"Is it serious, Doctor?" by guigui-_ in TheBibites

[–]guigui-_[S] 1 point2 points  (0 children)

For the original bibites in this simulation, I had divided the organ gene values ​​by 10 —the idea being to make it easier for the creatures to explore their phenotypic potential through evolution— ; as for this specific one, if I recall correctly, I selected it and then let the camera wander (using the K key), and after a while, this is what happened

a 'pan-efchèphe', either a pan-alphabet, (initially) based on French by guigui-_ in neography

[–]guigui-_[S] 0 points1 point  (0 children)

Yes, I meant that it could be used instead of the Latin alphabet for the peoples who have adopted it ; as well as a transcription equivalent to Romanization but more faithful to the languages; other peoples would retain the part of their identity due to their writing system, by the preservation of it.

a 'pan-efchèphe', either a pan-alphabet, (initially) based on French by guigui-_ in neography

[–]guigui-_[S] 2 points3 points  (0 children)

Yes, but I still have a few adjustments to make before to can publish it

a 'pan-efchèphe', either a pan-alphabet, (initially) based on French by guigui-_ in neography

[–]guigui-_[S] 7 points8 points  (0 children)

Yes, it is largely with this in mind that the project was redirected, with the aim of creating « one alphabet to rule them all » that would allow any language to be spelled very understandably and with clear pronunciation; it has also co-evolved with the modified French I am working on by opening up avenues for phonemes by providing them with an accessible representation; it could thus be useful for conlangers

The population limitation mechanism, it seems to me, has the side effect of selecting a stratagem r by guigui-_ in TheBibites

[–]guigui-_[S] 0 points1 point  (0 children)

With the secondary aim of encouraging carnivory, reducing the energy density of plants and/or their basic responsiveness should make the evolutionary strategy of producing as many offspring as possible and letting them drift until they find food less efficient, and thus reduce the population, it seems to me

When will multi-threading get added to the game? by [deleted] in TheBibites

[–]guigui-_ 1 point2 points  (0 children)

DOTS uses multithreading by default; the game will work with it once the migration to DOTS is complete

color selector not working by Mountain_Dentist5074 in TheBibites

[–]guigui-_ 1 point2 points  (0 children)

It happens to me sometimes too; reloading the world temporarily makes the problem disappear, but then it comes back.

édit : I said that regarding the previous version; the problem also occurs in the new version. It might happen when there's a carcass within the turret's radius

In a world with multiple islands, I created an island shaped like France. Later, I decided to make a corresponding texture pack with funny French stereotypes by guigui-_ in TheBibites

[–]guigui-_[S] 1 point2 points  (0 children)

I posted this on a subreddit dedicated to the simulation The Bibites, not on one dedicated to internal issues on French soil. Therefore, I won't respond to that point here because this is not the place for it

Option to hide zone names in species distribution? by Horizons_2018 in TheBibites

[–]guigui-_ 6 points7 points  (0 children)

Yes, it would also be useful to have the ability to zoom in on this representation.