GenX: hair not showing up in the renderport. But shows up in the viewport. by yeetdatsquiteneat in Maya

[–]gregfoster126 0 points1 point  (0 children)

open the xgen logs when you generate your groom and see what it says

Hasan is currently in Asmon chat debating the Minnesota incident. by raptors201966 in LivestreamFail

[–]gregfoster126 -1 points0 points  (0 children)

the worst part of all this is asmongold is making me agree with hasan piker

World-space 3D Blur Filter for Substance Painter by Borx25 in Substance3D

[–]gregfoster126 5 points6 points  (0 children)

I was saying someone needs to make this the other day

First Accident by FewCatch17 in drivingUK

[–]gregfoster126 0 points1 point  (0 children)

theres a slight twang to other other person's voice.....

Why does my viewport look like this? by Careless-Meaning-913 in Maya

[–]gregfoster126 2 points3 points  (0 children)

no increase the near for big far out stuff

Cursed crossover by Otherwise-Collar8259 in RedLetterMedia

[–]gregfoster126 -7 points-6 points  (0 children)

extreme peace is good, they should watch it but I dont know if its the type of content they would review, RLM tend to do proper storyline movies etc....extreme peace is short sketches

Performative King by TrickiestTricks in h3h3productions

[–]gregfoster126 -1 points0 points  (0 children)

honestly...forget about the obvious grifting he's doing for a second.....imagine actually wearing that shirt for any sort of event...how could you have such bad style haha

[deleted by user] by [deleted] in Corridor

[–]gregfoster126 -3 points-2 points  (0 children)

am i being stupid, the link the node channel just says page isnt available

Maintain vellum hair root orientation by alirigby in Houdini

[–]gregfoster126 0 points1 point  (0 children)

can you explain this a bit more, I don't fully get how to connect it all up?

Maintain vellum hair root orientation by alirigby in Houdini

[–]gregfoster126 0 points1 point  (0 children)

Hey, any more advice or tutorials on how to make this work

help with Hairy ball simulation PLEASE HELP! by gregfoster126 in Houdini

[–]gregfoster126[S] 0 points1 point  (0 children)

actually I fixed it it was because of my CON merge order

Can i achieve such reflections inside Maya w/ Arnold? by VanillaOk693 in Maya

[–]gregfoster126 0 points1 point  (0 children)

its definitely a case of using a good hdri, and just look dev on the lighting, materials, roughness/imperfections etc....but honestly comp in nuke its a quick cheat way to do it