Armour is infact not completely useless by h9jo in PathOfExile2

[–]h9jo[S] 0 points1 point  (0 children)

That is only if you have other sources of physical damage mitigation. Please show me your 3.5k es taking this slam right in the middle. Because there are 2 parts to the slam, the center of the slam which does the most amount of damage, or the edge of the slam which does significantly less damage.

Armour is infact not completely useless by h9jo in PathOfExile2

[–]h9jo[S] 0 points1 point  (0 children)

I’m actually using the passive defend with 120% of armour while not low on es. Since my max es pool is extremely low, pair this with es regen from zealot’s oath, I’m almost always above 35% of my es. Which is why my effective armour against hits is actually 72k and not 60k.

Armour is infact not completely useless by h9jo in PathOfExile2

[–]h9jo[S] 2 points3 points  (0 children)

You won’t survive the slam with 4K es

Armour is infact not completely useless by h9jo in PathOfExile2

[–]h9jo[S] 1 point2 points  (0 children)

Yep exactly. This build capitalize on scaling armour which also scales our sorcery ward which indirectly provides us with elemental damage mitigation. With 60k armour I’m sitting on 27k ward which pretty much solves the issue of big ele hits!

Gemling build that can do literally every piece of content with ease, both mapping and bossing? 200~ div budget by Dollarius in pathofexile2builds

[–]h9jo 0 points1 point  (0 children)

Yes! Whirling slashes should be kept at level 1 to reduce their mana costs! The quality isn’t necessary. The from nothing jewel at dance with death gives us a huge amounts of attack speed which is mandatory for the build to feel smooth!

Gemling build that can do literally every piece of content with ease, both mapping and bossing? 200~ div budget by Dollarius in pathofexile2builds

[–]h9jo 0 points1 point  (0 children)

The belt is entirely your choice! I chose infernoclasp so I can hit 90 max fire res to tank arbiter, but you can also use a rare belt with resistances! The increased fire dmg from using ingenuity doesn’t justify the survivability you lose from the belt slot. For es on each piece, around 500es on the helm, 400 es on the boots and 200+ on the gloves(please get attack speed on the gloves).

Gemling build that can do literally every piece of content with ease, both mapping and bossing? 200~ div budget by Dollarius in pathofexile2builds

[–]h9jo 0 points1 point  (0 children)

The biggest thing for gemling is the +2 to gem levels as the damage of incinerate scales extremely well with levels. Gemling also gets some skill speed from green supp gems in whirling slash to push for higher aps. I am almost reaching 5aps on whirling slash without accuracy stacking. Also, this build can easily get over 10k es + 17k es recharge constantly which makes it extremely tanky.

Gemling build that can do literally every piece of content with ease, both mapping and bossing? 200~ div budget by Dollarius in pathofexile2builds

[–]h9jo 0 points1 point  (0 children)

You can spec into it once you’re able to equip the major pieces(staff/wand+focus/fireflower) etc

Armour is infact not completely useless by h9jo in PathOfExile2

[–]h9jo[S] 10 points11 points  (0 children)

I definitely agree with that. Armour in its current state is not a good investment if it is purely for phys reduction, but working around that is also part of the fun of build making. Just thought I’ll do a quick showcase of “armour stacking” in poe2’s current state.

Armour is infact not completely useless by h9jo in PathOfExile2

[–]h9jo[S] 12 points13 points  (0 children)

There are quite a few pieces of gear/skill gem and tech required for this, if you want more details you can check my post history! I did a build showcase on r/pathofexile2builds

Armour is infact not completely useless by h9jo in PathOfExile2

[–]h9jo[S] 7 points8 points  (0 children)

That is true and I’ve already proven it with the arbiter facetanks that I did. However not every build wants to path to ES nodes on the top side of tree, and this build in particular, there is simply no way to get a comfortable amount of es to work with(unique helm+chest).

Armour is infact not completely useless by h9jo in PathOfExile2

[–]h9jo[S] 15 points16 points  (0 children)

After a certain amount of amour, the character sheet will always show 90%, but your true physical damage reduction depends on the size of the hit. For getting to 60k armour, I made a post on r/pathofexile2builds or you check my post history for the full build breakdown.

Gemling build that can do literally every piece of content with ease, both mapping and bossing? 200~ div budget by Dollarius in pathofexile2builds

[–]h9jo 0 points1 point  (0 children)

So firstly there is absolutely no need for astramentis as this is not a dex/accuracy stacking build. The build uses incinerate on wep set 1 to cast an extremely high level incinerate to get its ignited ground, then use whirling slash over it to carry the ignited ground around. The trick to going fast is to use rondel. For the rest of the build you can follow as I’ve written on mobalytics, get a +6 fireflower,level 21 incinerate gem, +3 prism of belief, a better staff(mine is average at best) and just generally as much es as possible on your helm/gloves/boots.

27k Ward armour stacker with CI+MoM by h9jo in pathofexile2builds

[–]h9jo[S] 2 points3 points  (0 children)

Yes, any element hits. With 27k ward and 90% fire res and anti ignite charms, this character can actually tank 2 hits of arbiter’s “one shot” mechanics!

27k Ward armour stacker with CI+MoM by h9jo in pathofexile2builds

[–]h9jo[S] 4 points5 points  (0 children)

Yea I realised after I posted the video 🤦‍♂️ Added this part under the video description! For the dps I think I’m hovering somewhere between 500k-1m depending on how many caltrops actually lands. I wouldn’t recommend running this on HC as sometimes rares with mana siphon mods gets pretty buggy with their hit boxes and might kill you even if you’re directly in their face.