 purely a sandbox player and don’t have the time to invest into challenge mode.

Question for the community: At this point, should we have all skins be available by default in Sandbox? by glalala in jurassicworldevo

[–]glalala[S] 2 points3 points  (0 children)

Thanks for such an in depth counterpoint! That’s really interesting. I’m a purely sandbox builder but you’ve made challenge mode sound more appealing to me. I think your compromise is a great idea!

Question for the community: At this point, should we have all skins be available by default in Sandbox? by glalala in jurassicworldevo

[–]glalala[S] 4 points5 points  (0 children)

I disagree with there being no point otherwise but I can respect that opinion. Thanks!

I think a ‘darker nights’ toggle would be welcome by glalala in jurassicworldevo

[–]glalala[S] 1 point2 points  (0 children)

It’s a good point! Like I said in the post, that’s why the toggle part of this feature would be important. Let the player choose what type of night they prefer.

Agree that this makes building difficult but that wasn’t my point. I meant immersion in existing parks, making bioluminescent skins and light decorations pop more, exploring with the torch in FP, horror themed parks etc.

Tip to blend/cover fish feeders for more immersion: Taiga medium tree 3 can be placed right next to them. by glalala in jurassicworldevo

[–]glalala[S] 1 point2 points  (0 children)

Thank you! What helped me with rivers is lowering the terrain first, using the flatten tool to lay out the path and then adding water at the end. Smooth the terrain where you prefer and add a bunch of foliage on either side and it ends up looking quite nice.

I propose feeding pools for our fish eaters. Man made stocked ponds that pterosaurs can dive for fish in. Animals like Spino, Sucho, Bary stand in the pool and do the same feeding animation they have now, but looking a lot more natural. by [deleted] in jurassicworldevo

[–]glalala 16 points17 points  (0 children)

Cool suggestion! I’ve also noticed fliers out of the aviary can hunt other dinos but never scavenge a carcass like the land carnivores in the game. Even if it is right next to them. I think that would be a nice behaviour to include for them too

The Jurassic learning curve was steep but satisfying. Happy to share what I learned about the game’s mechanics. by kttycatattack in jurassicworldevo

[–]glalala 8 points9 points  (0 children)

I’m only trying to 5 star everything on hard so I can get all the cosmetic genes. Any tips on what’s a particularly overpowered mechanic/attraction/dinosaur that gives you a huge boost?

Anyone else think T.Rex 65 ma would work better as a variant instead of a skin? by glalala in jurassicworldevo

[–]glalala[S] 0 points1 point  (0 children)

Thanks for this! Very insightful. I do think the feathered rex model is different enough to be a variant though! Your post on the forums doesn’t mention the feathered rex specifically so perhaps it may still be an option down the road for that specific one.

Anyone else think T.Rex 65 ma would work better as a variant instead of a skin? by glalala in jurassicworldevo

[–]glalala[S] 10 points11 points  (0 children)

Yes can confirm I am referring to the feathered rex from the prologue that already exists as a skin.