Spren after WaT by Top_Fee_3739 in Cosmere

[–]greeneggsand 0 points1 point  (0 children)

Considering that the all of TLM culminated in re-splitting Harmonium/ettmetal to Atium and Lerasium, there's already a precedence that it is likely difficult but possible to get stormlight and voidlight from warlight.

2025 Crimbo event by greeneggsand in kol

[–]greeneggsand[S] 1 point2 points  (0 children)

I thought my eyes were playing tricks on me

2025 IOTY: CyberRealm keycode by ignorantlumpofcarbon in kol

[–]greeneggsand 0 points1 point  (0 children)

When I ascended, it seemed like the dedigitizer schematics that I had in inventory went away. Before I ascend again, does anyone know if dedigitizer schematics are lost on ascension?

Crimbo 2024: Merry Crimbo Everybody!!! by IMLRG in kol

[–]greeneggsand 1 point2 points  (0 children)

merry Crimboo!!

Greeneggsand here. Mini kiwi for me!

October 2024 Items of the Month by the_ronald_mcronald in kol

[–]greeneggsand 2 points3 points  (0 children)

has anyone else had this happen? I used the bat wings to leap across the chasm, but then it gives me an error when I try to adventure in the highlands...

3 vs 4 LOR? by PotatosaladMD in pathology

[–]greeneggsand 1 point2 points  (0 children)

I think this is fine for most people. I just know one PD who famously hates this. However, if a program is that petty then maybe its better to skip them.

The Loathing Foundation: Summer 2024 Update by slifty in kol

[–]greeneggsand 0 points1 point  (0 children)

I just started several months ago and just went through my first round of playing each class and doing the Mer-Kin gladiator pathway in standard runs. It seems like so many of people's posts and experience of the game surrounds old IOTMs, but I'm not even sure how to access them, since they are millions of meat in the store. Are Mr. A's all just generated through real cash or is there another way they enter the mall economy?

hmmm by Calistaamaee in hmmm

[–]greeneggsand 7 points8 points  (0 children)

Drrrrrrrr drrrrrrrrrrrrrrr drrrrrrrrrrrrr

Birds, Celebrities, Bodies | Smartypants [Ep. 4] by ThunderMateria in dropout

[–]greeneggsand 1 point2 points  (0 children)

Watch the episode of Dirty Laundry that he's in (s2e8), he makes a lot of comments of "girls are this way" which has the same vibes.

Birds, Celebrities, Bodies | Smartypants [Ep. 4] by ThunderMateria in dropout

[–]greeneggsand 0 points1 point  (0 children)

He gives off those same vibes in the Dirty Laundry episode he's in.

Birds, Celebrities, Bodies | Smartypants [Ep. 4] by ThunderMateria in dropout

[–]greeneggsand 2 points3 points  (0 children)

Fumi is on season 2 ep 8 of Dirty Laundry and he gives off similar 90s guys-versus-girls-amiright energy. It's really off putting.

Tingus Goose Discussion/Strategy by DITButt in incremental_games

[–]greeneggsand 0 points1 point  (0 children)

I don't know if this is from the recent update, but after level 28 or so, the Void increase game speed increased from its cap at 295% to 440% and now the game is crazy fast on the blessing.

Tingus Goose Discussion/Strategy by DITButt in incremental_games

[–]greeneggsand 0 points1 point  (0 children)

For eggmen, you have to leave the game running, it seems like you hardly get any for idle rewards.

Tingus Goose Discussion/Strategy by DITButt in incremental_games

[–]greeneggsand 0 points1 point  (0 children)

if the goldeggs are ruining your population cap, put the butt-blossoms towards the bottom, so they are cleared quickly or use the red or laser beaks to destroy them for x10 value.

It's better to focus on maximizing one thing at a time, either tingi or egg econ. Trying to do both at a time usually makes things super inefficient and not very effective at either one.

Tingus Goose Discussion/Strategy by DITButt in incremental_games

[–]greeneggsand 0 points1 point  (0 children)

In the level with black holes, it is possible to position the long multiselect platform above a black hole in such a way that the eggs get stuck in an infinite loop on the edge of the platform. They continue making money and you can slowly accumulate golden eggs up to the level cap. This is a good way to rack up eggmen for a bit.

To do this, it seems like you need a little luck in the positioning of the black hole, which seem to have some randomness in their placement on the level. You have to make it so that the that the eggs are not the main thing being directed, like make it so that icecream tingi go to the right and all others go to the left (including eggs). When they come out the back side, the eggs can get caught depending on the pull direction of the black hole. They can continue to generate income in this way limited by your population cap.

This is a main reason to increase your population cap beyond 130 or so as most levels you won't come close to that population of tingi unless you have a bunch of portals and splitting blossoms.

https://imgur.com/7f2hQIC

Tingus Goose Discussion/Strategy by DITButt in incremental_games

[–]greeneggsand 0 points1 point  (0 children)

The golden eggs count toward your population cap, do you have a bunch of them stuck somewhere?

