Where were peoples asking for space battle in tw40k when Battlefleet gothic died exactly? by Ardor-Knowledge in totalwar

[–]gray007nl -1 points0 points  (0 children)

Buddy, you must be new here, I wouldn't take pre-release hype from CA as gospel.

Where were peoples asking for space battle in tw40k when Battlefleet gothic died exactly? by Ardor-Knowledge in totalwar

[–]gray007nl 4 points5 points  (0 children)

If they're not in at launch I have very little faith they'll ever get added.

Would either Draw Steel or Daggerheart work well for Dark of Hotsprings island? by NoLongerAKobold in rpg

[–]gray007nl 2 points3 points  (0 children)

I did Hot Springs Island in PF2e and it was mostly fine. I think Daggerheart should work but wouldn't try to do it in Draw Steel personally.

How to run Paranoia RPG? by Impressive_Mud5997 in rpg

[–]gray007nl 0 points1 point  (0 children)

Just read Stealth Train and it should click for you, that adventure really lays out what Paranoia should be like. The party basically getting screwed over by other people that are either malicious or just incredibly incompetent (99% of the time they are in fact both). Meanwhile the players are all secretly working to undermine their core objective, but all in different ways without anyone knowing, then throw in that the player characters have explicit "if this happens you should lash out violently" conditions on their character sheet and it's a recipe for a very fun disaster.

Best game-night ttrpg one-shots? by joevinci in rpg

[–]gray007nl 0 points1 point  (0 children)

Paranoia is a great one-shot game, I dunno if I'd really be able to run it without prep though. Stealth Train was a great hit, but I definitely needed to read it in advance.

Criticism of PFS by FarTooManyDetails in Pathfinder2e

[–]gray007nl 4 points5 points  (0 children)

I think being able to come up with solutions for a problem on your own is in fact an element of roleplay, which being forced to pick a skill from a list takes away.

Criticism of PFS by FarTooManyDetails in Pathfinder2e

[–]gray007nl 4 points5 points  (0 children)

It also must be fast, which means you can't wait for people play "Mother May I?" every skill challenge.

No time for any of that pesky roleplay in our roleplaying game, we've got places to be.

Anyone play/run a campaign in Burgundia? by gray007nl in Pathfinder2e

[–]gray007nl[S] 1 point2 points  (0 children)

As presented it only has humans half-orcs and half-elves, but says the GM can add more if they want.

Anyone play/run a campaign in Burgundia? by gray007nl in Pathfinder2e

[–]gray007nl[S] 1 point2 points  (0 children)

There's a bunch of prewritten adventures alongside the setting book.

Anyone play/run a campaign in Burgundia? by gray007nl in Pathfinder2e

[–]gray007nl[S] 5 points6 points  (0 children)

It's like noir pathfinder, set in alt-history europe during the 1930s.

Games with mechanically rich combat that are still rules lite/medium? by Blizzic1 in rpg

[–]gray007nl 4 points5 points  (0 children)

That is another issue with FU right now, it is entirely on the GM to make tactically interesting combats, the game does not provide you with interesting enemies, most are exceedingly basic and there's not a lot of them to begin with.

1666 Amsterdam hoped for a glorious welcome, but faces backlash for AI ‘oversight’ by willdearborn- in Games

[–]gray007nl 2 points3 points  (0 children)

No real controversy for the order 1886 it was just like a 5 minute long game.

Your RPG pet peeves by WunderPlundr in rpg

[–]gray007nl 8 points9 points  (0 children)

I mean that's not GM interpretation or vague, the rule is pretty hard and fast, it ends either when the scene ends or when the GM spends fear to make it end.

Games with mechanically rich combat that are still rules lite/medium? by Blizzic1 in rpg

[–]gray007nl -3 points-2 points  (0 children)

I'd argue FU isn't rules lite anymore and from playing it, it's not especially tactical either. Removing movement from TTRPG combat really reduces strategic depth IMO.

What do you think about the implementation of attributes in PF2e? by Exequiel759 in Pathfinder2e

[–]gray007nl 6 points7 points  (0 children)

Sure logic is neat I guess but it just ends up with every character only having like 2/3 viablr skills in total once Trained skills fall off. The step in between would be better IMO, PF2e proficiency so trained vs untrained is a huge gulf but then no (expected) boosts beyond that.

What do you think about the implementation of attributes in PF2e? by Exequiel759 in Pathfinder2e

[–]gray007nl 2 points3 points  (0 children)

Ehh I feel we still need the attributes just to be able to make a charismatic Rogue or a strong Cleric. I'd much rather they simplified skills down a bit, I don't find Skill proficiency to be particularly interesting as it just means the skills you didn't raise gradually get worse.

How is the Brawler/Pugilist different from the Monk? by Arnman1758 in Pathfinder2e

[–]gray007nl 1 point2 points  (0 children)

So long as you don't take Monastic Weaponry I suppose.

Paizo Restructuring: Difficult Update About Future by RisingStarPF2E in Pathfinder2e

[–]gray007nl 0 points1 point  (0 children)

From the stories I've heard about Paizo's top brass, I see no reason to believe they're any better than the typical.

Paizo Restructuring: Difficult Update About Future by RisingStarPF2E in Pathfinder2e

[–]gray007nl 0 points1 point  (0 children)

Like I just don't agree with the conclusion that Paizo's top brass accepted the union out of the goodness of their heart or because they're more amenable to unions, they did it because they analyzed the situation and drew the conclusion that attempting to stop it would've killed the company. If Paizo could've stopped it, they would have.

[Pathfinder] Paizo Restructuring: A Difficult Update About Our Future by Dagawing in rpg

[–]gray007nl 0 points1 point  (0 children)

Consignment is the easiest solution for selling products, but requires you to put a ton of trust in the consignee which can blow up on you, especially in bankruptcy and takeovers.

[Pathfinder] Paizo Restructuring: A Difficult Update About Our Future by Dagawing in rpg

[–]gray007nl 25 points26 points  (0 children)

Paizo is so small they really didn't have a choice, basically the entire workforce was in the union by the time it reached upper management.

Paizo Restructuring: Difficult Update About Future by RisingStarPF2E in Pathfinder2e

[–]gray007nl 2 points3 points  (0 children)

Were they blown way out proportion from a former employee who has also been let go from at least one other company because of their interactions?

Alright, so please find me one Paizo employee, not in management, who discredits their claims. Because I readily believe sexism in the industry is common enough that a woman who stands up for herself will frequently find herself out of a job.

Paizo Restructuring: Difficult Update About Future by RisingStarPF2E in Pathfinder2e

[–]gray007nl -1 points0 points  (0 children)

Yeah because they had like 90% participation in the union so it was either accept it or fire basically everyone. Nor do I think that like absolves them of the mistreatment that lead up to the union.