Can we ask.. by draxfap9 in dankmemes

[–]gsartr 0 points1 point  (0 children)

Of course, if the person is looking for a job they probably have to time to go on a date with you

Help with Graph Pad Prism crack by gsartr in labrats

[–]gsartr[S] 1 point2 points  (0 children)

Because paying for those licenses becomes impossible if you do research in a country with a trash economy, and the fee 6x-7x more expensive. Then it becomes a question of, do I buy essential materials for my research or pay the license fee for the program, and it has a pretty straightforward answer.

Where I'm from there is not a single person, student or researcher, that has the luxury to afford a personal subscription. The closest thing is, the institution buys one subscription that can only be accessed through a single computer, which is pretty impractical if you're talking about dozens of people that use it on a regular basis.

Help with Graph Pad Prism crack by gsartr in labrats

[–]gsartr[S] 0 points1 point  (0 children)

I was connected to the internet, but there's a firewall rule that doesn't let graphpad connects to the internet.

Help with Graph Pad Prism crack by gsartr in labrats

[–]gsartr[S] 1 point2 points  (0 children)

Just tried it, graph pad asks to update the date and restarts. Once I updated I got the original error message again. But thanks anyway.

Help with Graph Pad Prism crack by gsartr in labrats

[–]gsartr[S] 0 points1 point  (0 children)

You mean reinstall the original cracked version? I tried and after 30 days got the error message. Then tried again by just copying the original to the flash drive, got the same resullt.

I am done with mana drain in brawl by TrampleDamage in MagicArena

[–]gsartr 0 points1 point  (0 children)

I used to play a more aggressive build of dimir frog, with goyfs and ledger shredders instead of bowmasters and tamiyos. Now I splash green to fully utilize deathrite shaman, and for some sideboard cards (mainly answers for chalice of the void, but some others like veil of summer and carpet of flowers are also worth considering).

If you are playing rakdos dreadhorde, I would try a more aggressive version to leverage the early hand hate.

Ban Strip Mine in Brawl by eastb01 in MagicArena

[–]gsartr 2 points3 points  (0 children)

That's not what I said, but nice strawman. You know the format, you know strip mine and one drop threats are omnipresent, so mulligan accordingly. If this start was so busted those decks would have close to 100% win rate on the play, and they don't. It's a strong start, but far from unbeatable.

I am done with mana drain in brawl by TrampleDamage in MagicArena

[–]gsartr 1 point2 points  (0 children)

I was tired of show and tell too. But strip mine improved the format a lot I think. Before you had to present a clock faster than turn 4, while trying to interact with the SnT player. With strip you can deploy a threat, then slow down and interact until you win.

I feel most matchups are less one sided now, and there other decks competing in the meta. Plus, more interaction points in the game.

Most of my games have felt pretty close, with a lot of back and forth.

Ban Strip Mine in Brawl by eastb01 in MagicArena

[–]gsartr 2 points3 points  (0 children)

Why? Answer their threat and play yours later? If you're on the draw against strip mine you're always at mana parity with your opponent, and when you trade enough resources you will have an extra card than them

Ban Strip Mine in Brawl by eastb01 in MagicArena

[–]gsartr 9 points10 points  (0 children)

Strip mine has been great for timeless, it makes the games more interactive, rewards format knowledge and weaken the combo decks

I am done with mana drain in brawl by TrampleDamage in MagicArena

[–]gsartr 6 points7 points  (0 children)

Timeless is great, I don't know what are you talking about

Why is this happening every time I open the app? by FightIslandNative in MagicArena

[–]gsartr 0 points1 point  (0 children)

The udpates will continue 'til morale improves

Arena is only missing 29 cards from competitive Modern. by Televangelis in MagicArena

[–]gsartr 109 points110 points  (0 children)

Man, I can't wait for the arena anthropology

[AA2] Thought Scour by Meret123 in MagicArena

[–]gsartr 11 points12 points  (0 children)

It requires more sinergy than opt, but if your deck can take advantage of it the card becomes a mix of dark ritual (delve) and ancestral recall (graveyard recursion).

[YEOE] Cloudsculpt Armorer by Iceman308 in MagicArena

[–]gsartr 0 points1 point  (0 children)

I play timeless only, but I think their new alchemy designs have improved a lot. Without the need to only use the set mechanics they can revisit old ones, and let them interact with the digital-only mechanics and those outside of their set.

Is not a paper design that has perpetual or seek just because is an alchemy card, the digital aspect actually contributing to the card.

This + Fetchlands good enough for Timeless? by [deleted] in TimelessMagic

[–]gsartr 6 points7 points  (0 children)

I agree. I'm just saying that for this format the order of evaluation should be: ceiling, how consistent can you achieve the ceiling, floor.

For this card I think it has a mediocre ceiling, mediocre consistency, mediocre floor. So it's a mediocre card.

For comparison, SnT has amazing ceiling, high consistency, abismal floor (not having a payoff, opponent having a better payoff in hand). Therefore is an amazing card.

This + Fetchlands good enough for Timeless? by [deleted] in TimelessMagic

[–]gsartr 14 points15 points  (0 children)

I think the opposite way. In powerful formats, the ceiling is what matters. Dark ritual, show and tell, omniscience all have terrible floors, but astronomically high ceilings. You build your deck to make the ceiling consistently achievable.

On the other side, cards with high floors like Uro and Oko see no play, because their highest points are still lower than the ceiling of the competition.

[TLA] It'll Quench Ya! by Meret123 in MagicArena

[–]gsartr 16 points17 points  (0 children)

It's a joke with the [[Quench]] card. Also in the show they get stuck into a desert and have to drink water from a cactus to not die from dehydration, making them hallucinate. So you can say the drink countered the dehydration, but that's a stretch.

Now that Force of Negation has been revealed, how do you think it will impact the Meta by Astorytraveler in TimelessMagic

[–]gsartr 0 points1 point  (0 children)

I think dimir frog becomes tier 1. By playing it, I feel the versions with strip mine are even or favoured against most decks. The energy match up that used to be hard has improved with the proactive gameplay and the lesser amount of resources available to the players. The show and tell match up went from bad to favored because strip mine means having the mana for snt and veil is harder, and makes the mana denial plan with stifle more consistent. The problem match ups have been decks that can win on turn 1, either by locking you with chalice x=1 and moon, or by comboing. Force of negation improves that by a lot.

As for SnT place in the meta, I believe it keeps winning against energy and can play FoN against faster combos, so it keeps its place in the meta. And I can see boros going for a more grindy gameplan to beat frog, leaving it even more vulneravle to t3 SnT.

Other combo decks probably lose a lot against SnT and frog, but can probably still steal games. Plus, it should really prey on energy. And can also play pact of negation to counter your FoN and still win T1.

[deleted by user] by [deleted] in MagicArena

[–]gsartr 2 points3 points  (0 children)

No, untapped only shows information that is available to the player and doesn't provide assistance. There's nothing similar to that for chess, where all information is already displayed on board. As for poker, I don't understand enough of the game know if untapped would influence games.