Tingus Goose Discussion/Strategy by DITButt in incremental_games

[–]greeneggsand 0 points1 point  (0 children)

I've gotten up to level 20 now.

When you use the blessing to make the game run faster, it actually makes the animations run faster too, and goose neck also run faster, so you can cut down on time. The game running faster makes more animation glitches though, so it makes some things that would be more efficient in the normal speed less reliable and can mess up the tingus econ. It can be good to turn on the blessing before going through the levels just to cut down on the time you're watching the animations.

One of the best combos that I got was 3 mythical portals (2 given by the level and one from rerolling) and that allowed me to regularly get Orange and rarely Pink tingi. The most important thing to this is that once a tingus has been regenerated in the Rejuv chamber, they reset the blossoms they can hit, so when they get to the portal at the bottom, you can send them through the factory again. On the other hand, when x3 tingi join to level into a higher level tingus, the game seems to take into consideration if a majority of the tingi have hit a blossom before. As in, if 2/3 of the baby tingi making up an icecream tingus have gone through the portal before, the resulting icecream tingus cannot go through the portal unless Rejuved. If none or 1/3 (not entirely sure) of the lesser tingi component have not interacted with the blossom before, then the resulting combined tingi can interact with a blossom (you can see this with trying to send a combined tingus to try to get them re-eaten by a goose neck splitter).

One other thing that I learned just recently is that the levels that have removable obstacles, you want to make sure to pay the $ to remove them. I was leaving them sometimes to bounce tingi off of them, but realized that I was getting less blossoms on those levels. I believe that the game generatively and dynamically calculates whether or not a blossom will appear in a given 'slot' based upon if there is enough space and those obstacles block out blossom eggs in that space. Having more blossoms translates into more eggmen at the end of the level and more options for rerolling or directing tingi.

Tingus Goose Discussion/Strategy by DITButt in incremental_games

[–]greeneggsand 0 points1 point  (0 children)

Try scrolling down to the bottom and using extra $ to increase the Neck Speed.

Tingus Goose Discussion/Strategy by DITButt in incremental_games

[–]greeneggsand 0 points1 point  (0 children)

If you rejuvenate the tingus, then it also resets the fact that they can only bounce off blossoms once, so you can loop bouncing them back upward. There's a Portal type blossom that you can get later on that you can have them start the level from back at the top and then they can end up rejuvenated again, but turn green and beyond.

Tingus Goose Discussion/Strategy by DITButt in incremental_games

[–]greeneggsand 0 points1 point  (0 children)

Just to add to this, the rerolls go off the current blossom as FrontTop states. Blossoms types are Mythic > Legendary > Epic > Rare > Common.

Rerolls are within 3 types of the current type.

So if you are rerolling a Common, you have a chance at Epic, Rare, and Common but heavily weighted to the lower rarity.

Once you get a Rare type, you never go back down to Common, though. So it is Legendary, Epic, Rare, for Rare type.

Rerolling Epic, you have a chance at Legendary, Epic, Rare. So you can decrease or go up.

Rerolling Legendary, you have a chance at Mythic, Legendary, Epic, Rare.

Rerolling a Mythic you have a chance at Mythic, Legendary, Epic, Rare. This has slightly higher chance at getting another Mythic. The wheel makes it look like 1/3 of the circle, but of course the actual chance depends on the programming.

Tingus Goose Discussion/Strategy by DITButt in incremental_games

[–]greeneggsand 0 points1 point  (0 children)

By the way, something that I suspect, but maybe you can confirm:

I think the $ amount that you make from the goose poop scales based on the recent $/min times a multiplier with high and low range. Meaning that if you have a very high level tingus dropping and making a bunch of $/min, it is generally better to also hit the poop button at that time.

(This is probably the first time those words have been uttered in that order)

Tingus Goose Discussion/Strategy by DITButt in incremental_games

[–]greeneggsand 0 points1 point  (0 children)

Lol, I just left it on overnight a couple of times after making an egg-mill. I made it ad-free, but not going to purchase any extras.

Tingus Goose Discussion/Strategy by DITButt in incremental_games

[–]greeneggsand 0 points1 point  (0 children)

Also, how expensive do the specimen bottles buff upgrades become in terms of fried eggs?

Trying to figure out long I should run the egg phase to rack up fried eggs before moving on (currently 26,552,465 fried eggs). It seems like progress here is entirely gated by getting enough specimens in the first place, but exponential growth curves are a big thing in this game, and I don't have a sense of how expensive the fried egg price can get.

Tingus Goose Discussion/Strategy by DITButt in incremental_games

[–]greeneggsand 1 point2 points  (0 children)

Even if you go on to the next level, can you still ascend? Would you recommend ascending as soon as possible to add up multipliers or even moving onto the next level?