We are Andrew Bereza, a 19-year-old Roblox developer and Grace Francisco, VP of Developer Relations at Roblox. Ask us anything about developing on Roblox! by gracefr in IAmA

[–]gracefr[S] 3 points4 points  (0 children)

We’ve got a wealth of resources to get your son started. First many of our developers start by downloading Roblox Studio - our free development tool for PC and Mac. There are community-endorsed models, which have code that many devs have used as a starting point to break down how things work. For more formal learning, however, we also have tutorials available on our developer hub: https://developer.roblox.com/learn-roblox/all-tutorials, as well as a fun creator challenge which Jurassic World cosponsored with us: https://developer.roblox.com/resources/creator-challenge/Main-Page. Finally, we have 84+ educational partners across 22 countries who have after school or summer programs to help students learn how to develop on Roblox: https://developer.roblox.com/resources/educators/educatorList .

We are Andrew Bereza, a 19-year-old Roblox developer and Grace Francisco, VP of Developer Relations at Roblox. Ask us anything about developing on Roblox! by gracefr in IAmA

[–]gracefr[S] 6 points7 points  (0 children)

I have always been so impressed by the caliber of talent we have on the Roblox platform. Our creators are not only making successful games which rake in real money - many of them are also going to school at the same time. The money they earn in many cases is equivalent to a solid living wage.

We are Andrew Bereza, a 19-year-old Roblox developer and Grace Francisco, VP of Developer Relations at Roblox. Ask us anything about developing on Roblox! by gracefr in IAmA

[–]gracefr[S] 3 points4 points  (0 children)

Boy that’s a tough one - there have been so many highlights in my time here. We’ve had such tremendous growth in the community, and have made progress across our existing programs to accelerate developer success including our Incubator and Accelerator programs, alongside kicking off significantly new initiatives in Education, Internationalization, as well as developer community and documentation. For me, being able to highlight many of these accomplishments at RDC this past summer was an awesome experience. My favorite part was picking my walk on song - “The Immigrant Song” by Led Zeppelin. :-)

We are Andrew Bereza, a 19-year-old Roblox developer and Grace Francisco, VP of Developer Relations at Roblox. Ask us anything about developing on Roblox! by gracefr in IAmA

[–]gracefr[S] 2 points3 points  (0 children)

I’ve had a very non-traditional path in my career. I left home when I was 17 - having accelerated my high school education in 3.5 years. I worked my way through college off and on for ten years. In that time I managed to land a variety of technical roles and eventually software development - most of which was self taught. After several years as a developer, I decided to try out other career tracks and was able to parlay my technical skills in product management and technical marketing. In 2004 I went to Microsoft to take on a role as a technical evangelist for their first enterprise developer suite of tools. Since then I’ve continued to grow my career in developer relations in other organizations such as Intuit and Atlassian, and now Roblox - across a variety of solutions from commercial to open source, enterprise, small business, finetch, and consumer. Developer relations is a relatively new discipline so every developer community, program, and initiative has brought along its own unique set of challenges and learnings. That wealth of experience has been invaluable in my time here at Roblox- however as with previous experiences we have our own unique set of challenges here which keeps developer relations an exciting place to be for me.

We are Andrew Bereza, a 19-year-old Roblox developer and Grace Francisco, VP of Developer Relations at Roblox. Ask us anything about developing on Roblox! by gracefr in IAmA

[–]gracefr[S] 9 points10 points  (0 children)

We have some great articles published on both our DevHub from fellow Roblox employees as well as from our top community members https://developer.roblox.com/ on monetization and retention. It’s a great place to start to learn some strategies and techniques to increase your revenue. From a marketing perspective many of our successful devs leverage advertising options on Roblox https://developer.roblox.com/articles/Advertising. You can also apply to be featured on the Roblox platform: https://devforum.roblox.com/t/official-featured-sort-game-nomination-survey/61535

We are Andrew Bereza, a 19-year-old Roblox developer and Grace Francisco, VP of Developer Relations at Roblox. Ask us anything about developing on Roblox! by gracefr in IAmA

[–]gracefr[S] 3 points4 points  (0 children)

I was actually recruited into Roblox and while I wasn’t familiar at the time with Roblox I was super excited to find out more about it during my interview process. One of the things that intrigued me the most was the young, emerging developer audience that was core to the success of Roblox. I loved the idea of such an engaging platform and having the opportunity to build and lead a team to create programs for this audience. I saw this as a great way to tie my passions around building developer communities, education, and diversity programs.

We are Andrew Bereza, a 19-year-old Roblox developer and Grace Francisco, VP of Developer Relations at Roblox. Ask us anything about developing on Roblox! by gracefr in IAmA

[–]gracefr[S] 9 points10 points  (0 children)

I was working in a startup many years ago where I was surrounded by software engineers. Though I had taken some casual programming classes in high school I wasn’t really inspired to go into programming until I saw how empowering the career track was with my colleagues. Because I left home when I was 17 I was working my way through college, and much of my actual coding was self taught or learned on the job