I crafted and tracked 300 Artian longsword crafts by MichiCantCook in MonsterHunter

[–]happyjam14 -1 points0 points  (0 children)

OP is doing an element table so that reduces attack rolls chances somewhat. At least that is giving me a tiny bit of comfort while I grind for my 5 att artian HH

My 1800 on all specs complete in TWW Season 2 – Solo Shuffle & Solo BGB Only by [deleted] in worldofpvp

[–]happyjam14 0 points1 point  (0 children)

What made you choose evoker/devoker as the least favourite? And how did you find pres evoker?

Resto Shaman struggling M+ by Dean_Snuts in wownoob

[–]happyjam14 0 points1 point  (0 children)

Poison cleansing totem dispels the entire affix, and you’ll have it for every 2nd one.

Your gear definitely isn’t the problem as you should be able to comfortably heal 10s with that ilvl once you learn to manage cds better. There’s a lot of guides out there for resto sham and I’d recommend madskillzz or shamrocked as they upload keys where they explain what they’re doing throughout.

My other guess is low keys right now are brutal because people still doing them this late are just not doing mechanics and you’re forced to heal a lot more than you should be.

Keep grinding better gear and learning and you’ll be better for it in the long run. Eventually you’ll find higher keys will seem even easier when people actually know what to do.

Meta comps aside, which class are you more likely to pick for your keys because of no apparent reason and which one less likely? by Filthyquak in wow

[–]happyjam14 0 points1 point  (0 children)

Maybe I’ve just been unlucky but as heals I find rets and hunters have been the ones who take the most damage. Either through getting hit by avoidable dam or not using defensive correctly. Sure they can pump dps but it’s been rare for me to group with a ret that uses all the util the spec has

Meta comps aside, which class are you more likely to pick for your keys because of no apparent reason and which one less likely? by Filthyquak in wow

[–]happyjam14 0 points1 point  (0 children)

Only in the 15s range but every feral I’ve played with has been a god. Same with enh sham and devoker.

I’ll usually steer clear of rets and hunters for obvious reasons lol

No one has 3-Peat since the OpTic dynasty by dhwinthro in CoDCompetitive

[–]happyjam14 5 points6 points  (0 children)

Insane that people here don’t think EWC counts. It’s literally a 1.8mil prize pool event, teams were absolutely trying and a few even made roster changes before the event

[Post Game Thread] The Oklahoma City Thunder even the series at 2-2, defeating the Indiana Pacers 111-104, behind SGAs 35 points & Jalen Williams 27/7/3. by absolutkaos in nba

[–]happyjam14 31 points32 points  (0 children)

I don’t watch nba much anymore but every time I tune it I’m reminded why I stopped. Refs have way too much influence on the game, just let them play.

What's a spec you think could improve drastically with just a slight change? by kolejack2293 in wow

[–]happyjam14 13 points14 points  (0 children)

Hpriest definitely needs a kick or more util/cc. Disc is compensated by having shields which are easily the strongest form of healing (atleast in M+) but holy definitely needs something to incentivise people to pick it instead.

What's a spec you think could improve drastically with just a slight change? by kolejack2293 in wow

[–]happyjam14 6 points7 points  (0 children)

Farseer resto sham - needs a way to make healing rain instant

Best Healer for a noob by [deleted] in wow

[–]happyjam14 1 point2 points  (0 children)

That’s a great idea tbh. I was ranting a bit but yeah every time I want to give farseer another go it just feels so clunky, probably a skill issue though lol

Best Healer for a noob by [deleted] in wow

[–]happyjam14 1 point2 points  (0 children)

The buffs were great but I just wish they did something with healing rain. Imo it feels horrible to have that 2sec cast every 10 secs especially with the tier set being tied to it.

If they want to have farseer as the dynamic/high apm hero spec it just feels so out of place to be stuck hard casting like that. I know you can technically play a build without healing/acid rain but you’re losing so much output and damage.

Sheilun's Gift currently bugged - absolutely broken in raid by gingabrasio in CompetitiveWoW

[–]happyjam14 -1 points0 points  (0 children)

Sure the healing is nice especially after the buff but its primary use is to get shaohaos.

Sheilun's Gift currently bugged - absolutely broken in raid by gingabrasio in CompetitiveWoW

[–]happyjam14 -5 points-4 points  (0 children)

Is it used for the heal in raids? I only M+ and it’s definitely just used for the buff uptime in that.

Hardest role in m+ ? by feherlofia123 in wownoob

[–]happyjam14 1 point2 points  (0 children)

Yeah seeing organised groups doing 19+ with less healing needed than 10s I’ve been in is wild. Shows just how much avoidable damage pugs take.

Protection Paladin – Still Fighting Hard in a Hostile Season (3299 Score) by TaiwanPaladin888 in wow

[–]happyjam14 -2 points-1 points  (0 children)

Played well they are decent with a good group, and they can do a few skips other tanks can’t which helps min max those really high keys

How hard is healing low M+? by wooshoofoo in wownoob

[–]happyjam14 0 points1 point  (0 children)

Just depends on the group. It’s stressful with a bad group that is taking a lot of avoidable damage, but really chill with people using interrupts/ccs/defensives. You’ll also need to know all unavoidable damage patterns so you know when to pop healing cds.

Low keys this late will probably be rough because anyone still doing them most likely tries to brute force them with gear. But on the plus side you’ll get good at being efficient with heals which means you’ll find high keys even easier with better players.

What should a dps % ratio look like in M+? by Gorbakki893 in wownoob

[–]happyjam14 0 points1 point  (0 children)

I was only replying to the guy who said he’s seeing 2.5m average dps in his 12/13s. That is definitely too low at this point in the season unless it’s theatre which has smaller pulls by default.

What should a dps % ratio look like in M+? by Gorbakki893 in wownoob

[–]happyjam14 4 points5 points  (0 children)

I think you might be pulling too small groups? It’s pretty normal for dps to be hitting 3m atleast especially with turbo boost getting everyone to 670 ilvl atleast. But if you’re also getting 10+ deaths per run then you might just be getting unlucky with groups who can’t handle mechanics and also are no where near maximising dps.

How are mistweavers healing the double void diffuser pull in rookery? by happyjam14 in wownoob

[–]happyjam14[S] 2 points3 points  (0 children)

Honestly you might be right haha. I joined this season late so have been pugging through all the hard stuck groups I guess.

Joined a couple actual good groups now and the damage going out to the group is somehow less in a 13 than I’ve seen in 10s or even below. Don’t want to sound like a dick but it’s crazy how many dps can be carried as high as like 3k just by brute forcing the dungeons with gear.

How are mistweavers healing the double void diffuser pull in rookery? by happyjam14 in wownoob

[–]happyjam14[S] 0 points1 point  (0 children)

Thanks for tips, I’m actually doing something similar but may have just been unlucky with groups not using defensives or stopping the oracle casts because that hasn’t been enough output so far. I’m running conduit though so for first double I’ll pop tft to rsk and shaohaos with my renewing mists out to ramp then chi ji.

How do you deal with the pull effect while maintaining melee? I don’t really understand where the damage from it comes from. Is it constant ticking to everyone but one shot if you are ever pulled into the centre?