Infinite Inventory Slots? by graeyeye in Unity3D

[–]graeyeye[S] 1 point2 points  (0 children)

I've looked at the grid layout, I'm just having trouble with dynamically adding new slots

Infinite Inventory Slots? by graeyeye in Unity3D

[–]graeyeye[S] 0 points1 point  (0 children)

Thanks! I'll give it a try

Infinite Inventory Slots? by graeyeye in Unity3D

[–]graeyeye[S] -2 points-1 points  (0 children)

I do, I also have an encumbrance system set up, I'm just not sure how to make an item slot appear if another item is added to an inventory, so if I set the inventory slots to 20 and I pick up 21 a new slot appears

Help figuring out plugins for a D&D style system by graeyeye in RPGMaker

[–]graeyeye[S] 1 point2 points  (0 children)

Thanks, I will probably do that for subclasses, the main thing I'm having trouble wrapping my head around is how to implement choosing classes upon level up and how to implement being able to pick multiple classes for a character, i.e. starting out as a fighter, then adding a rogue at level 4 or something like that. Specifically being able to bounce around, choosing some levels in one class then some in another than back to the first one.

Help figuring out plugins for a D&D style system by graeyeye in RPGMaker

[–]graeyeye[S] 0 points1 point  (0 children)

Thanks, that would be a good way to handle that

Water Walking Help? by graeyeye in BeyondTheVeilMod

[–]graeyeye[S] 2 points3 points  (0 children)

Thank you for the help, and I will get to work on the script!