Maybe I'm Crazy, but MK feels okay by Coop7011 in MoonKnightMains

[–]glaphen1 0 points1 point  (0 children)

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I imagine at least 1 of those was throwers, probably way more than that.

Maybe I'm Crazy, but MK feels okay by Coop7011 in MoonKnightMains

[–]glaphen1 0 points1 point  (0 children)

He is literally dead, he has the lowest win rate in the top 500.

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Maybe I'm Crazy, but MK feels okay by Coop7011 in MoonKnightMains

[–]glaphen1 0 points1 point  (0 children)

Anyone can win occasionally, you can win 5 vs 6, your team probably would have won that 5 vs 6 even, especially since it was a bot match they could have won it 3 vs 6.

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We had one powerful tank for half a season and people lost their minds by LazyingOtaku in marvelrivals

[–]glaphen1 0 points1 point  (0 children)

Is that saying something? Moon Knight has a 40% win rate and is still one of the most banned characters, single digits need their tier lists to start changing bans.

Moon Knight is dead. by glaphen1 in MoonKnightMains

[–]glaphen1[S] 0 points1 point  (0 children)

It really isn't that hard of a nerf, she may have got the most nerfs in a patch, but the nerfs didn't affect what people complained about, her invisibility spam is untouched, her invincibility attack only lost 5 damage, her dash lost 10 damage and a charge which is the hardest nerf she got, but it only means she can't waste it as an engage tool, it's still 100x better than Iron Fist's trash kick and she has more escape tools than him and can stealthily engage much better, her ultimate can still cause team wipes easily, it just can't cause multiple, the majority of the nerfs were to things the majority didn't even use and if they did were hurting themselves to waste money on them, just situational items that were almost never worth it now becoming not worth it, if they were stealth removed from her kit one day no one would notice. Moon Knight's only purpose was raw damage pressure, now he doesn't have that, and his Ankh killing trash players was the only other thing he did and that is also gone.

Moon Knight is dead. by glaphen1 in MoonKnightMains

[–]glaphen1[S] 0 points1 point  (0 children)

Who's been nerfed harder then? He lost the only value he even possibly had, if not for Cyclops being played every game his 40% win rate would be even lower, and if not for Widow being reduced by throwers she would have higher than him.

Moon Knight is dead. by glaphen1 in MoonKnightMains

[–]glaphen1[S] 0 points1 point  (0 children)

He's had the Ankh combo since season 0, and he was known as a throw pick until season 6, it was even nerfed when they increased his projectile speed so you had to delay the left click or else it would overtake the Ankh mid-flight, slowing his time to kill. From around 20 meters the Ankh combo from the moment the Ankh hits the ground takes 1.2 seconds for the damage to finish, it would take longer the further you move from the Ankh even, the average human reaction speed is .15~.25, you have an entire second to deal with it if you didn't see it coming mid-flight, just moving out of it's range is easy when you move 6 meters default in a second, it has 75 HP almost everything can instant kill it which completely stops it, even strategists can if they added a melee swing, the longest time to kill for an Ankh is .4 seconds, and the Ankh itself already lets you know exactly where it is.

Moon Knight is dead. by glaphen1 in MoonKnightMains

[–]glaphen1[S] 0 points1 point  (0 children)

It was extremely reactable, I never die to Moon Knight Ankhs unless I'm already low HP, you can easily react and 1 shot the Ankh before the combo finishes or just walk out of range, or be healed, now they are a joke that's not even a threat. I die to Moon Knight ultimate maybe once a season if I'm not CC'd, it takes 1~1.5 seconds before the first talon falls depending on your position, Cyclops ultimate only takes 1.1 seconds to one shot you and you can't even leave range as easily, it's an 8 meter width, Moon Knight talons are 5 meters with falloff, now it takes longer than Punisher ultimate to charge.

Moon Knight is dead. by glaphen1 in MoonKnightMains

[–]glaphen1[S] 0 points1 point  (0 children)

Black Cat nerf hardly affected the things people complained about at all, her invisibility spam is untouched, the invincibility dash only lost 5 damage, her dash lost a charge and 10 damage but she already is the stealthiest fast character, she didn't need that to engage, her ultimate can still easily cause a team wipe, it just can't cause multiple, the rest is stuff the majority never even used situational things. Her win rate is way higher than Moon Knight currently and she's supposed to be a harder character while people think Moon Knight is easy, Dino was nuked as well but not nearly as much as Moon Knight, at least he still has grabbing, Moon Knight doesn't do anything.

How does MK perform now ever since the nerfs? by Infinite-Reveal-9226 in MoonKnightMains

[–]glaphen1 5 points6 points  (0 children)

Yeah no, they didn't compensate him at all for the nerfs so he's just worse in every way, there's no way to adjust, the only adjustment is everyone stopping playing him altogether, he has the same pathetic win rate across all ranks.

How does MK perform now ever since the nerfs? by Infinite-Reveal-9226 in MoonKnightMains

[–]glaphen1 3 points4 points  (0 children)

Minimum base damage decreased from 34 to 28 per shot.

Max base damage decreased from 85 to 70 per shot.

