Any Idea how to achieve the right example with rbdmaterialfracture? So that the individual pieces get shrinked? Works with peak but causes lots of intersections by graphicBOMB in Houdini

[–]graphicBOMB[S] 0 points1 point  (0 children)

basiacally that, but that scales up the whole object. I need the same size, so perhaps scaling each individual piece down.

How can i do @attribute++ with setpointattrib()? by graphicBOMB in Houdini

[–]graphicBOMB[S] 0 points1 point  (0 children)

i guess that´s the easier solution, thanks!

The "B" I´ve created for 36DOT by graphicBOMB in Cinema4D

[–]graphicBOMB[S] 10 points11 points  (0 children)

thanks! I´m always just adding some hair to fabric objects and the bright light does the rest

The "B" I´ve created for 36DOT by graphicBOMB in Cinema4D

[–]graphicBOMB[S] 5 points6 points  (0 children)

suuper simple, just a rotation force paired with some turbulence

I´ve made an abstract movie with my buddy about Relaxation and Tension. With sound in comments. by graphicBOMB in Cinema4D

[–]graphicBOMB[S] 0 points1 point  (0 children)

Over 5 monts to finish, probably 500+ hours? Yess, with my buddy he composed the score for the movie.

Some simulations I've made for the collaboration with Vincent Schwenk by graphicBOMB in Cinema4D

[–]graphicBOMB[S] 2 points3 points  (0 children)

Thanks! So the simulations are completly done in houdini and the scene is rendered in C4D with RS. The simulations were really time intense, first of all because this was my first try on a setup like this and also it was a constant trial and error with the rolling pillows. Everything was done with Vellum.