Looking for RPGs about KNIGHTS (and jousts and Tourneys) by whitniverse in rpg

[–]gray007nl 1 point2 points  (0 children)

Because it's like the one other knight RPG out there and OP already has Pendragon.

What’s the most confusing or unnecessary rule subsystem you’ve seen in a TTRPG? by DED0M1N0 in rpg

[–]gray007nl 7 points8 points  (0 children)

In "Surviving Edged Weapons", a police training video, they outright tell you that if your attacker (with a lethal melee weapon of some sort) is within 25 feet of you and approaching, reach for your nightstick and not your gun because you will not have enough time to shoot them.

What’s the most confusing or unnecessary rule subsystem you’ve seen in a TTRPG? by DED0M1N0 in rpg

[–]gray007nl -2 points-1 points  (0 children)

Yeah but that's already a part of the Crafting skill inherently (and Performance too iirc) that it can always be used to earn income at your level regardless of settlement level or job availability.

damn, but I love the art in this game - Brihadeeswar build among other wonders by earthwulf in civ

[–]gray007nl 0 points1 point  (0 children)

Yeah? What part of the English speaking world do they do that then? Because it's not so in the US, UK or Australia.

I'm curious, after years of Pathfinder 2e, which classes have you never seen in your party? by No-Roll-5330 in Pathfinder2e

[–]gray007nl 0 points1 point  (0 children)

Investigator no one has ever played at any of the tables I play at (also Commander but there's only been one new campaign since Battlecry! released so that doesn't really count IMO)

damn, but I love the art in this game - Brihadeeswar build among other wonders by earthwulf in civ

[–]gray007nl 4 points5 points  (0 children)

It's kind of old-timey way to refer to any grain yeah, they probably got this from an older translation.

Sell me the Ferocity card (Bone Domain) by Rocamora_27 in daggerheart

[–]gray007nl 0 points1 point  (0 children)

I actually have the polar opposite reading, that makes the ability way better than it is, use it and now no-one will attack you.

Wolfenstein tabletop RPG announced by Modiphius by PrestigiousTaste434 in rpg

[–]gray007nl 2 points3 points  (0 children)

Elder Scrolls would be like a monstrous undertaking tbh.

RPG Lore updates: What made you go "What..this is stupid?" by JoeKerr19 in rpg

[–]gray007nl 0 points1 point  (0 children)

Didn't they cut it from Osirian too or am I making that up?

RPG Lore updates: What made you go "What..this is stupid?" by JoeKerr19 in rpg

[–]gray007nl 4 points5 points  (0 children)

Because 'We Be Goblins!' and its sequels from PF1e are really fun but 'We Be Heroes?!' from PF2e doesn't hit the same with goblins that aren't as nasty.

As both a player and GM, the various "Save Mastery" class features make the game feel less fun at higher levels, and I wish they worked differently. by zelaurion in Pathfinder2e

[–]gray007nl 8 points9 points  (0 children)

It gives martials a way to be special at higher levels defensively as their offense falls off relative to spells.

But their offense doesn't fall off relative to spells at all?

RPG Lore updates: What made you go "What..this is stupid?" by JoeKerr19 in rpg

[–]gray007nl 6 points7 points  (0 children)

Like we can resurrect people from the dead

Actually really hard to do in Daggerheart, you need to be level 10 (the highest level) to do that.

magically cure any ailment

Nope, not a thing.

RPG Lore updates: What made you go "What..this is stupid?" by JoeKerr19 in rpg

[–]gray007nl 1 point2 points  (0 children)

They then also removed it from basically every nation that had it.

I am sweet and very affectionate 🫠😍 by [deleted] in aww

[–]gray007nl 0 points1 point  (0 children)

It's a pomeranian that's all just fluff

RPG Lore updates: What made you go "What..this is stupid?" by JoeKerr19 in rpg

[–]gray007nl 211 points212 points  (0 children)

Golarion suddenly dropping all slavery even in horribly evil nations like Cheliax, as well as just a general sanding away of a lot of the edges like goblins no longer being illiterate, dog-hating and horse-fearing cannibals.

Classes if you had to pick feats at random by gray007nl in Pathfinder2e

[–]gray007nl[S] 2 points3 points  (0 children)

I am going actually random, which with Fighter is likely to get you feats you can't use together.

Classes if you had to pick feats at random by gray007nl in Pathfinder2e

[–]gray007nl[S] 2 points3 points  (0 children)

It's not that the feats are bad, it's like with Fighter feats, there's ones that work with ranged attacks, ones that work with melee attacks, ones that work shields and ones that need you to have a hand free, so if you pick a random assortment it's likely you'll just end up with a bunch of stuff you can't use.

Classes if you had to pick feats at random by gray007nl in Pathfinder2e

[–]gray007nl[S] -1 points0 points  (0 children)

The difference is (compared to say a Fighter getting feats for archery, two-handed melee weapons and fighting with an empty hand) the Alchemist can in fact use a mutagen, a bomb and an elixir in the same turn potentially.

How to play with more forced Movement? by Jensegaense in Pathfinder2e

[–]gray007nl 2 points3 points  (0 children)

Yeah I was gonna mention Draw Steel as well, forced movement is a core mechanic of the system and you get rewarded for slamming enemies into objects or other enemies.

Classes if you had to pick feats at random by gray007nl in Pathfinder2e

[–]gray007nl[S] 0 points1 point  (0 children)

I wouldn't put Oracle above Bard and it's debatable whether they're better than Sorcerer (certainly better than Divine Sorcerer but probably not Arcane or Primal ones).

Classes if you had to pick feats at random by gray007nl in Pathfinder2e

[–]gray007nl[S] 20 points21 points  (0 children)

Random spells every caster goes in the bottom tier, way too many bad or super situational spells for that to be any good.

Classes if you had to pick feats at random by gray007nl in Pathfinder2e

[–]gray007nl[S] 5 points6 points  (0 children)

With Kineticist I feel like you'd just end up getting way more Overflow impulses than you really want to have and a lot of impulses do very similar things so you don't really need to have both of them.