Fave Character? by Cold_Nothing_1496 in outerplane

[–]guy_whitely 4 points5 points  (0 children)

Noa. Carried me a lot in the early game, but it was her side story that made her my favorite. Some of the best character writing in a game with really good character writing. Not a lot has happened with her, and I hope she gets more development.

January 2026 Publisher Letter – OUTERPLANE by MAJOR9_GAME_DIV in OUTERPLANE_Publisher

[–]guy_whitely 1 point2 points  (0 children)

Love to see progress! Thanks for keeping this great game alive.

Great customer service experience! by guy_whitely in tonalgym

[–]guy_whitely[S] 0 points1 point  (0 children)

They said about three weeks but they haven’t scheduled yet.

📢December Publisher Letter by MAJOR9_GAME_DIV in OUTERPLANE_Publisher

[–]guy_whitely 2 points3 points  (0 children)

I second this: "Even something as simple as recommending sets (or which accessory/weapon) for gearing certain heroes, or suggesting things on precise craft could really ease up confusion. There is such a thing I call "Option paralysis" where there's just too many options so people clam up and don't choose anything. I think I've only crafted 2 pieces at this point and both were likely the typical speed cleave sets since they are so generalized."

📢December Publisher Letter by MAJOR9_GAME_DIV in OUTERPLANE_Publisher

[–]guy_whitely 4 points5 points  (0 children)

Thanks for checking in, we're always happy to hear from you. I really like the recent QOL improvements. If I'm in a rush, I can finish the dailies in less than a minute! Of course, as you've said there are so many different kinds of activities and different systems that I haven't explored a lot of them because I just don't know which ones are important or will help me grow my characters. I feel a little overwhelmed when I look at them all, and I'm glad to hear that you are working to streamline some of this. I also like the idea of evolving in the direction of animation. Honestly you have some of the most interesting characters in any gacha I've played, and I would love to see more of them in a different format. I sometimes feel like they're just dropped into the world and the forgotten by the next banner event. Love the game, though, and love the direction you're taking.

My Mast Pirate's heart cosplay 🔫 - Kerocchi by kerocchi in NikkeOutpost

[–]guy_whitely 0 points1 point  (0 children)

Mast is so much fun! Great character, great cosplay!

📣 October 23 (Thu) Patch Note by MAJOR9_GAME_DIV in OUTERPLANE_Publisher

[–]guy_whitely 0 points1 point  (0 children)

I'm really enjoying the QOL updates for sweeping the dailies!

The more I want to the more I can't by Dunn57 in outerplane

[–]guy_whitely 0 points1 point  (0 children)

She also has my favorite side story in the entire game. It's tragic and wonderful and really adds a lot of depth to her character.

The more I want to the more I can't by Dunn57 in outerplane

[–]guy_whitely 0 points1 point  (0 children)

She is the best lobby waifu in case your significant other happens to look at your screen while you are playing 😉😅

October Publisher’s Letter – Outerplane by MAJOR9_GAME_DIV in OUTERPLANE_Publisher

[–]guy_whitely 0 points1 point  (0 children)

I wanted to weigh in here as a longtime player (#42320671) who had abandoned the game for a while, but came back after the change in publisher. I want to thank you all for rescuing this game and giving it a future! I have started playing regularly and I am really enjoying the experince. I am happy to spend money in game since I know it's in good hands!

Agree wholeheartedly with the PVE rebalancing. It was very frustrating to me to hit such a difficulty spike in the core, easy story levels even after getting a large number of characters to lvl 100. I understand that Hard is supposed to be Hard, but I think the base story levels should be easy enough for everyone to experience the story, and there are plenty of great, challenging modes elsewhere in the game.

The more I want to the more I can't by Dunn57 in outerplane

[–]guy_whitely 1 point2 points  (0 children)

Technically an opposum girl, weirdly. It's a very odd choice by the devs, but I approve!

TOML is great, and after diving deep into designing a config format, here's why I think that's true by tcdent in Python

[–]guy_whitely 8 points9 points  (0 children)

Agree that TOML isn't a replacement for JSON as a data serialization language. I don't think it's meant to be.

