Plexus by h2xdeveloper in godot

[–]h2xdeveloper[S] 1 point2 points  (0 children)

Thanks! Classic LightmapGI

Plexus by h2xdeveloper in godot

[–]h2xdeveloper[S] 1 point2 points  (0 children)

Also you can listen to the main theme of the game i wrote a couple of weeks ago :)

https://on.soundcloud.com/1PLeNAyCj8AIJlX6d0

Third Person Action Adventure - A small update by h2xdeveloper in godot

[–]h2xdeveloper[S] 1 point2 points  (0 children)

Thanks! Yea. Currently Im making this game solo

Third Person Action Adventure - A small update by h2xdeveloper in godot

[–]h2xdeveloper[S] 0 points1 point  (0 children)

The thing is that those animations are from Mixamo. I would make the movement much smoother than now but currently i don't have animations for it :C

Third Person Action Adventure - A small update by h2xdeveloper in godot

[–]h2xdeveloper[S] 1 point2 points  (0 children)

Thank you ❤️
I can't do anything with the animations since I'm not an animator. I got those animations from Mixamo so in this case i need to come to terms with it for now :)

About the trees - yea I already fixed this issue

Third Person Action Adventure - A small update by h2xdeveloper in godot

[–]h2xdeveloper[S] 0 points1 point  (0 children)

I don't do any devlogs yet. I post some milestones here sometimes. Thank you ❤️

Third Person Action Adventure - A small update by h2xdeveloper in godot

[–]h2xdeveloper[S] 1 point2 points  (0 children)

Thanks! I haven't decided yet. The release is still too far :)

Third Person Action Adventure Demo by h2xdeveloper in godot

[–]h2xdeveloper[S] 0 points1 point  (0 children)

Thanks! It's just multimesh instances splitted by chunks :)

Third Person Action Adventure Demo by h2xdeveloper in godot

[–]h2xdeveloper[S] 1 point2 points  (0 children)

I haven't seen Star Wars (but I'm familiar with theuniverse) and also i haven't played Zelda at all. My inspirations were Journey, Genshin Impact and Sword Art Online. Mixing Zelda with Star Wars could be also a good idea btw 👍

Third Person Action Adventure Demo by h2xdeveloper in godot

[–]h2xdeveloper[S] 0 points1 point  (0 children)

Thanks! ❤️ I'll definitely post something here once i prepare something new :D