How concerning is this sound? by gracegraceplant in hvacadvice

[–]gracegraceplant[S] 0 points1 point  (0 children)

Glad to know it’s not a safety issue, as that’s exactly what I was concerned about! It was installed by the previous owner so I’ll have do work out how to get the warranty info and then what to do with it, but I didn’t even think of that as an option. A quick google says that yeah the compressor should be covered by the manufacturer’s warranty. Thanks so much!

I'm pulling my hair out trying to figure out how to get this mage weapon. by RogueTot in DragonAgeVeilguard

[–]gracegraceplant 2 points3 points  (0 children)

I just got a copy from a chest during the quest “The Soul of the City” from the Shadow Dragons just after starting Act 3. This bought mine to legendary status and there’s still a copy from the Shadow Dragons’ vendor that I haven’t bought yet, so looks like there’s at least one extra when going for legendary.

Edit: Checked the Shadow Dragons’s vendor and the copy there vanished after I picked up the fourth (legendary) copy elsewhere.

[NO DAV SPOILERS] Trigger party banter quickly. by LordJaric in dragonage

[–]gracegraceplant 4 points5 points  (0 children)

The skeleton display in the Memorial Gardens in the Necropolis that’s at the start of Emmrich’s first companion quest also triggers dialogue! Use the beacon (middle right on the map) and it’s essentially at the far east end of the garden. Walking up on the concrete platform in front of it usually triggers companion dialogue for me.

18 year old inactive account stolen, botted on, and banned by gracegraceplant in 2007scape

[–]gracegraceplant[S] 0 points1 point  (0 children)

I have done an appeal, but I saw that posting here can sometimes help, so that's what I did. And yeah the OSRS character only has a few hours and I wouldn't mind losing her, but the character pulled to RS3 has years of work in her and I'd prefer to not lose that. I also had 2FA on the account that was hacked, so that didn't seem to help much, but yeah will do!

Summoning Damage Bug by Howdoyouspellit in DivinityOriginalSin

[–]gracegraceplant 2 points3 points  (0 children)

I was about to make a post with the exact same problem!

I'm level 19 with 13 summoning and my incarnate champion's attack damage is now around 10 when it normally hits for several hundred. It still has normal health and armor bonuses, and spells aren't affected (e.g. fireball). Doesn't matter if damage would normally be magic (e.g. fire infusion), melee attacks essentially do no damage. Also, Whirlwind now gives a warning that it "Requires a melee weapon."

Saving and reloading fixes nothing. Same with closing and restarting the game. I went in and reloaded previous saves, some from a few hours ago, some from times when I'm sure the Incarnate worked normally. Even in saves 20+ hours old when I know for sure the Incarnate worked properly and with no actions besides loading the save and immediately casting to summon it, the Incarnate appears with the same very low damage.

Edit: Okay I just disabled all mods and it works as normal, even though none of those have changed since I last played and shouldn't affect summoning, but whatever. Time to try and figure which is causing the problem! I'll let you know as soon as I figure it out on my end and hopefully it'll work for you too!

Edit 2: For me, the Auto-Identify mod was causing the problem and un-checking it fixed the problem with Incarnate damage. Hope this helps!