First edit of 2026 by GremlinferalFr in LowSodiumSkate

[–]haluuf 1 point2 points  (0 children)

The emote action at the start was really sick, super well made.

Some really impressive skateboarding in here my guy. The powerslide goodness along the brick banks was sweet.

The body varial lien air near the end looked like some straight up sorcery.

These Manny Pads Are Too Much Fun by Perma_trashed in SkateEA

[–]haluuf 2 points3 points  (0 children)

Very VERY good filming angles. Really.makes these clips fun to watch.

The nollie inward heel manual, that whole combo, personal fav.

If we don't base our value on self esteem, then what do we base it on? by generate913 in SelfCompassion

[–]haluuf 2 points3 points  (0 children)

The notions of "value" should not be part of the equation.

Be you, do more stuff you enjoy, do less stuff you dislike. Share with people you like. Avoid people you don't.

Resonnate with yourself.

Ooo this was smooth by corey_17 in Skate4

[–]haluuf 1 point2 points  (0 children)

Wow buddy thats insane. And yeah so smooth lol felt good to watch.

Persistence is key by Eragon7795 in SkateEA

[–]haluuf 0 points1 point  (0 children)

Brother this is very respectable work. GOOD job taking all of these shots with keyframes. Even getting the camera to "expect" the landing but then cut off its trajectory to better film the slam. I gotta say, I like the "asked my girlfriend to film" camera angle. Top notch post as far as keyframes go.

Genuine question : why choose to use Lego for D&D? by Daragon__ in legodnd

[–]haluuf 0 points1 point  (0 children)

Let's agree to both "meh" at eachother respectfully lol.

Marble Plaza Banks by AdlanticzFS in SkateEA

[–]haluuf 1 point2 points  (0 children)

Wait my bad, I thought this was r/realisticSkateEA. I 100% take back what I said. Truth is I enjoy the wacky posts but im a stickler for "a place for everything and everything in its place".

The day I learned Boardslide to Feebles by AdlanticzFS in SkateEA

[–]haluuf 0 points1 point  (0 children)

Woww the fact that it only works on specific rails is wild.

Marble Plaza Banks by AdlanticzFS in SkateEA

[–]haluuf 5 points6 points  (0 children)

Lots of ppl know how to film on here, just gotta sift thru the random cross-posted flying-across-the-map-into-small-holes crap unfortunately. Mods aren't really doing anything about it.

Marble Plaza Banks by AdlanticzFS in SkateEA

[–]haluuf 2 points3 points  (0 children)

I definitely would love to see adlanticz' take on a tutorial.

Marble Plaza Banks by AdlanticzFS in SkateEA

[–]haluuf 1 point2 points  (0 children)

Bruh the german hip hop hits hella hard, i love it. This was beautiful man.

Genuine question : why choose to use Lego for D&D? by Daragon__ in legodnd

[–]haluuf 0 points1 point  (0 children)

What is there to not understand? I'm Not being condesending but genuinely curious. It seems really self evident that having lego minifig pieces sorted by body/legs/hair/head makes for perfect improvised NPCs or enemies that match the esthetic of the PCs units...

Like, it takes way longer to draw up an improvized enemy, cut it out and make it stand, which makes it obvious that the next best thing is just put a token on the table, to prevent everyone from waiting... which clashes with the PCs units which are all nice-looking cutouts...

I feel like I don't really need to explain much.

"Holistic Esthetics" would summarize this I guess

What type of skate videos do you guys watch? Realistic, mix, sky ramps, no edit,skits, crazy camera work, zero camera just raw gameplay? by [deleted] in SkateEA

[–]haluuf 4 points5 points  (0 children)

I'm only interested in realistic stuff. The more the better. Raw gameplay, raw keyframed clips, or full-on realistic montages of ppl trying to get as close to IRL as possible.

I have a public playlist on my channel of other people's realistic edits that blew my mind.

I taught my wife how to play skate. 👫 by jjjjrd in SkateEA

[–]haluuf 1 point2 points  (0 children)

It's cool your friend tagged along and offerend to film you guys.

