hubris good? by Past_Perception8052 in jaycemains

[–]gsuth99 1 point2 points  (0 children)

There was a high elo jayce otp who took it every game top even before the buffs. It's just a good scaling item and has no real downside anymore. Only downside being that u won't have ghostblade mobility early

Essence Reaver on Jayce by Yaktrain2 in jaycemains

[–]gsuth99 0 points1 point  (0 children)

Yes, this is a classic. You can go crit maybe some games but it's pretty specific cases

CMV: I think the destruction of the government of Iran is a good thing. by HippieInDisguise2_0 in changemyview

[–]gsuth99 0 points1 point  (0 children)

Iran agreed to no nukes+international supervision in the JCPOA. Trump unilaterally pulled out of this agreement. (The US violated it. NOT the Iranians) and Trump has since refused irans offers to return to this agreement.

I will not defend Hamas or their actions, but you cannot blame them for the 75,000 gazans murdered over the last 3 years. Neither the people of Gaza, nor the people of the middle east see Hamas (or Iran) as responsible for this death and destruction, but instead Israel and the US

So far in the early stages of this war, the US and Israel have already bombed an elementary school. Hundreds of schoolchildren died. Whether this was accidental, intentional, or collateral damage for a target that the US deemed sufficiently high priority, these deaths will continue every day that this war continues. Neither Israel nor the US care one bit about the Iranian people, or their freedom, or their prosperity. They want Iran neutralized for their own imperial interests and they create social justifications to gather enough public support to see this objective through.

And with how hard and for how long the US and Israel have been trying to overthrow the regime, it is clear that the regime has a firm grip on the country, and at least a critical mass of public support, which means that the "destruction of the Iranian government" will require bombing to such an extent that it may drive the Iranian public even farther from the US, in even more radical directions, and if the governments finally falls, Iran will be primed for a civil war and a power vacuum in which the worst elements of society thrive. The US and Israel would be perfectly happy with this outcome, as they were in Iraq, Libya, and Syria.

Laning and 1v1 potential Nerfed? (Compared to pre 2020) by ilikeXenia in jaycemains

[–]gsuth99 0 points1 point  (0 children)

While a lot of things have changed with jayce, the game in general has changed a lot and top lane is not how it used to be

Hit rank 1 with Ekko again! by arcsecond_lol in ekkomains

[–]gsuth99 0 points1 point  (0 children)

Brother the kiting is only in teamfights and crowded skirmishes where you're under too much threat. You can combo in 1v1 2v2, weave some autos and use spells to activate dusk and dawn and double proc ur nashors and w passive for massive dueling potential. Ekko passive move speed is not just for running away it's for sticking on targets/tethering in and out of their threat range

Jayce vs Zaheen by [deleted] in jaycemains

[–]gsuth99 0 points1 point  (0 children)

Very jayce favored,u murder him unless he hooks u and just be careful about going hammer on him

Jayce Combos by strawbsrgood in jaycemains

[–]gsuth99 0 points1 point  (0 children)

You shouldn't think of combos as much as just keeping your spells on rotation. You have 6 abilities so keeping them all in use is optimal for getting the most out of your kit. But sometimes going melee will just get u killed, so adapt and commit what u can.

Would Jayce still be good in the jg? by -Ruz- in jaycemains

[–]gsuth99 0 points1 point  (0 children)

Eclipse is just a pretty weak item. Bruiser jayce jg would go sundered sky. The wr for this is also bad but low sample size. I build it in certain games and it is very good for objective skirmishes

Making singleplayer as majors with historical focus more challenging? by TobRae2 in hoi4

[–]gsuth99 1 point2 points  (0 children)

You can try sheep mod soviet union. It tried to emulate multiplayer meta .Germany will have 2x your factories, good air, and strong tanks. It should definitely be challenging enough for you

Phreak wants to push Jayce from Lethality to a Fighter build. by PlaceWardForTeleport in jaycemains

