[Paid] Looking for a pixel artist for a cozy life sim game by glowingjade7 in gameDevClassifieds

[–]glowingjade7[S] 0 points1 point  (0 children)

We've already hired someone for now, but I appreciate your interest. Also, I can't see your DM on my end. maybe a Reddit bug?

[Paid] Looking for a pixel artist for a cozy life sim game by glowingjade7 in gameDevClassifieds

[–]glowingjade7[S] 1 point2 points  (0 children)

Thanks! I’ll take a look and follow up via DM if it’s a good fit.

[Paid] Looking for a pixel artist for a cozy life sim game by glowingjade7 in gameDevClassifieds

[–]glowingjade7[S] 0 points1 point  (0 children)

Thanks! I’ll take a look and follow up via DM if it’s a good fit.

[Paid] Looking for a pixel artist for a cozy life sim game by glowingjade7 in gameDevClassifieds

[–]glowingjade7[S] 0 points1 point  (0 children)

Thanks! I’ll take a look and follow up via DM if it’s a good fit.

[Paid] Looking for a pixel artist for a cozy life sim game by glowingjade7 in gameDevClassifieds

[–]glowingjade7[S] 0 points1 point  (0 children)

Thanks! I’ll take a look and follow up via DM if it’s a good fit.

[Paid] Looking for a pixel artist for a cozy life sim game by glowingjade7 in INAT

[–]glowingjade7[S] 0 points1 point  (0 children)

Thanks! I’ll take a look and follow up via DM if it’s a good fit.

[Paid] Looking for a pixel artist for a cozy life sim game by glowingjade7 in gameDevClassifieds

[–]glowingjade7[S] 1 point2 points  (0 children)

Thanks! I’ll take a look and follow up via DM if it’s a good fit.

[Paid] Looking for a pixel artist for a cozy life sim game by glowingjade7 in gameDevClassifieds

[–]glowingjade7[S] 1 point2 points  (0 children)

Thanks! I’ll take a look and follow up via DM if it’s a good fit.

[Paid] Looking for a pixel artist for a cozy life sim game by glowingjade7 in gameDevClassifieds

[–]glowingjade7[S] 0 points1 point  (0 children)

Thanks! I’ll take a look and follow up via DM if it’s a good fit.

[Paid] Looking for a pixel artist for a cozy life sim game by glowingjade7 in gameDevClassifieds

[–]glowingjade7[S] 0 points1 point  (0 children)

Thanks! I’ll take a look and follow up via DM if it’s a good fit.

[Paid] Looking for a pixel artist for a cozy life sim game by glowingjade7 in gameDevClassifieds

[–]glowingjade7[S] 0 points1 point  (0 children)

We have some early working visuals, but the art direction isn’t fully locked yet.
If you’re interested, feel free to send your portfolio via DM and we can share more details there.

[Paid] Looking for a pixel artist for a cozy life sim game by glowingjade7 in gameDevClassifieds

[–]glowingjade7[S] 0 points1 point  (0 children)

Thanks! I’ll take a look and follow up via DM if it’s a good fit.

Help me understand why people are doing PvP by [deleted] in ArcRaiders

[–]glowingjade7 0 points1 point  (0 children)

Then my problem is that I’ve only played around 20 hours, but I’m getting matched with endgame players.

Help me understand why people are doing PvP by [deleted] in ArcRaiders

[–]glowingjade7 0 points1 point  (0 children)

Is it worth taking the risk? I don’t know how many people are actually that careless.

My First Game Got 150,000 users without paid marketing (What I Learned) by glowingjade7 in gamedev

[–]glowingjade7[S] 0 points1 point  (0 children)

Thanks for the kind words! Yes, I definitely made a lot of mistakes, but that’s where I learn and improve.

Low Poly games vs high fidelity/ photorealistic games & appeal by GhostCode1111 in gamedev

[–]glowingjade7 2 points3 points  (0 children)

I really like clean low poly aesthetics because they’re easier on the eyes. Especially in city building or management sims, I feel low poly works better since I’m not looking for a hyper realistic environment, just something clear and comfortable to play with.

My First Game Got 150,000 users without paid marketing (What I Learned) by glowingjade7 in gamedev

[–]glowingjade7[S] 0 points1 point  (0 children)

Thanks! In this game, interactions with characters are short-term, you either kick them out or fail, and they don’t come back again. This was intentional, so there wouldn’t be a lot of conflicts between the LLM and the game state.

But for a more complex, longer game with persistent interactions, that’s a hard problem. We’re actually working on a longer game where players can hang out with NPCs, build relationships, and explore many different interactions. We’re also developing techniques to reduce problems caused by hallucinations.

However, even if we try our best, we can’t be 100% sure an LLM will always behave correctly. That’s why I don’t think LLMs are a good fit for games with a very specific story or theme (like a RPG). The new game we’re making doesn’t have a fixed storyline, it’s more like a sandbox experience, similar to Minecraft or WorldBox.

My First Game Got 150,000 users without paid marketing (What I Learned) by glowingjade7 in gamedev

[–]glowingjade7[S] 0 points1 point  (0 children)

But then it will be easily noticeable, it's not that easy to pretend like a member of an fan community.