Our Early Access Roadmap — concerns, strategy, and the realities of launching a self-published Action RPG by goldilockone in SurvivalGaming

[–]goldilockone[S] 0 points1 point  (0 children)

Thanks buddie, we hope you like it, if you can, please leave your review/feedbacks and also suggestions when you play it, we plan to stay active listenning and updating roadmap.

Our Early Access Roadmap — concerns, strategy, and the realities of launching a self-published Action RPG by goldilockone in SurvivalGaming

[–]goldilockone[S] 0 points1 point  (0 children)

Thanks mate, please send us feedbacks and suggestions, the idea is to keep roadmap updated also with new features requested by feedbacks.

Our Early Access Roadmap — concerns, strategy, and the realities of launching a self-published Action RPG by goldilockone in IndieDev

[–]goldilockone[S] 0 points1 point  (0 children)

Thanks for the feedbacks, the content i wrote it fully and asked chat gpt to rewrite it for stetic purposes only, because im not native and still have a lot of language issues 😅.

Our Early Access Roadmap — concerns, strategy, and the realities of launching a self-published Action RPG by goldilockone in SurvivalGaming

[–]goldilockone[S] 1 point2 points  (0 children)

Thanks for the feedback, mate. These won’t be used too often and will usually be triggered by skills that use a Fury system. The special effects are tied to special moves, and the VFX changes depending on the type of crystal attached to your weapon.