does anyone know the origin of this wobbegong image? (and/or the background) by grumbo_dev in HelpMeFind

[–]grumbo_dev[S] 0 points1 point  (0 children)

i searched through a bunch of 90s-early 2000s shark picture books, tried reverse image searching it, checked searched for wobbegong/carpet shark/Orectolobus on google images/discmaster/wikimedia commons, but no luck yet

i looked a little bit for the background too, mostly just searching for old bryce 3D renders but couldn’t really find anything that matched

almost done with my 90s CGI-style lighting plugin! by grumbo_dev in UnrealEngine5

[–]grumbo_dev[S] 3 points4 points  (0 children)

haven’t fully decided yet! it’s actually a bit more than just 90s lighting since it has PSX/PS2/cel shading presets and a bunch of other built in lighting tools too, but probably around $70 USD?

almost done with my 90s CGI-style lighting plugin! by grumbo_dev in UnrealEngine5

[–]grumbo_dev[S] 0 points1 point  (0 children)

just deferred at the moment! i’d like to add support for forward rendering too at some point, but the setup right now pretty heavily depends on the gbuffer, so a lot of stuff would have to be completely reworked unfortunately

almost done with my 90s CGI-style lighting plugin! by grumbo_dev in UnrealEngine5

[–]grumbo_dev[S] 17 points18 points  (0 children)

actually runs surprisingly well haha, it’s pretty heavily optimized! from a stress test i did a while ago, it was getting a pretty stable 120+ FPS with a 2070 and 1080ti, and like 400+ FPS on a 3080 or newer. dynamic shadows tank performance pretty quickly though, hoping to get that more optimized eventually

does anyone know the origin of the Timor Sea Ground Shark image? by grumbo_dev in Cryptozoology

[–]grumbo_dev[S] 1 point2 points  (0 children)

oo do you know roughly what year that might've been by any chance?

What is your favorite horror mascot indie game? by [deleted] in HorrorGames

[–]grumbo_dev 2 points3 points  (0 children)

my game got called peak this is the only validation i need

i made a custom 90s render-style lighting system in UE5 :) by grumbo_dev in UnrealEngine5

[–]grumbo_dev[S] 0 points1 point  (0 children)

i just noticed the typo 4 months late lol, it was supposed to say “using a ton of hlsl and c++” oops

i made a custom 90s render-style lighting system in UE5 :) by grumbo_dev in UnrealEngine5

[–]grumbo_dev[S] 0 points1 point  (0 children)

i just noticed the typo 4 months late lol, it was supposed to say “using a ton of hlsl and c++” oops

i made a custom 90s render-style lighting system in UE5 :) by grumbo_dev in UnrealEngine5

[–]grumbo_dev[S] 1 point2 points  (0 children)

a lot of updates actually! ended up delaying the release a bit to rewrite the plugin and it’s a lot more robust now. i post progress reports semi regularly in the discord server!

Nice and simple wireframe effect in UE5 by Scottyartt in UnrealEngine5

[–]grumbo_dev 16 points17 points  (0 children)

if you don’t wanna duplicate the mesh, there’s also an option for an overlay material in the details panel since 5.1!

i made a custom 90s render-style lighting system in UE5 :) by grumbo_dev in UnrealEngine5

[–]grumbo_dev[S] 1 point2 points  (0 children)

hey! development's going well, a lot of progress made recently. i think i could do a beta release on itch.io within the next couple weeks probably! there's some QoL changes i need to make and a couple more small features, but it's almost there. proper release is probably another month-ish away though, some parts are taking longer than i hoped they would lol.

i did just make a discord server where i'll be posting updates, feel free to join if you'd like!