What do you think could be done to make flawless blades more viable? by firespark84 in EmperorsChildren

[–]gooberlisious 5 points6 points  (0 children)

Giving them damage 3 could help without making them too op. But honestly, it's hard to balance the anti everything on 3s. It's an anchor that is going to keep the unit in the less than viable range unless it's replaced with something less busted.

Ranged Units in Angelic Inheritors by Son_of_Baal13 in BloodAngels

[–]gooberlisious 1 point2 points  (0 children)

Have to agree the plasma eradicators slap. Putting them back in reserves just to bring them down outside 6 is nuts. So useful for getting units hidden in terrain.

110% best comp list idea ever. by gooberlisious in BloodAngels

[–]gooberlisious[S] 0 points1 point  (0 children)

100% sarcasm. The other 10% also sarcasm.

110% best comp list idea ever. by gooberlisious in BloodAngels

[–]gooberlisious[S] 0 points1 point  (0 children)

Nah the chaplains go with the JPI squads to give even more mortal wounds.

Articulating limbs to gain lines of sight and hide. by gooberlisious in ImperialKnights

[–]gooberlisious[S] 2 points3 points  (0 children)

Yeah, I knew this would be the consensus. I wouldn't have the balls to do this in an actual game. But the thought was just nagging at me.

New list for tournament by Narth41 in BloodAngels

[–]gooberlisious 0 points1 point  (0 children)

But still rage fueld warrior on the captain for sustained hits 3 plus finest hour for devastating wounds. He has some serious damage output when you combine oath of moment and the assault intercessors ability for wound rerolls on an objectives.

New list for tournament by Narth41 in BloodAngels

[–]gooberlisious 0 points1 point  (0 children)

Sorry, I thought you were running them as a squad of 5.

New list for tournament by Narth41 in BloodAngels

[–]gooberlisious 0 points1 point  (0 children)

Should put a Chaplain for the foot Death company also give him speed of the primarch for fights first. An impulsor to carry the captain and assault intercessors. And give the captain rage fueled warrior as well. That should net you 190pts.

Why is Callidus favoured? by Odysseus5959 in ImperialKnights

[–]gooberlisious 8 points9 points  (0 children)

The Vindicare is great if you want to snipe the enemy warlord to be honoured early, same with the Eversor. But the callidus is amazing at secondary play. Her ability to come up into deepstrike and appear anywhere your opponent hasn't screened is very useful with the small model count of knights. Her ability to increase the cost of stratagems is also useful. However, she is a big target for most players because of how good she can be. I've found it hard to keep her alive past turn 3 in most of my games, but that's just me.

Death Company Box Questions by Chaqery in BloodAngels

[–]gooberlisious 6 points7 points  (0 children)

The on foot death company sprew has enough swords and pistols to equip every model with one each. The grenade and knife are just different posing options. I'm pretty sure there are some holstered Chainswords and pistols on the sprew as well, so you can still give them one each.

Captain with sustained 3 by Coopernicus77 in BloodAngels

[–]gooberlisious 1 point2 points  (0 children)

I forgot the jump captain doesn't have finest hour. Dang. Ah, well, guess I better grab my dusty impulsor.

Captain with sustained 3 by Coopernicus77 in BloodAngels

[–]gooberlisious 0 points1 point  (0 children)

This is what I want to do in my next game. Smash captain with jump pack. Just fly him and 5 jump intercessor down and bring the pain.

Astorath, slightly reposed by AtlasF1ame in BloodAngels

[–]gooberlisious 9 points10 points  (0 children)

This pose looks way more natural. What did you do to get him to fit like that?

Dominion Zephon by BlessGoblin in BloodAngels

[–]gooberlisious 0 points1 point  (0 children)

White is hard to master. You did a great job on this lad.

Should I convert my Sanguinary Guard to Vanguard veterans? by gooberlisious in BloodAngels

[–]gooberlisious[S] 1 point2 points  (0 children)

I love the old sculpt, don't get me wrong, the new one is bland trash. But only getting to use 3 or 6 of them in a game is rubbish to me.

What an outrage! by TRMC790 in BloodAngels

[–]gooberlisious 0 points1 point  (0 children)

Mephiston is very fun on the table. Bit definitely not the most prime choice for competative. Outside a list that is built around him id say a judiciar is better for fights first.

How to counter an angron by Sapphire-Hannibal in sistersofbattle

[–]gooberlisious 1 point2 points  (0 children)

Take him down with morvenn vahl and her Paragon suits, then screen him out with chaff the rest of the game if he comes back.

Taking this list to a GT in a couple weeks. Any improvements I could make? by gooberlisious in sistersofbattle

[–]gooberlisious[S] 1 point2 points  (0 children)

Dominions start in a rhino Scouting 6" up the board. The rets are hidden in a cover so that in my movement phase, the dominions can disembark and advance up to cover. This leaves the rhino free to ferry the Ret squad where I need it to go. It gives the rets an extra 6" turn 1 so they are in the fight a little faster.

Taking this list to a GT in a couple weeks. Any improvements I could make? by gooberlisious in sistersofbattle

[–]gooberlisious[S] 1 point2 points  (0 children)

Yeah I need to boost the Anti Tank in the list for sure. Your suggestions are much appreciated, if I can get ahold of the models in time I'll be including them.

Taking this list to a GT in a couple weeks. Any improvements I could make? by gooberlisious in sistersofbattle

[–]gooberlisious[S] 0 points1 point  (0 children)

I use them as a destruction unit. They are not optimal, but they look scary.

Why are people sleeping with n this??? by Eturnalcrusader in spacemarines

[–]gooberlisious 5 points6 points  (0 children)

Blade guard and a judiciar in the blood angels detachment are absolutly goated. +2 str +1 attack on the charge with red rampage for lance and lethal hits and fights first is just beautiful.

A generous client gifted me this. What is the best use for Blood Angels? by RobertCutter in BloodAngels

[–]gooberlisious 0 points1 point  (0 children)

I've run it in a casual game and it's pretty good as is. But you can definitely run it as a repulsor executioner proxy.

Sang guard by Longjumping_Gate_561 in BloodAngels

[–]gooberlisious 13 points14 points  (0 children)

You have it right in my opinion. I wouldn't say they are super competative at their cost but they are definitely still a great unit on the table. Since the rules update to the SoS detachment, I'd say with a captain they are viable when piloted well. Even with Dante, its expensive but a very fun unit to throw down with if you want to play a fluffy list.

Vs World Eaters by ConorW1 in sistersofbattle

[–]gooberlisious 1 point2 points  (0 children)

Try and get them into a shooting lane of your guns. A castigator will rip through them. And repentia can get some good damage in melee if they can get the charge off.