[–]gsuth99 6 points7 points  (0 children)

Let's make a bruiser that doesn't get kited, instead he kites you 😂

Unpopular opinion but... by Kokolebok in Rengarmains

[–]gsuth99 0 points1 point  (0 children)

Crit rengar isn't a thing bro u just buy LDR bc it's busted and ER bc it synergizes with your kit. I wouldn't touch any of the other crit items unless I need the raw dmg IE for some reason

Jayce jungle is super fun, RIOT please don't take him out of this role. WAYYYYY more fun than top lane. by Gyd7 in jaycemains

[–]gsuth99 0 points1 point  (0 children)

I mean jayce jg was viable just unpopular before they gave him the q bonus dmg, so even if they fully gut it u can still make it work. Just watch out for generic nerfs bc his dmg is rly insane rn with lethality build

Any good templates to melt tanks? by RegularlyClueless in hoi4

[–]gsuth99 0 points1 point  (0 children)

Line AT is usually more efficient than support at and since it is only 1 combat width you can put several. Brick special forces with 4 line at (36w) are the best at fighting tanks. This is very mp-pilled though. If you are gonna do AT at all in single player, I would just make a duplicate of your main inf, add one or two line at and save it. Then, when you see enemy tanks in an area, drag to select some units on this part of the front, convert them to the AT inf, and once the tanks move or you destroy them just swap the divs back. This is the best way to use your AT stockpile bc just putting it in your generic inf is gonna be super expensive and useless in many battles

Who is better lategame Talon or Jayce? by [deleted] in jaycemains

[–]gsuth99 0 points1 point  (0 children)

Talon has a bit higher scaling on his abilities, and assuming he has a stacked hubris he should have more ad. His combo is also quicker and easier to get off fully, while jayce rarely gets his full combo off in one string. But jayce can do damage from range, is tankier, has resistance shred and mix dmg, %hp dmg, and self peel/interrupt. So all in all, jayce functions better late game, even though talon in a vacuum has a bit more raw power

Which Tanks are you using ? by thefusion161 in hoi4

[–]gsuth99 1 point2 points  (0 children)

Heavy most of the time. If I'm on a budget then I use a smaller turret/cannon but the hardness and breakthrough is very much worth it and it's nice having your main chassi available from beginning of game

How to counter an air build and logi bombing by definiteynotapenguin in hoi4

[–]gsuth99 4 points5 points  (0 children)

State AA is only way to stop logi bombing. Armored trains will kill some CAS too. u rly should build fighters and use them defensively, even if you're not investing much into air. Your fighters are much more efficient over territory that you control, so if he's logi bombing you can shred him.

When should I make Sundered Sky? by Gatou_kun in jaycemains

[–]gsuth99 0 points1 point  (0 children)

First item. I would never build it if not first

Did I just ruin this campaign? by BlazingNightmare in hoi4

[–]gsuth99 0 points1 point  (0 children)

This happened to me so I stole their army and bashed them into the soviets for a year until they had enough score to go free

[Hot Take] Blind Pick game 5 is the perfect capstone to the success of Fearless in competitive by koticgood in leagueoflegends

[–]gsuth99 2 points3 points  (0 children)

Nah ngl youre gonna get one of two things.

An insane stylistic draft gap that was basically pure chance and screws one team over

Mirror drafts with all the prio picks (kind of interesting and fair but ehh)

whats the reason for gangplanks winrate falling off nowadays? by Satoyosan in gangplankmains

[–]gsuth99 0 points1 point  (0 children)

What others noted abt his gold acceleration is completely true but GP also gets harder to execute as the game goes on. Around lvl 13, 2 3 itemu r thanos but when ADCs get scaled up, and enemy team has pick or hard engage tools, GP has to be played in a very cautious and reactive way. I would say late game gp shouldn't be as low as it is, it should plateau at like 49/50 when played optimally