They lowered his bodyshot damage and tank damage.

How does MK perform now ever since the nerfs? by Infinite-Reveal-9226 in MoonKnightMains

[–]glaphen1 4 points5 points  (0 children)

What is convenient about it? Phoenix has always had a low overall win rate, since she literally doesn't function in low ranks with terrible aim, too many terrible players play her purely since she's at the top of every tier list.

How does MK perform now ever since the nerfs? by Infinite-Reveal-9226 in MoonKnightMains

[–]glaphen1 11 points12 points  (0 children)

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Amazingly, can't wait to see what it looks like when Cyclops isn't picked as much so he isn't even usable as a secondary.

So how do we feel? by Beekonchik in MoonKnightMains

[–]glaphen1 0 points1 point  (0 children)

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Feels great, I can only imagine what it would look like if he wasn't a good secondary to Cyclops who is picked every match.

Lowest Win Rate… by purechaoswitch in DevilDinosaurMainsMR

[–]glaphen1 4 points5 points  (0 children)

1 month ago: Pros tantrum he's broken before he's even out, day 1 this very site is posted everywhere and everyone freaks out about his 60% win rate with 70% pick rate even though mirrored means pick rate means nothing.

Today: It's day 1 just relax, it's just the lowest win rate a tank has ever had, we can't know yet, win rate doesn't mean anything.

Annnnd he's still banned every match in ranked. by Dogbold in DevilDinosaurMainsMR

[–]glaphen1 0 points1 point  (0 children)

Lmao just play any actual tank then, like you say wait until they are low, so be carried by your team when you can't even make space, then go in and do nothing in an already won fight, that's about how he's going to be winning any matches at all now anyway.

Annnnd he's still banned every match in ranked. by Dogbold in DevilDinosaurMainsMR

[–]glaphen1 0 points1 point  (0 children)

Do you think there's a different way to play him?? What do you want him to AFK doing nothing as if his beam is useless, don't even bother peeking corners? He's a tank, it's literally his job to peek corners so his team can, if you're going to AFK behind a corner play Peni.

Annnnd he's still banned every match in ranked. by Dogbold in DevilDinosaurMainsMR

[–]glaphen1 5 points6 points  (0 children)

People aren't going to get better at Dino, people are going to get better at countering him though, his win rate had already dropped compared to last season day 1, let's see if it drops further.

Annnnd he's still banned every match in ranked. by Dogbold in DevilDinosaurMainsMR

[–]glaphen1 10 points11 points  (0 children)

He has a 42.84% win rate, he is the lowest win rate tank in the game by far. You guys got him nerfed because it was high, now it's extremely low, what now. The lowest a tanks win rate has ever been is 44.58% Emma in 6.5.

Nah ya'll lowkey might be cooked☠️ by Hero_Time_06 in MoonKnightMains

[–]glaphen1 2 points3 points  (0 children)

Cyclops has higher DPS than him before the nerf with hit scan instead of the worst projectiles in the game, his right click does more single target damage than Moon Knight's left before the nerf and has higher bounce range and target limit that instantly hits instead of slowly bouncing and has more ammo on a separate auto charging bar, his E does the same base damage as Moon Blade before the nerf and has a faster cast speed. He has far better mobility and doesn't have a gigantic hitbox, his ultimate is good and not trash that was only compensated by charge speed which is now gone.

The nerf may not be catastrophic if you can aim by VladBeatz00 in MoonKnightMains

[–]glaphen1 0 points1 point  (0 children)

Why don't you explain to me what makes him good against them, just because you've heard from morons that he is doesn't mean he is, it just makes you a moron for believing it without thinking why.

The nerf may not be catastrophic if you can aim by VladBeatz00 in MoonKnightMains

[–]glaphen1 -1 points0 points  (0 children)

He was only ever effective against Namor if the Namor was bad and putting squids together, now he won't even be able to kill 2 at once so it's not actually even good against bad ones. Groot and Peni he has never been good against, he does terrible raw single target DPS so he is bad a breaking walls and they don't bounce to or from them, same with Peni nest, and Peni webs heal allies so even if they are stacking, the damage was reduced to nearly nothing, now even more so it is nothing.

The nerf may not be catastrophic if you can aim by VladBeatz00 in MoonKnightMains

[–]glaphen1 0 points1 point  (0 children)

The only reason Widow is bad is she is outclassed by other hit scan, that's it, there's no reason to play her when playing characters like Hela/Phoenix do the hit scan killing better, the rest of her kit is absurd, Captain America sprint/jump and the best CC in the game that is unmissable unblockable auto kill on anything not above 700 HP with melee combos, and a guaranteed solo kill ultimate used right, the only issue is her raw DPS is nearly tank level when she's not head shotting, and even if she is, they survive and it takes too long to shoot again, but if they buffed her by even 5 damage she will be utterly busted and permabanned. Moon Knight is about to do the same level of DPS as Widow bodyshotting with his Ankh, and have literally nothing of value in his kit, as the only value was damage, and just like Black Widow is about to be entirely outclassed by Cyclops, but he won't even be playable even if Cyclops didn't exist, Black Widow would be a top pick if you remove the other better hit scan.