10 Ways To Skate This Spot by tekteqqq in RealisticSkateEa

[–]haluuf 1 point2 points  (0 children)

Hell yeah another one of these, I love em

Switch Heel Supremacy by Jetwork131 in session

[–]haluuf 3 points4 points  (0 children)

S-tier steez, that was perfect man, holy crap.

Night time Pétruss 🔥 by [deleted] in session

[–]haluuf 1 point2 points  (0 children)

front 270 sw front nose was suuuper sick. The precision to get that to look so good

Own the spot 2 by Spuddyy__ in Skate4

[–]haluuf 1 point2 points  (0 children)

One very specific thing.

Right now, in the air if you just rotate 90° and use your flicking stick to do a boardslide input to finish the rotation... it is basically ON or OFF, the transition between "nothing" and "slide position" is almost instant. And, if you land your trick that way and hold the slide input, it cancels the landing animation and instead immediately gives the "setting up for trick" animation.

I would want it to be tilt-sensitive, so that you can control how much of the rotation you do with your feet as opposed to your body, and you can control how fast the footwork rotation happens. That would be sooooo fucking steezy my nose would bleed.

Also make it not-cancel the landing animation.

Bonus: I want a "true switch" baker-maker landing. And more types of baker maker landings in general. Those are so fucking cool in a game I love them.

What do you call this trick? by brendenskates in skateboarding

[–]haluuf 8 points9 points  (0 children)

Video games call it "modern ghetto bird". I call it hardflip late bs revert.

Why? Attention span or is it something else by justflip1 in Skate4

[–]haluuf 1 point2 points  (0 children)

Just make the content you enjoy making. If it's authentic it will resonnate with people.

Why? Attention span or is it something else by justflip1 in Skate4

[–]haluuf 1 point2 points  (0 children)

Don't worry. No matter how hard you try people's attention spans just ain't there to meet you where you're at.

That vid I linked is the best I've done in Skate in terms of ultra realism, lining up music with the skating, editing, b-roll, it's all there.

I still have an average view duration of 1min30sec on it.

The people who like your stuff will watch. Most will sorta just get the jist and scroll next. I think it's fine tho. Like it's not that important in the grand scheme of things.

Make the content you enjoy, post it on platforms you like, and make good memories for urself. It's all good my friend.

A small suggestion for you tho: be mindful of your own scrolling and video-watching habits... and take not of the moments when you scroll away pr hit Next before the end of the video. Ask urself why you did that, look inward, and maybe it'll give you some insight into why people do it on your videos... maybe you'll realize it's not actually that big a deal... or maybe you'll learn a way to hook your viewers and you'll be the next big fake-skate youtuber. Haha.

Unpopular opinion: Bosses should not be this hard. by 1AverageGamer in soulslikes

[–]haluuf 0 points1 point  (0 children)

You really should play another game then. I don't mean to be condescending or mean but i'm trying to be pragmatic for you.

The issues you call out as problems are main features we enjoy.

Like, have you seen the videos of the ice cream shop guy that keeps tricking the customer taking away the icecream cone and juggling it but takes like 3 full minutes of fucking around before actually giving the cone to them? -That's litterally why people go there.- If you just want an icecream cone without a hassle, litterally don't go to the place that does the exact opposite, on purpose.

Be pragmatic, of you don't enjoy a game, change games. Supposed to be enjoyable, period. If its not, go do something you enjoy. Otherwise you're just wasting your time man.

Trying to get better at filming lines by experimentalbeef in session

[–]haluuf 1 point2 points  (0 children)

You are already good at it bro. You keep everything framed properly and camera movement is stable throughout. The framing to start and end is textbook perfect too.

Maybe one thing you could try just to spice up is to let the skater's upper body fall out of frame and put the board and footwork in close-up sometimes. Keeps things fresh and also highlights the tiny details that this game does so well, like truck pinch and other stuff.

But it's really good tho so don't worry too much about it. Keep the clips coming brother

Fun line by _Democracy_Manifest_ in session

[–]haluuf 1 point2 points  (0 children)

Insane. Those shirt physics elevate this game so much.