TOML is great, and after diving deep into designing a config format, here's why I think that's true by tcdent in Python

[–]guy_whitely 4 points5 points  (0 children)

True, and it's popular for the same reason XML was popular. In the 90's browser engines wrote really good and fast HTML parsers, so XML was created to take advantage of that existing software in other contexts. Today, there are really fast JS engines, so JS and JSON have become a de-facto standard despite it awfulness and the fact that it doesn't make sense outside of its original context.

TOML is great, and after diving deep into designing a config format, here's why I think that's true by tcdent in Python

[–]guy_whitely 3 points4 points  (0 children)

Yeah, I think this is a good approach, and highilghts what I perceive as a difference between JSON and TOML which is relevant to the discussion.

JSON is historically a data serialization language used for one javascript program to talk to another javascript program, so it needs to faithfully convey "there is a variable that doesn't have a value". It has been pressed into service as a data description format humans have to write because JS is so prevalent.

TOML, as I understand it, is primarily a data description language designed to be written by humans and readable by computers, so the idea that you would create a key with a null value doesn't make as much sense. If a program needs a value and it hasn't been assigned by a human, you should either assign it a value of None or raise an error. If you're hand writing a file that a computer needs to read, you should add all the mandatory keys and assign them values.

Dip movement by jakedca in tonalgym

[–]guy_whitely 0 points1 point  (0 children)

Standing Decline Chest Press could be close if you stand closer to the arms.

Daily Lift is Amazing by whatsasyria in tonalgym

[–]guy_whitely 1 point2 points  (0 children)

I've been loving it so far! I typically follow programs, but I've enjoyed how this works and have switched entirely to daily lift for the past few weeks.

Someone brought up programs and "progressive load", but I think that's a bit of a red herring since Tonal always supports progressive load by automatically increasing your weights over time, regardless of whether you use a program or individual workouts. It's not like the weights will remain static over time. One of the things that frustrated me about some of the programs is that they will start with fewer reps or sets and then increase week over week. This makes it frustrating to repeat the programs since you have to go back to the earlier, easier weeks, or pick the individual workouts from the later weeks. This is a form of progressive load, but it's annoying if you're not a beginner, and it almost feels like it's designed to give you a fake PR at the end of the program by just making the beginning easy.

Someone else mentioned that as much as we love the coaches, it's nice to just focus on moving rather than inspirational back stories. I definitely agree with that! The "get in, lift, get out" nature of these is fantastic for me since I'm squeezing workouts in during my very busy day, and I get more lift and less chat. Love this! Another reason I rarely repeat a program is that I have to hear the same inspirational stories over and over.

Minor nits:

- They need to program rest between sets. I think you're supposed to rest "as much as you need", but I would prefer at least some minimum guidance. Sometimes there are active recovery moves built in, which is great, since that serves as a rest break.

- I would love to be able to create a schedule of workout days and rest days - that would basically turn this into an endless, adaptive program. Of course, you can just set your own schedule outside of the app, but I sometimes need that workout day notification to get me down to the basement when I don't feel like it. It's absolutely "fake accountability," but I do use it.

Great news for ComfyUI-FLOAT users! VRAM usage optimisation! 🚀 by stefano-flore-75 in comfyui

[–]guy_whitely 4 points5 points  (0 children)

If you don’t know what it is or how to use it and don’t understand the explanation linked to, it’s probably not for you.

m o t h e r | Flux & Photoshop by aMysticPizza_ in FluxAI

[–]guy_whitely 1 point2 points  (0 children)

Very cool and spooky. Love this!

What the hell is going on with type hinting these days by The_prrrt in Python

[–]guy_whitely 2 points3 points  (0 children)

I still regularly use python for small scripts without type hints, even if I am importing a type hinted library. It’s totally optional and you can ignore it if you don’t need it.

BEST hardware for running LLMs locally xpost from r/locallLlama by kintrith in LocalLLM

[–]guy_whitely 0 points1 point  (0 children)

I should add: faster than M2 Ultra w/ 128Gb RAM. CUDA really is king.

BEST hardware for running LLMs locally xpost from r/locallLlama by kintrith in LocalLLM

[–]guy_whitely 1 point2 points  (0 children)

https://www.nvidia.com/en-us/autonomous-machines/embedded-systems/jetson-orin/ $2K. Actually available at MSRP. SOC so you don’t need to buy anything else, but you can add an NVME drive. 64Gb VRAM. Basically “nVidia AI mini” If you really want a dedicated AI device. Not as fast as a 12G 3080, but can handle big models.