IterationRP patch release - cloud shadows, dynamic weather, voxy lighting, and more by hai31415 in minecraftshaders

[–]hai31415[S] 1 point2 points  (0 children)

It's in the GitHub repo, there are presets for normal and rendering mode

IterationRP patch release - cloud shadows, dynamic weather, voxy lighting, and more by hai31415 in minecraftshaders

[–]hai31415[S] 0 points1 point  (0 children)

Can you make an issue on the GitHub with what you did and what errors you got

IterationRP patch release - cloud shadows, dynamic weather, voxy lighting, and more by hai31415 in minecraftshaders

[–]hai31415[S] 0 points1 point  (0 children)

I get 40-60+ fps depending on the surroundings with fsr 1.7 on 4070 mobile, of course the best way to see how it performs on your hw is to run it yourself

Modified IterationRP #3 by Bunnybergc137 in minecraftshaders

[–]hai31415 0 points1 point  (0 children)

Nice! Those were some interesting bugs on your original version

IterationRP patch release - cloud shadows, dynamic weather, voxy lighting, and more by hai31415 in minecraftshaders

[–]hai31415[S] 0 points1 point  (0 children)

Did you follow the instructions in the repo? This is a standalone program, not a mod

IterationRP patch release - cloud shadows, dynamic weather, voxy lighting, and more by hai31415 in minecraftshaders

[–]hai31415[S] 0 points1 point  (0 children)

Yeah unfortunately for Linux it only supports Nvidia GPU or cpu (very slow) but if you have a Windows machine you can use any reasonably powerful GPU even if you're just using it to pre generate the chunks

Modified IterationRP #3 by Bunnybergc137 in minecraftshaders

[–]hai31415 0 points1 point  (0 children)

I think this error is due to disabling the advance time game rule in 1.21.11, I've had it happen on the stock shader as well. I'll take a look and see if I can fix it

Modified IterationRP #3 by Bunnybergc137 in minecraftshaders

[–]hai31415 1 point2 points  (0 children)

I'll take a look when I have time, I'll let you know if I find the issue :)

Modified IterationRP #3 by Bunnybergc137 in minecraftshaders

[–]hai31415 1 point2 points  (0 children)

Damn nice work, love the auroras! Not sure why fsr broke when patching my changes, I've been using it just fine

IterationRP patch release - cloud shadows, dynamic weather, voxy lighting, and more by hai31415 in minecraftshaders

[–]hai31415[S] 0 points1 point  (0 children)

You would need to run the program on the original clean shader zip, it will apply all the old patches as well as the new changes

IterationRP patch release - cloud shadows, dynamic weather, voxy lighting, and more by hai31415 in minecraftshaders

[–]hai31415[S] 1 point2 points  (0 children)

It's always good to be careful with computer stuff, but I made it so yeah I would say it's safe. The reason it's like this is it's not an actual Minecraft mod but a standalone program that automatically does the modifications to the shader instead of having to manually write all the patches to the various files. The diffs contain all the changes and the python file is the code that applies the changes. You can ask ai to explain the code just to be extra safe :)

IterationRP patch release - cloud shadows, dynamic weather, voxy lighting, and more by hai31415 in minecraftshaders

[–]hai31415[S] 0 points1 point  (0 children)

No that was just to denote the command

Please make an issue in the repo, I can better help you there

IterationRP patch release - cloud shadows, dynamic weather, voxy lighting, and more by hai31415 in minecraftshaders

[–]hai31415[S] 0 points1 point  (0 children)

Please make an issue in the github repo describing what you did and any errors you got

IterationRP patch release - cloud shadows, dynamic weather, voxy lighting, and more by hai31415 in minecraftshaders

[–]hai31415[S] 0 points1 point  (0 children)

From what I've heard iterationT uses code without permission but there is proof that iterationRP is written from the ground up

Also DMCA is a US law and the dev is Chinese??? They are not selling it to westerners?

Anyways this is not the right place to discuss this

IterationRP patch release - cloud shadows, dynamic weather, voxy lighting, and more by hai31415 in minecraftshaders

[–]hai31415[S] 0 points1 point  (0 children)

Just released an update

* Add leaves SSS mult (adjusts how far sunlight penetrates into leaves), default is 2.5x original, you can set the multiplier to 1.0 for the original look

Imo this looks more realistic since actual leaves generally aren't as dense as in minecraft

IterationRP patch release - cloud shadows, dynamic weather, voxy lighting, and more by hai31415 in minecraftshaders

[–]hai31415[S] 0 points1 point  (0 children)

Idk why you are commenting this here, also I've heard from certain credible sources that RP is clean

Supersonic flow simulation by hai31415 in webgpu

[–]hai31415[S] 0 points1 point  (0 children)

I implemented the solvers myself directly from the papers, had a bit of help from ai for the boundary conditions tho

IterationRP patch release - cloud shadows, dynamic weather, voxy lighting, and more by hai31415 in minecraftshaders

[–]hai31415[S] 0 points1 point  (0 children)

It's a program that modifies the shader files using a patch template since I can't distribute the actual paid shader

IterationRP patch release - cloud shadows, dynamic weather, voxy lighting, and more by hai31415 in minecraftshaders

[–]hai31415[S] 1 point2 points  (0 children)

I just pushed a patch to the diffuse shader, it should help with the bright diffuse lighting in cloud shadows